Player Matchup

Bakasura
Bakasura
Sadal Sud 366
Bakasura
Level 14
God Stats
0W - 7L
1,072 SR
Queue Stats
71W - 89L
1,407 Elo+
Party 1
Apollo
Apollo
SuicidalPoptart1
Apollo
Level 3
God Stats
7W - 11L
1,500 SR
Queue Stats
101W - 88L
1,186 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
insane466oso
Morgan Le Fay
Level 30
God Stats
51W - 64L
1,569 SR
Queue Stats
373W - 398L
1,409 Elo+
Party 1
Persephone
Persephone
salt_spinel
Persephone
Level 28
God Stats
0W - 3L
1,723 SR
Queue Stats
13W - 19L
1,168 Elo+
Solo
Sobek
Sobek
tio boris 9466
Sobek
Level 23
God Stats
10W - 16L
1,479 SR
Queue Stats
154W - 152L
1,399 Elo+
Party 1
Team Averages
Level 20
1,468 SR
1,314 Elo+

VS

Team Averages
Level 27
1,492 SR
1,411 Elo+
King Arthur
King Arthur
Charger645
King Arthur
Level 15
God Stats
4W - 1L
1,407 SR
Queue Stats
74W - 80L
1,417 Elo+
Party 2
Chiron
Chiron
broken14u
Chiron
Level 70
God Stats
82W - 93L
1,574 SR
Queue Stats
113W - 128L
1,393 Elo+
Party 2
Gilgamesh
Gilgamesh
broken37
Gilgamesh
Level 18
God Stats
4W - 2L
1,464 SR
Queue Stats
130W - 144L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
eviejuanjo
Nu Wa
Level 24
God Stats
10W - 5L
1,273 SR
Queue Stats
143W - 169L
1,359 Elo+
Solo
Sylvanus
Sylvanus
marsilyloo
Sylvanus
Level 9
God Stats
2W - 1L
1,744 SR
Queue Stats
38W - 48L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Sadal Sud 366
Bakasura
16
1 / 8 / 2
10,431
373
7,838
24,107
10,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 7 / 7
14,753
527
20,038
30,577
16,285
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
insane466oso
Morgan Le Fay
20
6 / 4 / 3
13,552
484
27,103
21,147
12,428
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
salt_spinel
Persephone
20
9 / 9 / 5
13,975
499
18,052
22,291
10,250
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 6 / 6
13,249
473
13,040
23,926
30,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Charger645
King Arthur
20
0 / 4 / 4
12,730
455
7,512
31,634
19,157
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
broken14u
Chiron
20
6 / 3 / 2
13,414
479
14,950
23,557
8,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
broken37
Gilgamesh
20
20 / 6 / 6
17,229
615
36,118
29,376
27,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
20
7 / 8 / 12
14,912
533
31,932
19,463
6,636
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
marsilyloo
Sylvanus
18
2 / 7 / 6
10,964
392
5,351
26,885
25,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
65
26
Kills
35
34
Deaths
28
23
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Charger645
King Arthur
0
4
4
0.5
L
Bakasura
Sadal Sud 366
Bakasura
1
8
2
0.25
L
7
7
7
1.5
W
Chiron
broken14u
Chiron
6
3
2
2.33
W
Gilgamesh
broken37
Gilgamesh
20
6
6
3.83
W
Nu Wa
7
8
12
1.63
L
Morgan Le Fay
insane466oso
Morgan Le Fay
6
4
3
1.88
W
Sylvanus
marsilyloo
Sylvanus
2
7
6
0.71
L
Persephone
salt_spinel
Persephone
9
9
5
1.28
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,071
Damage
95,863
122,048
Taken
130,915
79,612
Mitigated
87,004
26,448
Healing
46,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Charger645
King Arthur
7,512
1,475
0
12,663
31,634
19,157
0
10,316
20,921
0
78,237
L
Bakasura
Sadal Sud 366
Bakasura
7,838
4,406
0
2,212
24,107
10,448
366
8,472
15,635
0
43,612
L
20,038
14,314
0
11,564
30,577
16,285
1,368
12,162
18,415
0
110,358
W
Chiron
broken14u
Chiron
14,950
4,398
2,846
9,211
23,557
8,722
2,347
11,404
11,937
0
94,492
W
Gilgamesh
broken37
Gilgamesh
36,118
13,840
0
7,770
29,376
27,185
1,935
10,603
18,413
0
114,192
W
Nu Wa
31,932
6,962
0
3,461
19,463
6,636
5,156
8,303
11,100
111,015
0
L
Morgan Le Fay
insane466oso
Morgan Le Fay
27,103
728
0
2,204
21,147
12,428
1,347
6,001
15,146
114,321
0
W
Sylvanus
marsilyloo
Sylvanus
5,351
2,260
4,164
6,196
26,885
25,304
877
17,271
9,335
37,782
0
L
Persephone
salt_spinel
Persephone
18,052
1,458
0
4,916
22,291
10,250
0
4,908
17,374
93,897
0
L
13,040
1,140
0
5,552
23,926
30,201
468
5,739
18,187
68,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,960
Gold Earned
69,249
681
Minions Killed
626
0
Camps Cleared
0
2,417,418
Distance Traveled
2,401,828
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,730
455
142
5
0
487,171
2
L
Bakasura
10,431
373
96
3
0
535,245
1
L
Apollo
14,753
527
172
6
0
474,584
2
W
Chiron
13,414
479
144
5
0
490,959
6
W
Gilgamesh
17,229
615
140
5
0
565,938
0
W
Nu Wa
14,912
533
137
5
0
438,061
7
L
Morgan Le Fay
13,552
484
191
7
0
459,245
2
W
Sylvanus
10,964
392
63
2
0
419,699
1
L
Persephone
13,975
499
121
4
0
417,849
0
L
Sobek
13,249
473
101
4
0
530,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role