Player Matchup

Bellona
Bellona
 
Bellona
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
EGL_jack-a
Arachne
Level 6
God Stats
5W - 3L
1,510 SR
Queue Stats
9W - 10L
1,481 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FATBOYSLIMM
Morgan Le Fay
Level 89
God Stats
4W - 4L
1,699 SR
Queue Stats
119W - 97L
1,536 Elo+
Party 1
Ymir
Ymir
KILLA_GORILA_
Ymir
Level 15
God Stats
6W - 9L
1,477 SR
Queue Stats
25W - 19L
1,441 Elo+
Party 3
Izanami
Izanami
darkrider_1_1_1
Izanami
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,179 Elo+
Party 3
Team Averages
Level 36
1,537 SR
1,427 Elo+

VS

Team Averages
Level 22
1,557 SR
1,421 Elo+
Scylla
Scylla
Greyfox_156
Scylla
Level 19
God Stats
9W - 6L
1,896 SR
Queue Stats
48W - 48L
1,450 Elo+
Solo
Danzaburou
Danzaburou
JadenJ0924
Danzaburou
Level 26
God Stats
30W - 35L
1,414 SR
Queue Stats
57W - 76L
1,365 Elo+
Party 2
Bakasura
Bakasura
NexxtGoBrazzyy
Bakasura
Level 27
God Stats
5W - 11L
1,361 SR
Queue Stats
53W - 62L
1,380 Elo+
Party 2
Tyr
Tyr
knowfreed0m
Tyr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 69L
1,435 Elo+
Solo
Anhur
Anhur
xCAMERONGILLEYx
Anhur
Level 16
God Stats
23W - 21L
1,616 SR
Queue Stats
35W - 51L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
5 / 0 / 4
9,636
567
11,103
9,212
9,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
EGL_jack-a
Arachne
12
3 / 0 / 2
7,783
458
7,097
6,119
2,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
FATBOYSLIMM
Morgan Le Fay
17
12 / 1 / 3
10,442
614
11,278
8,598
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 2 / 10
9,224
543
7,069
11,564
8,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
9 / 1 / 5
10,360
609
10,331
7,416
2,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 9 / 0
7,275
428
3,735
10,470
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
JadenJ0924
Danzaburou
11
0 / 6 / 1
6,652
391
5,872
10,933
2,718
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
10
1 / 8 / 0
7,030
414
2,348
15,625
5,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 3 / 0
8,244
485
4,815
12,489
7,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 7 / 0
7,642
450
3,785
11,671
3,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
33
Kills
4
4
Deaths
33
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
4
7
W
Arachne
EGL_jack-a
Arachne
3
0
2
4
W
Morgan Le Fay
FATBOYSLIMM
Morgan Le Fay
12
1
3
13.5
L
Scylla
0
9
0
0
L
Danzaburou
JadenJ0924
Danzaburou
0
6
1
0.08
W
4
2
10
4.5
L
Bakasura
1
8
0
0.13
W
9
1
5
11.5
L
0
3
0
0
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,878
Damage
20,555
42,909
Taken
61,188
26,901
Mitigated
21,206
13,017
Healing
14,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,103
4,259
0
2,846
9,212
9,602
572
278
8,906
1,932
57,359
W
Arachne
EGL_jack-a
Arachne
7,097
5,346
0
2,452
6,119
2,882
0
220
5,757
0
43,424
W
Morgan Le Fay
FATBOYSLIMM
Morgan Le Fay
11,278
1,678
333
2,308
8,598
3,533
209
2,627
5,637
70,374
0
L
Scylla
3,735
115
0
1,322
10,470
3,191
800
6,934
3,506
36,318
0
L
Danzaburou
JadenJ0924
Danzaburou
5,872
1,828
301
2,437
10,933
2,718
2,524
4,056
6,847
0
32,311
W
7,069
2,118
0
3,332
11,564
8,499
406
208
11,223
31,175
0
L
Bakasura
2,348
1,671
0
4,878
15,625
5,038
0
3,076
12,519
0
33,342
W
10,331
6,768
0
1,746
7,416
2,385
612
0
7,416
0
49,020
L
4,815
1,465
0
4,696
12,489
7,089
0
1,872
9,897
0
43,835
L
3,785
1,513
0
1,070
11,671
3,170
2,440
2,888
8,783
0
34,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,445
Gold Earned
36,843
476
Minions Killed
390
0
Camps Cleared
0
1,588,993
Distance Traveled
1,399,749
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,636
567
143
8
0
311,209
4
W
Arachne
7,783
458
68
4
0
339,794
2
W
Morgan Le Fay
10,442
614
133
8
0
348,777
1
L
Scylla
7,275
428
63
4
0
246,498
3
L
Danzaburou
6,652
391
62
4
0
262,116
3
W
Ymir
9,224
543
45
3
0
302,469
3
L
Bakasura
7,030
414
95
6
0
321,327
0
W
Izanami
10,360
609
87
5
0
286,744
0
L
Tyr
8,244
485
104
6
0
302,115
0
L
Anhur
7,642
450
66
4
0
267,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role