Player Matchup

Chaac
Chaac
AJzBlack
Chaac
Level 26
God Stats
3W - 4L
1,583 SR
Queue Stats
56W - 64L
1,420 Elo+
Party 2
Danzaburou
Danzaburou
JaguaraMP
Danzaburou
Level 17
God Stats
2W - 3L
1,333 SR
Queue Stats
21W - 20L
1,488 Elo+
Solo
Tyr
Tyr
Lautaro17x
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,106 Elo+
Solo
Anubis
Anubis
codemaste2
Anubis
Level 28
God Stats
4W - 4L
1,444 SR
Queue Stats
4W - 4L
1,495 Elo+
Solo
Pele
Pele
iTz Krampz
Pele
Level 33
God Stats
2W - 3L
1,566 SR
Queue Stats
70W - 70L
1,464 Elo+
Party 2
Team Averages
Level 21
1,485 SR
1,394 Elo+

VS

Team Averages
Level 22
1,467 SR
1,389 Elo+
Arachne
Arachne
Andregame007
Arachne
Level 31
God Stats
21W - 25L
1,677 SR
Queue Stats
262W - 347L
1,409 Elo+
Party 1
Ah Puch
Ah Puch
GL-yJOAOZINHO
Ah Puch
Level 17
God Stats
3W - 2L
1,078 SR
Queue Stats
86W - 122L
1,388 Elo+
Party 1
Nike
Nike
Master7618
Nike
Level 12
God Stats
18W - 18L
1,175 SR
Queue Stats
140W - 168L
1,306 Elo+
Solo
Awilix
Awilix
N4rutoUzum4ki1
Awilix
Level 22
God Stats
2W - 0L
1,710 SR
Queue Stats
15W - 19L
1,326 Elo+
Solo
Apollo
Apollo
akaFrogz
Apollo
Level 27
God Stats
3W - 0L
1,695 SR
Queue Stats
69W - 46L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AJzBlack
Chaac
9
0 / 3 / 0
5,227
475
3,662
6,954
2,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
JaguaraMP
Danzaburou
8
2 / 4 / 2
5,359
487
1,753
5,365
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 6 / 0
4,967
452
152
6,821
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
codemaste2
Anubis
9
1 / 3 / 1
5,305
482
3,384
4,693
1,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 4 / 2
5,482
498
2,625
6,915
1,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andregame007
Arachne
10
2 / 1 / 2
5,722
520
3,009
4,758
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
11
3 / 1 / 3
6,440
585
3,776
4,050
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 1 / 4
6,980
635
3,358
6,535
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 2
5,926
539
4,816
7,440
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
akaFrogz
Apollo
12
9 / 0 / 2
7,597
691
5,389
5,648
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
19
20
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
AJzBlack
Chaac
0
3
0
0
W
Arachne
Andregame007
Arachne
2
1
2
3
W
Ah Puch
3
1
3
4.5
L
Danzaburou
JaguaraMP
Danzaburou
2
4
2
0.75
L
0
6
0
0
W
3
1
4
5
W
2
2
2
1.5
W
Apollo
akaFrogz
Apollo
9
0
2
10
L
Anubis
codemaste2
Anubis
1
3
1
0.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,576
Damage
20,348
30,748
Taken
28,431
11,034
Mitigated
12,470
4,024
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AJzBlack
Chaac
3,662
1,051
0
1,595
6,954
2,994
0
0
6,954
0
25,339
W
Arachne
Andregame007
Arachne
3,009
2,326
0
1,964
4,758
1,809
288
692
4,066
0
15,580
W
Ah Puch
3,776
188
195
2,418
4,050
1,030
619
1,392
2,658
30,820
0
L
Danzaburou
JaguaraMP
Danzaburou
1,753
1,144
0
654
5,365
1,250
0
390
4,975
0
13,749
L
152
82
0
603
6,821
3,179
402
1,308
5,513
0
14,074
W
3,358
353
0
2,178
6,535
4,271
1,049
0
6,535
0
23,636
W
4,816
2,128
0
0
7,440
3,541
71
61
7,379
0
28,936
W
Apollo
akaFrogz
Apollo
5,389
2,480
0
2,640
5,648
1,819
2,328
1,239
4,409
0
40,971
L
Anubis
codemaste2
Anubis
3,384
58
0
1,030
4,693
1,794
0
1,589
3,104
22,792
0
L
2,625
1,020
0
142
6,915
1,817
0
489
6,426
0
22,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,340
Gold Earned
32,665
185
Minions Killed
285
0
Camps Cleared
0
1,006,838
Distance Traveled
1,099,783
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,227
475
46
4
0
210,234
5
W
Arachne
5,722
520
33
3
0
228,396
0
W
Ah Puch
6,440
585
77
7
0
175,115
0
L
Danzaburou
5,359
487
24
2
0
179,709
0
L
Tyr
4,967
452
27
2
0
218,563
3
W
Nike
6,980
635
44
4
0
235,349
4
W
Awilix
5,926
539
64
6
0
238,595
1
W
Apollo
7,597
691
67
6
0
222,328
1
L
Anubis
5,305
482
43
4
0
173,516
1
L
Pele
5,482
498
45
4
0
224,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role