Player Matchup

Chaac
Chaac
 
Chaac
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AlphaZerg
Izanami
Level 37
God Stats
24W - 25L
1,509 SR
Queue Stats
240W - 244L
1,522 Elo+
Party 1
Chang'e
Chang'e
JimKontos
Chang'e
Level 67
God Stats
4W - 5L
1,614 SR
Queue Stats
18W - 23L
1,521 Elo+
Party 2
Khepri
Khepri
sE99
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 154L
1,502 Elo+
Party 1
Thanatos
Thanatos
theoktonos
Thanatos
Level 19
God Stats
4W - 3L
1,491 SR
Queue Stats
87W - 56L
1,610 Elo+
Party 2
Team Averages
Level 38
1,523 SR
1,531 Elo+

VS

Team Averages
Level 84
1,405 SR
1,518 Elo+
Morgan Le Fay
Morgan Le Fay
Amarok2
Morgan Le Fay
Level 149
God Stats
28W - 24L
1,512 SR
Queue Stats
153W - 173L
1,506 Elo+
Party 3
Baron Samedi
Baron Samedi
Expe626
Baron Samedi
Level 28
God Stats
11W - 9L
1,373 SR
Queue Stats
299W - 323L
1,533 Elo+
Party 3
Ratatoskr
Ratatoskr
ImPablo
Ratatoskr
Level 68
God Stats
5W - 4L
1,312 SR
Queue Stats
97W - 95L
1,428 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Ralsir
Cu Chulainn
Level 147
God Stats
1W - 1L
1,329 SR
Queue Stats
10W - 7L
1,598 Elo+
Party 4
Skadi
Skadi
maccus17
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,526 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 2 / 0
6,418
583
3,435
6,376
4,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
AlphaZerg
Izanami
9
2 / 4 / 1
5,673
516
5,956
7,190
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
JimKontos
Chang'e
10
0 / 3 / 2
5,551
505
1,842
6,149
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
sE99
Khepri
8
1 / 5 / 2
5,620
511
2,433
7,074
3,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
theoktonos
Thanatos
10
3 / 4 / 0
5,966
542
3,056
9,762
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Amarok2
Morgan Le Fay
10
3 / 1 / 6
6,542
595
8,312
4,841
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Expe626
Baron Samedi
11
4 / 1 / 8
6,881
626
3,170
6,221
2,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
ImPablo
Ratatoskr
11
5 / 1 / 2
6,570
597
4,112
5,485
1,728
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Ralsir
Cu Chulainn
11
2 / 2 / 2
6,579
598
4,863
6,730
4,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
maccus17
Skadi
10
4 / 2 / 4
6,112
556
5,678
7,140
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
18
18
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
0
0.5
L
Izanami
AlphaZerg
Izanami
2
4
1
0.63
W
Morgan Le Fay
Amarok2
Morgan Le Fay
3
1
6
6
W
Baron Samedi
Expe626
Baron Samedi
4
1
8
8
W
Ratatoskr
ImPablo
Ratatoskr
5
1
2
6
L
Chang'e
JimKontos
Chang'e
0
3
2
0.33
W
Cu Chulainn
Ralsir
Cu Chulainn
2
2
2
1.5
W
Skadi
maccus17
Skadi
4
2
4
3
L
Khepri
sE99
Khepri
1
5
2
0.4
L
Thanatos
theoktonos
Thanatos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,722
Damage
26,135
36,551
Taken
30,417
14,967
Mitigated
12,362
12,987
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,435
342
0
1,409
6,376
4,446
135
0
6,376
1,938
31,458
L
Izanami
AlphaZerg
Izanami
5,956
4,202
0
1,309
7,190
1,981
166
2,858
4,292
0
30,425
W
Morgan Le Fay
Amarok2
Morgan Le Fay
8,312
1,382
0
1,325
4,841
1,483
352
883
3,862
34,647
0
W
Baron Samedi
Expe626
Baron Samedi
3,170
750
615
2,527
6,221
2,935
156
912
5,309
12,964
0
W
Ratatoskr
ImPablo
Ratatoskr
4,112
993
0
2,433
5,485
1,728
141
269
5,212
0
24,623
L
Chang'e
JimKontos
Chang'e
1,842
56
408
2,799
6,149
1,859
168
3,387
2,444
21,688
0
W
Cu Chulainn
Ralsir
Cu Chulainn
4,863
1,131
0
3,047
6,730
4,421
0
1,210
5,438
0
30,703
W
Skadi
maccus17
Skadi
5,678
2,398
0
2,495
7,140
1,795
22
1,387
5,753
0
31,441
L
Khepri
sE99
Khepri
2,433
62
0
568
7,074
3,808
0
2,252
4,772
9,509
0
L
Thanatos
theoktonos
Thanatos
3,056
998
0
6,494
9,762
2,873
0
2,361
7,185
0
25,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,228
Gold Earned
32,684
272
Minions Killed
235
0
Camps Cleared
0
1,019,127
Distance Traveled
1,126,865
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,418
583
80
7
0
202,251
3
L
Izanami
5,673
516
68
6
0
194,955
0
W
Morgan Le Fay
6,542
595
45
4
0
219,303
3
W
Baron Samedi
6,881
626
26
2
0
222,960
1
W
Ratatoskr
6,570
597
56
5
0
270,349
2
L
Chang'e
5,551
505
55
5
0
195,465
2
W
Cu Chulainn
6,579
598
55
5
0
221,838
5
W
Skadi
6,112
556
53
5
0
192,415
0
L
Khepri
5,620
511
15
1
0
220,489
1
L
Thanatos
5,966
542
54
5
0
205,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role