Player Matchup

Tyr
Tyr
FwJosh
Tyr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,566 Elo+
Solo
Olorun
Olorun
Woozay38
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
samXsavage456
Sun Wukong
Level 7
God Stats
0W - 4L
1,517 SR
Queue Stats
2W - 8L
1,335 Elo+
Party 1
Team Averages
Level 5
1,506 SR
1,467 Elo+

VS

Team Averages
Level 46
1,528 SR
1,421 Elo+
Cthulhu
Cthulhu
StonedCold42O
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,285 Elo+
Solo
Izanami
Izanami
iCvlamity
Izanami
Level 8
God Stats
5W - 7L
1,583 SR
Queue Stats
9W - 14L
1,385 Elo+
Party 2
Cabrakan
Cabrakan
iLethallin
Cabrakan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 86L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
FwJosh
Tyr
19
6 / 2 / 2
14,730
670
17,018
26,103
23,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Woozay38
Olorun
12
0 / 17 / 1
10,355
471
2,076
19,610
7,080
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
samXsavage456
Sun Wukong
17
2 / 10 / 6
13,306
605
6,181
27,194
22,534
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
4 / 4 / 11
13,234
602
7,614
15,826
13,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
iCvlamity
Izanami
18
8 / 2 / 10
14,716
669
24,015
11,914
5,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
iLethallin
Cabrakan
19
16 / 2 / 5
15,316
696
24,803
15,835
11,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
8
Kills
28
29
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tyr
FwJosh
Tyr
6
2
2
3.5
W
Cthulhu
4
4
11
2.38
L
Olorun
Woozay38
Olorun
0
17
1
0.03
W
Izanami
iCvlamity
Izanami
8
2
10
6.5
W
Cabrakan
iLethallin
Cabrakan
16
2
5
9.25
L
Sun Wukong
samXsavage456
Sun Wukong
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,275
Damage
56,432
72,907
Taken
43,575
53,320
Mitigated
29,632
7,929
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
FwJosh
Tyr
17,018
3,170
0
4,516
26,103
23,706
0
7,609
18,301
0
70,843
W
Cthulhu
7,614
1,140
0
673
15,826
13,048
210
975
14,851
33,186
0
L
Olorun
Woozay38
Olorun
2,076
1,862
287
362
19,610
7,080
22
10,518
8,713
9,921
0
W
Izanami
iCvlamity
Izanami
24,015
19,918
0
0
11,914
5,173
1,897
562
11,352
0
79,724
W
Cabrakan
iLethallin
Cabrakan
24,803
2,658
166
4,153
15,835
11,411
374
539
15,296
70,742
0
L
Sun Wukong
samXsavage456
Sun Wukong
6,181
740
318
2,446
27,194
22,534
0
13,282
13,476
0
32,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,391
Gold Earned
43,266
137
Minions Killed
244
0
Camps Cleared
0
949,933
Distance Traveled
1,035,284
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,730
670
80
4
0
446,155
0
W
Cthulhu
13,234
602
38
2
0
349,877
0
L
Olorun
10,355
471
12
1
0
202,320
0
W
Izanami
14,716
669
132
6
0
358,084
0
W
Cabrakan
15,316
696
74
3
0
327,323
1
L
Sun Wukong
13,306
605
45
2
0
301,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role