Player Matchup

Nike
Nike
AGayGiraffe
Nike
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,615 Elo+
Party 2
Serqet
Serqet
Arqetect
Serqet
Level 160
God Stats
3W - 3L
1,457 SR
Queue Stats
504W - 560L
1,539 Elo+
Solo
Zeus
Zeus
Beardsplitter
Zeus
Level 148
God Stats
2W - 0L
1,326 SR
Queue Stats
36W - 28L
1,617 Elo+
Party 2
Baron Samedi
Baron Samedi
Blackdealer
Baron Samedi
Level 140
God Stats
15W - 15L
1,560 SR
Queue Stats
867W - 876L
1,527 Elo+
Solo
Eset
Eset
JimboPaterdoink
Eset
Level 104
God Stats
3W - 1L
1,707 SR
Queue Stats
81W - 71L
1,599 Elo+
Party 2
Team Averages
Level 138
1,510 SR
1,579 Elo+

VS

Team Averages
Level 134
1,485 SR
1,609 Elo+
Ra
Ra
Doriathrin
Ra
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 75L
1,619 Elo+
Party 1
Hercules
Hercules
JackTheWhipper
Hercules
Level 148
God Stats
5W - 3L
1,591 SR
Queue Stats
289W - 256L
1,566 Elo+
Party 1
Chiron
Chiron
MarbleH0rnet
Chiron
Level 155
God Stats
1W - 3L
1,332 SR
Queue Stats
82W - 78L
1,607 Elo+
Party 1
Ares
Ares
Pavoxman
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,654 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rhonanthor
Morgan Le Fay
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 54L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 17
13,672
804
14,356
23,021
32,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
Arqetect
Serqet
18
3 / 4 / 18
11,477
675
9,499
12,680
7,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
14 / 4 / 10
13,721
807
34,357
12,677
5,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Blackdealer
Baron Samedi
18
5 / 3 / 13
11,711
689
14,821
13,405
7,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 3 / 15
12,095
711
14,332
11,944
6,015
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 8
10,286
605
7,778
12,844
5,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
19
7 / 7 / 5
11,222
660
9,933
27,788
21,952
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
19
3 / 5 / 7
10,986
646
13,435
18,644
9,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
17
1 / 8 / 6
11,745
691
9,871
23,372
29,219
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Rhonanthor
Morgan Le Fay
18
4 / 5 / 6
11,219
660
16,970
15,410
7,634
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
48
31
Kills
16
18
Deaths
31
73
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
4
17
3.13
W
Serqet
Arqetect
Serqet
3
4
18
3
W
14
4
10
4.75
W
Baron Samedi
Blackdealer
Baron Samedi
5
3
13
3.83
L
1
6
8
0.83
L
Hercules
7
7
5
1.36
W
5
3
15
4.17
L
Chiron
3
5
7
1.3
L
Ares
1
8
6
0.5
L
Morgan Le Fay
Rhonanthor
Morgan Le Fay
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,365
Damage
57,987
73,727
Taken
98,058
59,631
Mitigated
73,441
28,834
Healing
36,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,356
1,436
1,470
4,301
23,021
32,570
253
8,144
14,877
0
32,610
W
Serqet
Arqetect
Serqet
9,499
636
262
2,314
12,680
7,232
1,518
7,076
5,604
0
15,947
W
34,357
3,780
247
2,995
12,677
5,917
390
6,018
6,659
61,462
0
W
Baron Samedi
Blackdealer
Baron Samedi
14,821
260
8,746
5,199
13,405
7,897
507
6,851
6,554
30,166
0
L
7,778
719
10,546
2,619
12,844
5,155
424
7,927
4,917
30,199
0
L
Hercules
9,933
2,040
1,645
7,850
27,788
21,952
126
20,106
7,570
0
14,708
W
14,332
283
1,717
1,583
11,944
6,015
1,942
6,530
5,414
35,531
0
L
Chiron
13,435
3,797
2,386
4,397
18,644
9,481
1,342
12,057
6,529
0
41,615
L
Ares
9,871
392
660
697
23,372
29,219
61
12,727
10,158
11,511
0
L
Morgan Le Fay
Rhonanthor
Morgan Le Fay
16,970
1,678
3,034
2,996
15,410
7,634
332
10,691
4,544
29,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,676
Gold Earned
55,458
178
Minions Killed
151
0
Camps Cleared
0
1,543,906
Distance Traveled
1,349,397
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,672
804
34
2
0
331,728
0
W
Serqet
11,477
675
14
1
0
304,593
1
W
Zeus
13,721
807
48
3
0
300,412
3
W
Baron Samedi
11,711
689
40
2
0
324,083
2
L
Ra
10,286
605
46
3
0
259,118
2
L
Hercules
11,222
660
10
1
0
279,568
0
W
Eset
12,095
711
42
2
0
283,090
0
L
Chiron
10,986
646
72
4
0
245,775
0
L
Ares
11,745
691
4
0
0
275,733
5
L
Morgan Le Fay
11,219
660
19
1
0
289,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role