Player Matchup

Kukulkan
Kukulkan
Bfknren
Kukulkan
Level 147
God Stats
28W - 17L
1,657 SR
Queue Stats
871W - 685L
1,608 Elo+
Party 1
Discordia
Discordia
LeBlanc Forever
Discordia
Level 129
God Stats
3W - 5L
1,528 SR
Queue Stats
417W - 418L
1,451 Elo+
Party 1
Chang'e
Chang'e
LegitCubano
Chang'e
Level 111
God Stats
14W - 5L
1,708 SR
Queue Stats
1,285W - 1,020L
1,497 Elo+
Party 1
Jing Wei
Jing Wei
THAT1WITEKID
Jing Wei
Level 126
God Stats
1W - 2L
1,718 SR
Queue Stats
166W - 124L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
oG Dreaming5064
Sun Wukong
Level 116
God Stats
2W - 4L
1,500 SR
Queue Stats
416W - 410L
1,562 Elo+
Party 1
Team Averages
Level 126
1,622 SR
1,527 Elo+

VS

Team Averages
Level 93
1,629 SR
1,521 Elo+
Chang'e
Chang'e
DivineLamia
Chang'e
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 118L
1,506 Elo+
Solo
Ravana
Ravana
HitMwitDaRythm
Ravana
Level 157
God Stats
2W - 0L
1,736 SR
Queue Stats
514W - 528L
1,462 Elo+
Solo
Odin
Odin
MilkywayHippie69
Odin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,525 Elo+
Solo
Geb
Geb
RFlush
Geb
Level 29
God Stats
3W - 1L
1,652 SR
Queue Stats
124W - 124L
1,525 Elo+
Solo
Medusa
Medusa
Reptile Reborn
Medusa
Level 146
God Stats
1W - 0L
1,757 SR
Queue Stats
56W - 39L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bfknren
Kukulkan
20
4 / 3 / 7
12,833
675
27,987
12,304
7,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
LeBlanc Forever
Discordia
18
2 / 4 / 9
11,620
612
12,975
14,559
6,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
LegitCubano
Chang'e
15
1 / 8 / 6
10,357
545
12,435
17,260
7,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
THAT1WITEKID
Jing Wei
20
7 / 3 / 7
13,677
720
12,387
21,048
11,265
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
oG Dreaming5064
Sun Wukong
19
1 / 3 / 11
11,648
613
12,056
32,148
36,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DivineLamia
Chang'e
20
3 / 3 / 17
12,372
651
18,318
18,595
12,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 4 / 15
12,819
675
18,029
23,694
17,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 4 / 15
12,548
660
21,876
22,909
20,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Geb
RFlush
Geb
20
3 / 4 / 17
12,765
672
18,439
24,201
36,528
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 0 / 9
11,256
592
11,013
8,832
3,898
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
94
15
Kills
21
21
Deaths
15
40
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bfknren
Kukulkan
4
3
7
2.5
W
Chang'e
DivineLamia
Chang'e
3
3
17
3.83
W
5
4
15
3.13
L
Discordia
LeBlanc Forever
Discordia
2
4
9
1.63
L
Chang'e
LegitCubano
Chang'e
1
8
6
0.5
W
6
4
15
3.38
W
Geb
RFlush
Geb
3
4
17
2.88
W
4
0
9
8.5
L
Jing Wei
THAT1WITEKID
Jing Wei
7
3
7
3.5
L
Sun Wukong
oG Dreaming5064
Sun Wukong
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,840
Damage
87,675
97,319
Taken
98,231
69,361
Mitigated
90,757
38,066
Healing
43,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bfknren
Kukulkan
27,987
1,053
239
576
12,304
7,008
1,000
4,849
7,395
69,566
0
W
Chang'e
DivineLamia
Chang'e
18,318
2,385
11,824
7,380
18,595
12,312
1,337
12,754
5,841
44,813
0
W
18,029
1,866
3,089
6,869
23,694
17,763
1,911
12,830
10,864
0
42,201
L
Discordia
LeBlanc Forever
Discordia
12,975
0
2,604
1,846
14,559
6,456
426
6,014
8,335
25,857
0
L
Chang'e
LegitCubano
Chang'e
12,435
1,075
14,782
4,034
17,260
7,651
302
5,624
11,486
19,458
0
W
21,876
615
3,566
4,551
22,909
20,256
1,539
12,931
9,978
0
30,775
W
Geb
RFlush
Geb
18,439
428
436
258
24,201
36,528
741
10,105
14,096
45,084
0
W
11,013
2,477
2,866
2,969
8,832
3,898
486
4,777
4,055
0
34,808
L
Jing Wei
THAT1WITEKID
Jing Wei
12,387
9,237
1,929
1,877
21,048
11,265
2,716
7,773
13,095
0
29,844
L
Sun Wukong
oG Dreaming5064
Sun Wukong
12,056
1,780
3,449
6,730
32,148
36,981
951
12,497
19,171
0
22,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,135
Gold Earned
61,760
195
Minions Killed
201
0
Camps Cleared
0
1,552,741
Distance Traveled
1,637,373
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,833
675
108
6
0
325,035
2
W
Chang'e
12,372
651
47
2
0
385,309
1
W
Ravana
12,819
675
46
2
0
357,554
4
L
Discordia
11,620
612
31
2
0
254,048
0
L
Chang'e
10,357
545
7
0
0
303,690
1
W
Odin
12,548
660
14
1
0
316,539
5
W
Geb
12,765
672
52
3
0
319,437
0
W
Medusa
11,256
592
42
2
0
258,534
1
L
Jing Wei
13,677
720
34
2
0
298,778
0
L
Sun Wukong
11,648
613
15
1
0
371,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role