Player Matchup

Susano
Susano
PH_Reign
Susano
Level 29
God Stats
8W - 13L
1,497 SR
Queue Stats
225W - 253L
1,250 Elo+
Party 1
Ymir
Ymir
davidSAMA2
Ymir
Level 54
God Stats
2W - 0L
1,208 SR
Queue Stats
19W - 46L
1,177 Elo+
Party 1
Baron Samedi
Baron Samedi
mistifiedbren
Baron Samedi
Level 29
God Stats
17W - 20L
1,407 SR
Queue Stats
22W - 44L
1,295 Elo+
Party 1
Medusa
Medusa
otx_monster_
Medusa
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,177 Elo+
Party 1
Danzaburou
Danzaburou
uglyMonkey6969
Danzaburou
Level 35
God Stats
13W - 31L
1,335 SR
Queue Stats
21W - 54L
1,160 Elo+
Party 1
Team Averages
Level 32
1,389 SR
1,212 Elo+

VS

Team Averages
Level 24
1,447 SR
1,388 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CaffeinatedBeast
Neith
Level 26
God Stats
93W - 139L
1,369 SR
Queue Stats
717W - 948L
1,257 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SherlockGO
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,359 Elo+
Solo
Horus
Horus
middling-croak
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hercules
Hercules
tiopepin787
Hercules
Level 28
God Stats
3W - 5L
1,365 SR
Queue Stats
34W - 42L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
PH_Reign
Susano
17
14 / 2 / 10
12,527
522
17,015
18,019
7,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
4 / 3 / 20
11,055
461
9,250
15,374
7,366
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
mistifiedbren
Baron Samedi
17
6 / 1 / 19
11,159
465
10,374
8,258
5,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
18
7 / 4 / 8
12,149
506
13,670
19,395
8,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
uglyMonkey6969
Danzaburou
18
9 / 1 / 9
12,531
522
12,127
16,609
7,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
0 / 10 / 3
9,788
408
6,265
18,118
6,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 6 / 5
10,336
431
8,875
12,525
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
SherlockGO
Morgan Le Fay
20
10 / 6 / 1
12,933
539
22,689
18,797
8,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 10 / 4
7,717
322
1,052
11,496
9,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
tiopepin787
Hercules
13
0 / 8 / 1
9,114
380
6,955
18,797
13,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
25
40
Kills
11
11
Deaths
40
66
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
10
3
0.15
L
1
6
5
0.58
W
Susano
PH_Reign
Susano
14
2
10
9.5
L
Morgan Le Fay
SherlockGO
Morgan Le Fay
10
6
1
1.75
W
4
3
20
4.67
L
0
10
4
0.2
W
Baron Samedi
mistifiedbren
Baron Samedi
6
1
19
15.5
W
Medusa
7
4
8
2.75
L
Hercules
tiopepin787
Hercules
0
8
1
0.06
W
Danzaburou
uglyMonkey6969
Danzaburou
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,436
Damage
45,836
77,655
Taken
79,733
36,023
Mitigated
42,435
25,743
Healing
9,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,265
248
83
1,851
18,118
6,134
729
4,867
13,251
42,632
0
L
8,875
3,565
0
1,089
12,525
5,264
2,891
3,698
8,827
0
50,107
W
Susano
PH_Reign
Susano
17,015
3,177
1,723
4,594
18,019
7,922
3,221
4,484
13,427
0
55,594
L
Morgan Le Fay
SherlockGO
Morgan Le Fay
22,689
1,739
0
1,607
18,797
8,558
70
3,005
15,792
70,842
0
W
9,250
878
1,799
2,209
15,374
7,366
206
3,908
11,339
50,656
0
L
1,052
716
24
116
11,496
9,153
0
3,187
8,309
0
7,692
W
Baron Samedi
mistifiedbren
Baron Samedi
10,374
745
2,572
1,910
8,258
5,229
2,342
4,019
4,042
50,485
0
W
Medusa
13,670
6,951
0
5,151
19,395
8,497
2,629
7,930
11,184
0
77,915
L
Hercules
tiopepin787
Hercules
6,955
2,964
0
4,453
18,797
13,326
199
4,867
13,930
0
31,228
W
Danzaburou
uglyMonkey6969
Danzaburou
12,127
6,364
1,016
4,769
16,609
7,009
4,220
7,434
8,709
0
59,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,421
Gold Earned
49,888
477
Minions Killed
309
0
Camps Cleared
0
2,232,327
Distance Traveled
1,566,053
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,788
408
73
3
0
345,156
0
L
Neith
10,336
431
81
3
0
338,413
5
W
Susano
12,527
522
101
4
0
479,503
0
L
Morgan Le Fay
12,933
539
102
4
0
353,651
1
W
Ymir
11,055
461
77
3
0
437,809
0
L
Horus
7,717
322
9
0
0
155,084
0
W
Baron Samedi
11,159
465
64
3
0
455,140
0
W
Medusa
12,149
506
131
5
0
429,255
0
L
Hercules
9,114
380
44
2
0
373,749
4
W
Danzaburou
12,531
522
104
4
0
430,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role