Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CaiçaraLoko
Baron Samedi
Level 61
God Stats
14W - 16L
1,636 SR
Queue Stats
109W - 110L
1,438 Elo+
Solo
Odin
Odin
Pentada666
Odin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,181 Elo+
Solo
Neith
Neith
RodMotta
Neith
Level 44
God Stats
29W - 32L
1,392 SR
Queue Stats
244W - 332L
1,289 Elo+
Solo
Team Averages
Level 62
1,506 SR
1,382 Elo+

VS

Team Averages
Level 75
1,518 SR
1,406 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DARKBLEYD
Mercury
Level 44
God Stats
6W - 4L
1,722 SR
Queue Stats
108W - 119L
1,382 Elo+
Solo
Bakasura
Bakasura
Sebastian_7541
Bakasura
Level 64
God Stats
4W - 12L
1,219 SR
Queue Stats
417W - 437L
1,451 Elo+
Solo
Yemoja
Yemoja
bombardero78910
Yemoja
Level 51
God Stats
7W - 11L
1,343 SR
Queue Stats
196W - 306L
1,340 Elo+
Party 1
Chiron
Chiron
manolexs_37
Chiron
Level 68
God Stats
8W - 7L
1,807 SR
Queue Stats
463W - 637L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 3 / 1
6,255
481
3,276
8,121
2,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
 
Chang'e
10
0 / 4 / 1
5,788
445
4,311
9,905
3,580
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
CaiçaraLoko
Baron Samedi
11
3 / 2 / 2
6,965
536
7,635
4,859
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 3
5,882
452
3,591
8,472
3,131
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
RodMotta
Neith
11
1 / 2 / 2
6,412
493
5,484
7,349
2,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
4 / 1 / 2
7,550
581
7,221
6,167
2,691
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
DARKBLEYD
Mercury
12
5 / 1 / 1
7,220
555
6,496
5,384
1,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
14
4 / 2 / 5
8,208
631
6,486
9,470
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 0 / 4
6,117
471
2,126
7,473
4,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
10
1 / 2 / 1
5,819
448
2,116
7,788
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
14
14
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
1
0.83
L
Chang'e
 
Chang'e
0
4
1
0.13
W
Morgan Le Fay
 
Morgan Le Fay
4
1
2
5
L
Baron Samedi
CaiçaraLoko
Baron Samedi
3
2
2
2
W
Mercury
DARKBLEYD
Mercury
5
1
1
5.5
L
0
3
3
0.5
L
Neith
RodMotta
Neith
1
2
2
1
W
Bakasura
4
2
5
3.25
W
0
0
4
2
W
Chiron
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,297
Damage
24,445
38,706
Taken
36,282
13,262
Mitigated
15,120
11,277
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,276
1,090
0
1,331
8,121
2,590
0
918
7,178
0
31,573
L
Chang'e
 
Chang'e
4,311
507
161
4,107
9,905
3,580
0
5,229
4,621
30,503
0
W
Morgan Le Fay
 
Morgan Le Fay
7,221
530
0
1,320
6,167
2,691
608
3,242
2,925
39,440
0
L
Baron Samedi
CaiçaraLoko
Baron Samedi
7,635
540
408
1,061
4,859
1,694
0
869
3,836
35,800
0
W
Mercury
DARKBLEYD
Mercury
6,496
2,539
0
1,452
5,384
1,853
662
68
5,316
0
26,237
L
3,591
1,694
0
2,203
8,472
3,131
0
456
7,876
0
17,258
L
Neith
RodMotta
Neith
5,484
2,155
0
2,006
7,349
2,267
197
1,875
5,309
0
34,824
W
Bakasura
6,486
4,576
0
2,458
9,470
3,617
0
1,704
7,716
0
51,228
W
2,126
259
3,073
3,219
7,473
4,660
0
3,558
3,569
12,537
0
W
Chiron
2,116
568
266
2,052
7,788
2,299
0
2,730
4,810
0
30,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,302
Gold Earned
34,914
270
Minions Killed
325
0
Camps Cleared
0
1,148,515
Distance Traveled
1,178,050
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,255
481
57
4
0
258,589
2
L
Chang'e
5,788
445
44
3
0
221,646
2
W
Morgan Le Fay
7,550
581
70
5
0
229,956
2
L
Baron Samedi
6,965
536
61
5
0
221,035
2
W
Mercury
7,220
555
51
4
0
248,595
1
L
Odin
5,882
452
36
3
0
231,459
0
L
Neith
6,412
493
72
6
0
215,786
4
W
Bakasura
8,208
631
128
10
0
280,592
2
W
Yemoja
6,117
471
29
2
0
217,232
1
W
Chiron
5,819
448
47
4
0
201,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role