Player Matchup

Janus
Janus
Dessemb
Janus
Level 26
God Stats
4W - 4L
1,608 SR
Queue Stats
131W - 53L
1,805 Elo+
Party 2
Guan Yu
Guan Yu
GamerKable
Guan Yu
Level 88
God Stats
7W - 4L
1,703 SR
Queue Stats
294W - 154L
1,817 Elo+
Party 2
Serqet
Serqet
Hinanta
Serqet
Level 88
God Stats
32W - 13L
1,808 SR
Queue Stats
310W - 164L
1,822 Elo+
Party 2
Team Averages
Level 67
1,706 SR
1,815 Elo+

VS

Team Averages
Level 101
1,609 SR
1,578 Elo+
Chaac
Chaac
AllAmericanV34
Chaac
Level 129
God Stats
18W - 13L
1,645 SR
Queue Stats
506W - 544L
1,502 Elo+
Party 1
Guan Yu
Guan Yu
NoobicusMaximos
Guan Yu
Level 159
God Stats
2W - 2L
1,282 SR
Queue Stats
581W - 397L
1,577 Elo+
Party 1
Sol
Sol
lokishogolozo69
Sol
Level 16
God Stats
1W - 0L
1,900 SR
Queue Stats
15W - 5L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dessemb
Janus
17
4 / 3 / 6
12,376
651
17,902
12,465
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
GamerKable
Guan Yu
15
3 / 6 / 9
11,739
618
14,373
24,065
28,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
Hinanta
Serqet
16
7 / 7 / 6
12,751
671
19,706
18,775
8,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 8
11,739
618
12,294
23,140
17,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 1 / 10
12,991
684
9,051
24,755
18,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
12 / 7 / 3
14,276
751
23,821
20,002
4,923
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
14
Kills
16
16
Deaths
15
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
7
8
0.86
L
Janus
Dessemb
Janus
4
3
6
2.33
L
Guan Yu
GamerKable
Guan Yu
3
6
9
1.25
L
Serqet
Hinanta
Serqet
7
7
6
1.43
W
2
1
10
7
W
12
7
3
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,981
Damage
45,166
55,305
Taken
67,897
41,479
Mitigated
41,182
18,663
Healing
29,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,294
1,642
534
9,067
23,140
17,961
0
7,668
14,722
0
51,786
L
Janus
Dessemb
Janus
17,902
733
124
1,595
12,465
4,374
533
4,163
8,302
72,604
0
L
Guan Yu
GamerKable
Guan Yu
14,373
2,972
3,121
10,007
24,065
28,851
153
11,498
12,567
0
28,091
L
Serqet
Hinanta
Serqet
19,706
6,852
0
3,816
18,775
8,254
500
8,160
10,615
0
33,195
W
9,051
1,775
1,950
10,358
24,755
18,298
192
5,995
17,504
0
38,228
W
23,821
8,688
0
8,087
20,002
4,923
3,346
4,239
14,933
76,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,866
Gold Earned
39,006
178
Minions Killed
214
0
Camps Cleared
0
1,073,024
Distance Traveled
1,005,603
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,739
618
70
4
0
326,309
7
L
Janus
12,376
651
141
7
0
355,002
2
L
Guan Yu
11,739
618
19
1
0
347,772
2
L
Serqet
12,751
671
18
1
0
370,250
0
W
Guan Yu
12,991
684
50
3
0
397,045
1
W
Sol
14,276
751
94
5
0
282,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role