Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Berkush-
Anhur
Level 16
God Stats
28W - 31L
1,415 SR
Queue Stats
87W - 63L
1,351 Elo+
Party 1
Da Ji
Da Ji
Fewones
Da Ji
Level 24
God Stats
3W - 0L
1,809 SR
Queue Stats
28W - 18L
1,596 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jajingo
Cu Chulainn
Level 35
God Stats
1W - 0L
1,327 SR
Queue Stats
19W - 21L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
MrPositive
Baron Samedi
Level 22
God Stats
4W - 1L
1,281 SR
Queue Stats
6W - 11L
1,168 Elo+
Solo
Team Averages
Level 25
1,466 SR
1,421 Elo+

VS

Team Averages
Level 17
1,424 SR
1,412 Elo+
Artemis
Artemis
Erubiru
Artemis
Level 22
God Stats
39W - 51L
1,392 SR
Queue Stats
48W - 68L
1,332 Elo+
Solo
Jing Wei
Jing Wei
FrozenBlueSky
Jing Wei
Level 16
God Stats
0W - 2L
1,229 SR
Queue Stats
49W - 51L
1,370 Elo+
Solo
Fafnir
Fafnir
Joueur2rts
Fafnir
Level 2
God Stats
6W - 6L
1,500 SR
Queue Stats
42W - 29L
1,500 Elo+
Party 2
Merlin
Merlin
MisakaTenshi
Merlin
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 36L
1,537 Elo+
Party 2
Fenrir
Fenrir
antinverse
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
4 / 8 / 20
13,015
1,001
13,727
23,705
24,830
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Berkush-
Anhur
19
5 / 9 / 19
12,969
998
15,165
22,740
8,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Fewones
Da Ji
20
19 / 6 / 15
16,924
1,302
32,054
17,525
7,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Jajingo
Cu Chulainn
20
9 / 8 / 25
15,253
1,173
21,977
37,705
35,706
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
MrPositive
Baron Samedi
20
5 / 7 / 19
13,570
1,044
19,694
21,336
9,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

91

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Erubiru
Artemis
20
11 / 11 / 17
15,459
1,189
31,077
23,974
10,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
FrozenBlueSky
Jing Wei
20
8 / 10 / 18
13,794
1,061
18,777
21,581
7,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
Joueur2rts
Fafnir
20
5 / 4 / 23
14,116
1,086
12,914
22,238
30,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
20
7 / 8 / 19
13,834
1,064
27,350
14,609
5,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
antinverse
Fenrir
19
7 / 9 / 14
13,716
1,055
21,112
27,683
11,667
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
129
42
Kills
38
38
Deaths
42
98
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
8
20
1.75
W
Anhur
Berkush-
Anhur
5
9
19
1.61
L
Artemis
Erubiru
Artemis
11
11
17
1.77
W
Da Ji
Fewones
Da Ji
19
6
15
4.42
L
Jing Wei
FrozenBlueSky
Jing Wei
8
10
18
1.7
W
Cu Chulainn
Jajingo
Cu Chulainn
9
8
25
2.69
L
Fafnir
Joueur2rts
Fafnir
5
4
23
4.13
L
Merlin
7
8
19
2.06
W
Baron Samedi
MrPositive
Baron Samedi
5
7
19
2.07
L
Fenrir
antinverse
Fenrir
7
9
14
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,617
Damage
111,230
123,011
Taken
110,085
86,078
Mitigated
66,307
28,228
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
13,727
1,531
1,997
2,626
23,705
24,830
0
7,724
15,981
0
25,642
W
Anhur
Berkush-
Anhur
15,165
10,426
0
2,307
22,740
8,705
0
6,747
15,993
0
31,756
L
Artemis
Erubiru
Artemis
31,077
19,826
1,179
3,809
23,974
10,482
0
5,693
18,281
0
55,806
W
Da Ji
Fewones
Da Ji
32,054
14,571
843
1,774
17,525
7,604
0
5,485
12,040
0
47,852
L
Jing Wei
FrozenBlueSky
Jing Wei
18,777
12,841
0
213
21,581
7,625
0
3,989
17,592
0
34,265
W
Cu Chulainn
Jajingo
Cu Chulainn
21,977
4,337
65
7,025
37,705
35,706
0
14,922
22,519
11,244
32,939
L
Fafnir
Joueur2rts
Fafnir
12,914
5,943
0
2,155
22,238
30,655
0
7,520
14,718
25,728
0
L
Merlin
27,350
2,241
0
515
14,609
5,878
0
2,333
12,276
52,096
0
W
Baron Samedi
MrPositive
Baron Samedi
19,694
1,664
6,827
4,764
21,336
9,233
0
6,275
15,061
50,158
0
L
Fenrir
antinverse
Fenrir
21,112
5,068
0
1,247
27,683
11,667
0
4,414
22,375
913
33,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,731
Gold Earned
70,919
199
Minions Killed
198
6
Camps Cleared
11
1,033,848
Distance Traveled
1,171,393
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,015
1,001
16
1
1
223,746
0
W
Anhur
12,969
998
38
3
1
168,665
1
L
Artemis
15,459
1,189
49
4
6
215,653
0
W
Da Ji
16,924
1,302
38
3
2
213,622
0
L
Jing Wei
13,794
1,061
31
2
2
250,045
1
W
Cu Chulainn
15,253
1,173
36
3
2
217,946
0
L
Fafnir
14,116
1,086
27
2
0
245,422
1
L
Merlin
13,834
1,064
57
4
0
213,140
0
W
Baron Samedi
13,570
1,044
71
5
0
209,869
0
L
Fenrir
13,716
1,055
34
3
3
247,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role