Player Matchup

Neith
Neith
CaffeinatedBeast
Neith
Level 26
God Stats
93W - 139L
1,353 SR
Queue Stats
717W - 948L
1,242 Elo+
Solo
Gilgamesh
Gilgamesh
LyftMyDong
Gilgamesh
Level 26
God Stats
12W - 13L
1,495 SR
Queue Stats
62W - 104L
1,312 Elo+
Solo
Terra
Terra
MaquinaMBS
Terra
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
187W - 210L
1,405 Elo+
Solo
Susano
Susano
Tacoskillur
Susano
Level 26
God Stats
3W - 2L
1,473 SR
Queue Stats
40W - 22L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
midstrikes
Nu Wa
Level 27
God Stats
2W - 0L
1,642 SR
Queue Stats
10W - 6L
1,310 Elo+
Party 1
Team Averages
Level 26
1,493 SR
1,349 Elo+

VS

Team Averages
Level 22
1,488 SR
1,424 Elo+
Morgan Le Fay
Morgan Le Fay
Driffter
Morgan Le Fay
Level 29
God Stats
7W - 10L
1,425 SR
Queue Stats
477W - 478L
1,562 Elo+
Party 2
Ymir
Ymir
Heartfelt32
Ymir
Level 16
God Stats
56W - 41L
1,572 SR
Queue Stats
70W - 60L
1,262 Elo+
Party 2
Thanatos
Thanatos
Mattefury
Thanatos
Level 24
God Stats
29W - 17L
1,657 SR
Queue Stats
150W - 147L
1,535 Elo+
Party 2
Pele
Pele
PainlessCrane35
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Sr_Zapallo
Tyr
Level 28
God Stats
0W - 1L
1,283 SR
Queue Stats
53W - 67L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
6,173
514
4,240
2,239
734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
LyftMyDong
Gilgamesh
10
2 / 0 / 2
6,250
521
2,217
4,805
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
10
1 / 1 / 5
6,420
535
3,577
7,238
3,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Susano
11
7 / 1 / 2
7,635
636
6,126
3,537
1,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
11
2 / 2 / 1
6,662
555
3,756
2,789
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Driffter
Morgan Le Fay
12
4 / 2 / 1
6,763
564
4,655
5,672
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 2 / 2
5,518
460
1,681
7,346
3,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
Mattefury
Thanatos
9
1 / 1 / 2
5,517
460
2,416
6,795
1,900
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 5 / 0
4,312
359
319
6,269
1,251
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 5 / 0
5,063
422
1,508
7,810
3,097
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
6
6
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Morgan Le Fay
Driffter
Morgan Le Fay
4
2
1
2.25
L
1
2
2
1
W
Gilgamesh
LyftMyDong
Gilgamesh
2
0
2
3
W
Terra
1
1
5
3.5
L
Thanatos
Mattefury
Thanatos
1
1
2
2
L
0
5
0
0
L
0
5
0
0
W
Susano
7
1
2
8
W
Nu Wa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,916
Damage
10,579
20,608
Taken
33,892
8,461
Mitigated
11,259
4,621
Healing
11,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,240
1,858
0
140
2,239
734
1,681
982
1,257
0
22,895
L
Morgan Le Fay
Driffter
Morgan Le Fay
4,655
344
0
1,296
5,672
1,923
612
1,629
4,043
41,868
0
L
1,681
457
0
2,106
7,346
3,088
332
2,222
5,124
12,814
0
W
Gilgamesh
LyftMyDong
Gilgamesh
2,217
907
0
1,277
4,805
2,291
726
1,013
3,792
0
26,004
W
Terra
3,577
343
226
2,460
7,238
3,434
546
1,991
5,247
23,189
0
L
Thanatos
Mattefury
Thanatos
2,416
889
0
7,100
6,795
1,900
418
1,094
5,701
0
29,868
L
319
0
0
341
6,269
1,251
0
1,572
4,697
0
6,929
L
1,508
169
0
565
7,810
3,097
0
816
6,994
0
14,273
W
Susano
6,126
1,105
0
194
3,537
1,080
477
448
3,089
0
26,258
W
Nu Wa
3,756
861
0
324
2,789
922
43
1,902
887
28,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,140
Gold Earned
27,173
256
Minions Killed
201
0
Camps Cleared
0
1,035,084
Distance Traveled
1,056,624
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,173
514
53
4
0
169,485
3
L
Morgan Le Fay
6,763
564
80
7
0
203,936
0
L
Ymir
5,518
460
25
2
0
188,413
2
W
Gilgamesh
6,250
521
57
5
0
210,287
3
W
Terra
6,420
535
35
3
0
221,038
0
L
Thanatos
5,517
460
63
5
0
237,817
1
L
Pele
4,312
359
9
1
0
207,014
0
L
Tyr
5,063
422
24
2
0
219,444
0
W
Susano
7,635
636
65
5
0
234,346
0
W
Nu Wa
6,662
555
46
4
0
199,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role