Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
HumbertoBedrick
Hercules
Level 124
God Stats
0W - 2L
1,740 SR
Queue Stats
13W - 20L
1,302 Elo+
Party 1
Serqet
Serqet
JackVanSmith
Serqet
Level 62
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 2L
1,241 Elo+
Solo
Danzaburou
Danzaburou
SteelMonvrick
Danzaburou
Level 128
God Stats
0W - 1L
1,440 SR
Queue Stats
15W - 18L
1,511 Elo+
Party 1
Team Averages
Level 98
1,537 SR
1,411 Elo+

VS

Team Averages
Level 121
1,577 SR
1,488 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
S2MercyS2
Geb
Level 88
God Stats
13W - 10L
1,555 SR
Queue Stats
589W - 674L
1,397 Elo+
Solo
Jing Wei
Jing Wei
TEDTEDTED
Jing Wei
Level 158
God Stats
8W - 1L
1,768 SR
Queue Stats
390W - 294L
1,510 Elo+
Solo
Tiamat
Tiamat
cabgame6054
Tiamat
Level 97
God Stats
197W - 172L
1,563 SR
Queue Stats
632W - 626L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 2 / 0
6,536
545
4,863
6,830
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
 
Terra
9
0 / 1 / 2
5,628
469
4,973
9,076
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
10
1 / 3 / 0
5,542
462
1,931
8,745
4,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
1
0 / 0 / 0
3,744
312
0
0
0
Danzaburou
SteelMonvrick
Danzaburou
9
2 / 2 / 0
5,410
451
6,781
7,150
2,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 1 / 2
6,965
580
5,414
5,722
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
 
Bakasura
11
1 / 3 / 1
6,490
541
3,071
8,411
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 1
6,077
506
2,177
7,296
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
TEDTEDTED
Jing Wei
11
1 / 1 / 1
6,323
527
4,468
7,934
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
13
3 / 0 / 2
7,535
628
6,476
6,373
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
6
Kills
8
8
Deaths
6
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
2
0
1.5
L
Terra
 
Terra
0
1
2
1
W
Morgan Le Fay
 
Morgan Le Fay
2
1
2
3
W
Bakasura
 
Bakasura
1
3
1
0.5
L
Hercules
1
3
0
0.33
L
Serqet
0
0
0
0
W
1
1
1
1.5
L
Danzaburou
SteelMonvrick
Danzaburou
2
2
0
1
W
Jing Wei
TEDTEDTED
Jing Wei
1
1
1
1.5
W
Tiamat
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,548
Damage
21,606
31,801
Taken
35,736
12,875
Mitigated
15,150
12,785
Healing
12,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,863
279
0
1,996
6,830
2,261
0
4,633
2,097
36,867
0
L
Terra
 
Terra
4,973
621
879
5,235
9,076
4,503
0
2,576
6,112
17,352
0
W
Morgan Le Fay
 
Morgan Le Fay
5,414
232
0
1,388
5,722
2,184
0
2,715
3,007
44,356
0
W
Bakasura
 
Bakasura
3,071
1,992
0
2,436
8,411
3,889
260
1,559
6,822
0
37,402
L
Hercules
1,931
372
0
2,595
8,745
4,074
0
4,392
3,914
0
20,948
L
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
2,177
49
465
2,788
7,296
3,495
0
1,779
5,517
17,521
0
L
Danzaburou
SteelMonvrick
Danzaburou
6,781
2,103
0
2,080
7,150
2,037
0
1,940
5,041
0
35,930
W
Jing Wei
TEDTEDTED
Jing Wei
4,468
3,047
0
1,979
7,934
2,274
131
2,344
5,590
0
34,264
W
Tiamat
6,476
938
0
3,820
6,373
3,308
0
1,439
4,794
42,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,860
Gold Earned
33,390
200
Minions Killed
375
0
Camps Cleared
0
903,227
Distance Traveled
1,151,642
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,536
545
65
5
0
252,477
8
L
Terra
5,628
469
31
3
0
245,566
4
W
Morgan Le Fay
6,965
580
89
7
0
261,219
3
W
Bakasura
6,490
541
93
8
0
228,187
0
L
Hercules
5,542
462
46
4
0
195,608
3
L
Serqet
3,744
312
0
0
0
0
0
W
Geb
6,077
506
32
3
0
207,183
1
L
Danzaburou
5,410
451
58
5
0
209,576
3
W
Jing Wei
6,323
527
67
6
0
225,055
2
W
Tiamat
7,535
628
94
8
0
229,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role