Player Matchup

Set
Set
Gold I
 
Set
Gold I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Athena
Athena
Gold I
Boss-DeLuXe-
Athena
Gold I
Level 109
God Stats
4W - 4L
1,557 SR
Queue Stats
358W - 355L
1,633 MMR
Solo
Nox
Nox
Platinum V
FUNK3Y CH1CK3N
Nox
Platinum V
Level 129
God Stats
2W - 3L
1,667 SR
Queue Stats
83W - 76L
1,721 MMR
Party 3
Anhur
Anhur
Gold I
FiFouY17
Anhur
Gold I
Level 123
God Stats
7W - 6L
1,672 SR
Queue Stats
103W - 114L
1,756 MMR
Party 2
Vamana
Vamana
Gold II
TOWAKK-
Vamana
Gold II
Level 120
God Stats
2W - 3L
1,545 SR
Queue Stats
184W - 183L
1,498 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,588 SR
1,622 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 88
1,634 SR
1,664 MMR
Cerberus
Cerberus
Gold V
Drdestortion
Cerberus
Gold V
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 132L
1,597 MMR
Solo
Merlin
Merlin
Gold III
GiveMeMMR
Merlin
Gold III
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 19L
1,782 MMR
Party 4
Nemesis
Nemesis
Silver I
GiveMeMMR
Nemesis
Silver I
Level 32
God Stats
5W - 0L
1,881 SR
Queue Stats
74W - 56L
1,650 MMR
Party 4
Medusa
Medusa
Platinum III
SrNiche
Medusa
Platinum III
Level 129
God Stats
8W - 4L
1,671 SR
Queue Stats
94W - 89L
1,762 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
mauriiciio__8
Cu Chulainn
Gold III
Level 120
God Stats
16W - 17L
1,617 SR
Queue Stats
193W - 190L
1,528 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
7 / 6 / 3
15,383
513
15,641
24,545
16,927
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
18
2 / 10 / 5
11,984
399
7,265
34,224
30,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 7 / 6
13,818
461
17,206
21,290
9,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
FiFouY17
Anhur
19
4 / 8 / 7
13,451
448
18,949
29,513
9,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
TOWAKK-
Vamana
20
1 / 2 / 7
14,764
492
17,234
41,117
34,955
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
King ArthurPersephoneTiamatGilgameshPele

VS

Bans
TsukuyomiScyllaTyrSun WukongAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drdestortion
Cerberus
20
4 / 5 / 15
16,498
550
15,855
36,827
52,567
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
GiveMeMMR
Merlin
20
5 / 4 / 13
18,201
607
36,186
21,438
9,674
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
GiveMeMMR
Nemesis
20
16 / 5 / 8
19,328
644
32,751
25,234
21,416
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Medusa
SrNiche
Medusa
20
6 / 3 / 6
19,522
651
22,610
21,710
10,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
mauriiciio__8
Cu Chulainn
20
2 / 3 / 9
17,290
576
16,859
28,116
37,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
84
19
Kills
33
33
Deaths
20
28
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
7
6
3
1.42
L
Athena
2
10
5
0.45
W
Cerberus
Drdestortion
Cerberus
4
5
15
2.3
L
5
7
6
1.14
L
Anhur
FiFouY17
Anhur
4
8
7
0.94
W
Merlin
GiveMeMMR
Merlin
5
4
13
2.88
W
Nemesis
GiveMeMMR
Nemesis
16
5
8
4
W
Medusa
SrNiche
Medusa
6
3
6
3
L
Vamana
TOWAKK-
Vamana
1
2
7
2.25
W
Cu Chulainn
mauriiciio__8
Cu Chulainn
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,295
Damage
124,261
150,689
Taken
133,325
101,602
Mitigated
131,168
32,775
Healing
41,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
15,641
6,375
0
1,201
24,545
16,927
0
10,224
14,321
0
119,725
L
Athena
7,265
1,699
0
4,562
34,224
30,942
0
12,251
21,973
52,345
0
W
Cerberus
Drdestortion
Cerberus
15,855
1,330
0
12,274
36,827
52,567
1,358
12,727
24,100
57,067
0
L
17,206
1,910
0
4,932
21,290
9,428
0
9,798
11,492
93,542
0
L
Anhur
FiFouY17
Anhur
18,949
8,728
0
3,020
29,513
9,350
0
13,425
16,088
0
107,083
W
Merlin
GiveMeMMR
Merlin
36,186
1,350
544
7,518
21,438
9,674
3,450
5,756
15,682
149,367
0
W
Nemesis
GiveMeMMR
Nemesis
32,751
23,325
0
4,479
25,234
21,416
6,988
7,213
18,021
0
181,793
W
Medusa
SrNiche
Medusa
22,610
9,705
0
9,306
21,710
10,285
3,317
1,626
20,084
0
209,597
L
Vamana
TOWAKK-
Vamana
17,234
4,657
0
19,060
41,117
34,955
0
10,255
30,862
10,213
102,385
W
Cu Chulainn
mauriiciio__8
Cu Chulainn
16,859
3,243
0
7,024
28,116
37,226
2,803
4,819
23,297
7,724
105,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,400
Gold Earned
90,839
800
Minions Killed
913
0
Camps Cleared
0
2,683,832
Distance Traveled
2,874,194
34
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
15,383
513
187
6
0
579,290
8
L
Athena
11,984
399
77
3
0
525,344
0
W
Cerberus
16,498
550
94
3
0
550,922
8
L
Nox
13,818
461
157
5
0
503,609
16
L
Anhur
13,451
448
163
5
0
476,702
2
W
Merlin
18,201
607
199
7
0
535,701
5
W
Nemesis
19,328
644
171
6
0
609,739
2
W
Medusa
19,522
651
249
8
0
597,676
3
L
Vamana
14,764
492
216
7
0
598,887
8
W
Cu Chulainn
17,290
576
200
7
0
580,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role