Player Matchup

Skadi
Skadi
 
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ChillyFrys
Cerberus
Level 45
God Stats
2W - 4L
1,500 SR
Queue Stats
199W - 182L
1,521 Elo+
Party 1
Jing Wei
Jing Wei
KennanSG
Jing Wei
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Janus
Janus
xItzCloudy
Janus
Level 105
God Stats
3W - 3L
1,304 SR
Queue Stats
180W - 178L
1,440 Elo+
Party 1
Team Averages
Level 89
1,461 SR
1,492 Elo+

VS

Team Averages
Level 47
1,459 SR
1,438 Elo+
Gilgamesh
Gilgamesh
Dorcfroc
Gilgamesh
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 23L
1,368 Elo+
Solo
Hades
Hades
Dternt
Hades
Level 32
God Stats
14W - 20L
1,405 SR
Queue Stats
62W - 76L
1,418 Elo+
Solo
Anhur
Anhur
Generaltellya
Anhur
Level 62
God Stats
11W - 5L
1,655 SR
Queue Stats
359W - 304L
1,540 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
HALFCHUBBERS
Morgan Le Fay
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
210W - 183L
1,548 Elo+
Party 3
Set
Set
Owen2
Set
Level 61
God Stats
0W - 1L
1,236 SR
Queue Stats
18W - 17L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
7 / 1 / 2
7,491
624
8,511
6,373
2,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
 
Mercury
12
1 / 0 / 5
6,797
566
2,636
7,108
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
ChillyFrys
Cerberus
10
1 / 3 / 2
6,659
555
2,757
9,568
3,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
KennanSG
Jing Wei
8
1 / 8 / 0
5,467
456
3,837
7,202
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
11
1 / 2 / 0
6,077
506
1,602
4,841
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dorcfroc
Gilgamesh
6
1 / 2 / 5
5,589
466
2,634
4,733
1,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
Dternt
Hades
9
0 / 4 / 0
5,125
427
1,670
6,130
3,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
8 / 1 / 3
7,630
636
8,243
7,322
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
HALFCHUBBERS
Morgan Le Fay
12
2 / 2 / 0
6,924
577
4,361
4,959
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Owen2
Set
11
2 / 2 / 3
6,289
524
3,846
5,799
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
11
Kills
13
14
Deaths
11
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
1
2
8
W
Mercury
 
Mercury
1
0
5
3.5
W
Cerberus
ChillyFrys
Cerberus
1
3
2
0.67
L
Gilgamesh
Dorcfroc
Gilgamesh
1
2
5
1.75
L
Hades
Dternt
Hades
0
4
0
0
L
8
1
3
9.5
L
Morgan Le Fay
HALFCHUBBERS
Morgan Le Fay
2
2
0
1
W
Jing Wei
KennanSG
Jing Wei
1
8
0
0.13
L
Set
Owen2
Set
2
2
3
1.75
W
Janus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,343
Damage
20,754
35,092
Taken
28,943
10,320
Mitigated
11,122
7,929
Healing
7,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,511
4,402
0
2,279
6,373
2,103
498
2,822
3,505
0
39,974
W
Mercury
 
Mercury
2,636
1,047
0
2,605
7,108
2,124
0
923
6,127
0
35,868
W
Cerberus
ChillyFrys
Cerberus
2,757
453
0
2,031
9,568
3,211
132
0
9,568
28,478
0
L
Gilgamesh
Dorcfroc
Gilgamesh
2,634
941
0
285
4,733
1,346
0
1,348
3,385
0
5,176
L
Hades
Dternt
Hades
1,670
588
0
1,836
6,130
3,315
264
0
6,130
17,132
0
L
8,243
5,025
0
3,849
7,322
2,407
0
1,909
5,361
0
48,175
L
Morgan Le Fay
HALFCHUBBERS
Morgan Le Fay
4,361
215
0
1,012
4,959
2,017
0
543
4,342
39,121
0
W
Jing Wei
KennanSG
Jing Wei
3,837
2,950
0
0
7,202
1,562
0
0
7,202
0
14,855
L
Set
Owen2
Set
3,846
1,800
0
666
5,799
2,037
0
433
5,366
0
30,215
W
Janus
1,602
236
0
1,014
4,841
1,320
648
2,026
2,659
34,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,491
Gold Earned
31,557
347
Minions Killed
303
0
Camps Cleared
0
1,159,478
Distance Traveled
978,296
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,491
624
73
6
0
227,849
2
W
Mercury
6,797
566
86
7
0
275,615
5
W
Cerberus
6,659
555
71
6
0
223,067
0
L
Gilgamesh
5,589
466
11
1
0
161,519
0
L
Hades
5,125
427
49
4
0
170,919
1
L
Anhur
7,630
636
89
7
0
194,191
1
L
Morgan Le Fay
6,924
577
95
8
0
223,584
2
W
Jing Wei
5,467
456
26
2
0
228,442
1
L
Set
6,289
524
59
5
0
228,083
4
W
Janus
6,077
506
91
8
0
204,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role