Player Matchup

Discordia
Discordia
Almirante08
Discordia
Level 22
God Stats
19W - 10L
1,623 SR
Queue Stats
198W - 205L
1,492 Elo+
Solo
Guan Yu
Guan Yu
Echidnasama
Guan Yu
Level 29
God Stats
1W - 5L
1,345 SR
Queue Stats
97W - 109L
1,520 Elo+
Solo
Athena
Athena
Kanibba
Athena
Level 5
God Stats
3W - 2L
1,873 SR
Queue Stats
11W - 5L
1,702 Elo+
Party 2
Gilgamesh
Gilgamesh
RoofToilet1107
Gilgamesh
Level 18
God Stats
1W - 3L
1,530 SR
Queue Stats
1W - 4L
1,275 Elo+
Solo
Cupid
Cupid
SeniorFister
Cupid
Level 10
God Stats
8W - 5L
1,778 SR
Queue Stats
12W - 7L
1,566 Elo+
Party 2
Team Averages
Level 17
1,630 SR
1,511 Elo+

VS

Team Averages
Level 23
1,549 SR
1,509 Elo+
Skadi
Skadi
BuckdoneMahone
Skadi
Level 19
God Stats
4W - 1L
1,715 SR
Queue Stats
30W - 24L
1,537 Elo+
Party 1
Arachne
Arachne
Docov
Arachne
Level 48
God Stats
5W - 1L
1,781 SR
Queue Stats
35W - 27L
1,545 Elo+
Party 1
Ymir
Ymir
IronChung
Ymir
Level 17
God Stats
7W - 9L
1,434 SR
Queue Stats
24W - 22L
1,542 Elo+
Party 1
He Bo
He Bo
Senretsu
He Bo
Level 13
God Stats
3W - 1L
1,393 SR
Queue Stats
14W - 11L
1,460 Elo+
Party 1
Bellona
Bellona
TristanTheLion
Bellona
Level 18
God Stats
15W - 24L
1,420 SR
Queue Stats
36W - 42L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Almirante08
Discordia
17
9 / 7 / 3
10,634
591
19,095
13,187
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Echidnasama
Guan Yu
14
2 / 5 / 1
8,663
481
5,177
13,836
16,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Kanibba
Athena
15
7 / 6 / 8
9,491
527
12,300
19,760
17,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
RoofToilet1107
Gilgamesh
14
0 / 4 / 2
8,377
465
928
11,269
7,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 2 / 4
6,315
351
3,026
3,920
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 6
9,601
533
10,774
11,258
4,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Docov
Arachne
17
7 / 3 / 6
10,996
611
11,046
12,870
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
13
0 / 3 / 10
8,367
465
5,034
11,722
7,289
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

He Bo
Senretsu
He Bo
15
7 / 5 / 3
9,761
542
9,396
10,961
4,087
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 3
9,591
533
7,512
10,236
5,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
19
Kills
23
24
Deaths
19
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
Almirante08
Discordia
9
7
3
1.5
W
5
5
6
1.6
W
Arachne
Docov
Arachne
7
3
6
3.33
L
Guan Yu
Echidnasama
Guan Yu
2
5
1
0.5
W
Ymir
0
3
10
1.67
L
Athena
Kanibba
Athena
7
6
8
1.83
L
Gilgamesh
RoofToilet1107
Gilgamesh
0
4
2
0.25
L
1
2
4
1.5
W
He Bo
Senretsu
He Bo
7
5
3
1.7
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,526
Damage
43,762
61,972
Taken
57,047
48,766
Mitigated
26,334
7,621
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Almirante08
Discordia
19,095
1,310
0
2,334
13,187
5,928
0
4,621
8,566
84,963
0
W
10,774
6,084
0
1,774
11,258
4,108
4,071
7,642
3,556
0
44,607
W
Arachne
Docov
Arachne
11,046
7,907
0
4,552
12,870
5,695
2,608
6,643
6,197
0
58,478
L
Guan Yu
Echidnasama
Guan Yu
5,177
561
0
3,708
13,836
16,059
0
1,206
12,630
0
44,153
W
Ymir
5,034
1,788
0
2,242
11,722
7,289
548
6,536
5,186
16,672
0
L
Athena
Kanibba
Athena
12,300
4,392
0
630
19,760
17,962
0
5,186
14,574
29,147
3,698
L
Gilgamesh
RoofToilet1107
Gilgamesh
928
76
0
161
11,269
7,887
3,135
2,253
9,016
0
38,278
L
3,026
1,555
0
788
3,920
930
0
1,164
2,756
0
12,282
W
He Bo
Senretsu
He Bo
9,396
292
145
1,637
10,961
4,087
1,054
6,723
4,208
50,719
0
W
7,512
3,442
0
1,027
10,236
5,155
2,637
3,128
6,748
0
36,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,480
Gold Earned
48,316
383
Minions Killed
366
0
Camps Cleared
0
1,320,867
Distance Traveled
1,705,201
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,634
591
142
8
0
290,872
2
W
Skadi
9,601
533
83
5
0
327,852
1
W
Arachne
10,996
611
105
6
0
359,290
0
L
Guan Yu
8,663
481
95
5
0
270,655
1
W
Ymir
8,367
465
25
1
0
349,452
4
L
Athena
9,491
527
32
2
0
318,187
0
L
Gilgamesh
8,377
465
84
5
0
331,142
0
L
Cupid
6,315
351
30
2
0
110,011
1
W
He Bo
9,761
542
84
5
0
318,289
0
W
Bellona
9,591
533
69
4
0
350,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role