Player Matchup

Janus
Janus
ClutchGodx494
Janus
Level 108
God Stats
13W - 17L
1,439 SR
Queue Stats
75W - 72L
1,611 Elo+
Solo
Gilgamesh
Gilgamesh
Darknarut
Gilgamesh
Level 156
God Stats
17W - 9L
1,614 SR
Queue Stats
427W - 415L
1,537 Elo+
Solo
Cupid
Cupid
Ninjazombie667
Cupid
Level 160
God Stats
4W - 0L
1,574 SR
Queue Stats
101W - 125L
1,594 Elo+
Party 1
Vulcan
Vulcan
OP Sun Wukong
Vulcan
Level 160
God Stats
1W - 1L
1,617 SR
Queue Stats
530W - 548L
1,572 Elo+
Party 1
Loki
Loki
captaingruntt
Loki
Level 128
God Stats
22W - 18L
1,543 SR
Queue Stats
396W - 387L
1,642 Elo+
Party 1
Team Averages
Level 142
1,557 SR
1,591 Elo+

VS

Team Averages
Level 120
1,593 SR
1,621 Elo+
Athena
Athena
Grim_Wolf05
Athena
Level 126
God Stats
23W - 24L
1,556 SR
Queue Stats
214W - 216L
1,542 Elo+
Solo
Kuzenbo
Kuzenbo
Kiwiglu
Kuzenbo
Level 85
God Stats
45W - 63L
1,533 SR
Queue Stats
391W - 385L
1,612 Elo+
Solo
Heimdallr
Heimdallr
RogerID
Heimdallr
Level 111
God Stats
1W - 1L
1,590 SR
Queue Stats
51W - 37L
1,652 Elo+
Solo
King Arthur
King Arthur
got5ive
King Arthur
Level 121
God Stats
1W - 4L
1,785 SR
Queue Stats
302W - 273L
1,656 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rkade69
Morgan Le Fay
Level 158
God Stats
3W - 6L
1,500 SR
Queue Stats
279W - 265L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 1
7,831
712
6,294
4,147
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Darknarut
Gilgamesh
13
1 / 0 / 1
7,436
676
5,678
9,190
4,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 0 / 7
5,590
508
3,651
5,333
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 2
5,637
512
3,609
7,293
3,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 1 / 4
7,389
672
3,016
5,230
1,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 0 / 3
6,053
550
4,052
6,721
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
Kiwiglu
Kuzenbo
8
0 / 4 / 2
5,301
482
3,318
7,700
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
RogerID
Heimdallr
9
2 / 2 / 0
5,532
503
3,834
4,363
1,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
got5ive
King Arthur
11
0 / 2 / 0
6,300
573
4,853
9,094
4,701
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
rkade69
Morgan Le Fay
12
1 / 4 / 0
6,523
593
4,026
7,414
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
4
4
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
Gilgamesh
Darknarut
Gilgamesh
1
0
1
1.5
L
Athena
1
0
3
2.5
L
Kuzenbo
Kiwiglu
Kuzenbo
0
4
2
0.25
W
0
0
7
3.5
W
1
2
2
1
L
Heimdallr
RogerID
Heimdallr
2
2
0
1
W
4
1
4
6
L
King Arthur
got5ive
King Arthur
0
2
0
0
L
Morgan Le Fay
rkade69
Morgan Le Fay
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,248
Damage
20,083
31,193
Taken
35,292
12,968
Mitigated
18,227
10,612
Healing
9,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,294
688
0
722
4,147
1,370
0
3,082
1,065
53,266
0
W
Gilgamesh
Darknarut
Gilgamesh
5,678
1,760
0
3,593
9,190
4,612
444
1,007
8,183
2,896
40,505
L
Athena
4,052
616
0
1,958
6,721
2,397
0
1,080
5,581
33,067
0
L
Kuzenbo
Kiwiglu
Kuzenbo
3,318
1,499
0
1,659
7,700
6,689
12
3,335
4,277
12,107
0
W
3,651
1,758
219
3,006
5,333
1,604
0
2,390
2,943
0
28,376
W
3,609
745
417
2,302
7,293
3,839
0
3,574
3,719
17,679
0
L
Heimdallr
RogerID
Heimdallr
3,834
1,578
0
1,273
4,363
1,709
0
1,843
2,440
0
26,947
W
3,016
1,162
0
353
5,230
1,543
0
1,343
3,887
0
47,678
L
King Arthur
got5ive
King Arthur
4,853
383
0
3,413
9,094
4,701
0
640
8,454
0
39,033
L
Morgan Le Fay
rkade69
Morgan Le Fay
4,026
77
0
1,648
7,414
2,731
0
3,288
3,910
43,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,883
Gold Earned
29,709
400
Minions Killed
317
0
Camps Cleared
0
1,184,485
Distance Traveled
1,101,983
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,831
712
130
12
0
225,629
3
W
Gilgamesh
7,436
676
85
8
0
233,479
2
L
Athena
6,053
550
72
7
0
261,671
2
L
Kuzenbo
5,301
482
12
1
0
210,079
3
W
Cupid
5,590
508
64
6
0
218,217
4
W
Vulcan
5,637
512
29
3
0
238,575
1
L
Heimdallr
5,532
503
58
5
0
188,436
2
W
Loki
7,389
672
92
8
0
268,585
2
L
King Arthur
6,300
573
86
8
0
231,261
4
L
Morgan Le Fay
6,523
593
89
8
0
210,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role