Player Matchup

Anubis
Anubis
Asheltronic
Anubis
Level 28
God Stats
75W - 68L
1,529 SR
Queue Stats
441W - 467L
1,388 Elo+
Solo
Cu Chulainn
Cu Chulainn
CJP0167
Cu Chulainn
Level 13
God Stats
16W - 8L
1,587 SR
Queue Stats
206W - 224L
1,346 Elo+
Solo
Artemis
Artemis
Londys
Artemis
Level 13
God Stats
1W - 0L
1,212 SR
Queue Stats
3W - 4L
1,236 Elo+
Solo
Terra
Terra
PRIEKSNIEKS
Terra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 153L
1,329 Elo+
Solo
Arachne
Arachne
maruqwe
Arachne
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 14
1,466 SR
1,360 Elo+

VS

Team Averages
Level 7
1,455 SR
1,252 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Alexandroon
Cthulhu
Level 4
God Stats
6W - 8L
1,362 SR
Queue Stats
6W - 11L
1,164 Elo+
Party 1
Thanatos
Thanatos
Tapion37
Thanatos
Level 17
God Stats
45W - 46L
1,414 SR
Queue Stats
98W - 93L
1,379 Elo+
Solo
Artemis
Artemis
Tzeikh
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,132 Elo+
Party 1
Guan Yu
Guan Yu
Zensyyy
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 0 / 2
7,615
544
3,173
2,432
1,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
CJP0167
Cu Chulainn
13
6 / 2 / 1
8,186
585
10,550
8,395
6,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Londys
Artemis
10
4 / 4 / 2
6,497
464
7,203
7,926
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 1 / 2
6,112
437
87
9,975
4,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
maruqwe
Arachne
14
8 / 1 / 1
8,612
615
7,057
10,503
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
4 / 6 / 0
6,508
465
5,690
9,390
7,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Alexandroon
Cthulhu
10
1 / 5 / 1
5,938
424
5,538
8,686
7,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Tapion37
Thanatos
10
1 / 4 / 0
6,157
440
3,132
10,576
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Tzeikh
Artemis
10
1 / 4 / 1
5,888
421
3,786
7,650
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Zensyyy
Guan Yu
9
0 / 4 / 1
5,590
399
1,909
8,100
5,118
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
22
Kills
7
8
Deaths
23
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
6
0
0.67
L
Cthulhu
Alexandroon
Cthulhu
1
5
1
0.3
W
Anubis
3
0
2
4
W
Cu Chulainn
CJP0167
Cu Chulainn
6
2
1
3.25
W
Artemis
Londys
Artemis
4
4
2
1.25
W
1
1
2
2
L
Thanatos
Tapion37
Thanatos
1
4
0
0.25
L
Artemis
Tzeikh
Artemis
1
4
1
0.38
L
Guan Yu
Zensyyy
Guan Yu
0
4
1
0.13
W
Arachne
maruqwe
Arachne
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,070
Damage
20,055
39,231
Taken
44,402
17,540
Mitigated
25,446
13,065
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,690
2,088
0
994
9,390
7,212
0
308
8,542
0
20,547
L
Cthulhu
Alexandroon
Cthulhu
5,538
546
57
717
8,686
7,091
240
417
8,269
25,632
0
W
Anubis
3,173
84
0
1,329
2,432
1,005
601
40
2,392
41,123
0
W
Cu Chulainn
CJP0167
Cu Chulainn
10,550
1,019
0
2,635
8,395
6,022
514
0
8,395
4,511
44,843
W
Artemis
Londys
Artemis
7,203
4,058
0
1,574
7,926
2,289
256
2,103
5,583
0
24,518
W
87
0
324
3,610
9,975
4,894
555
2,210
7,525
10,364
0
L
Thanatos
Tapion37
Thanatos
3,132
963
0
7,756
10,576
3,404
0
894
9,622
0
37,193
L
Artemis
Tzeikh
Artemis
3,786
2,780
0
640
7,650
2,621
622
309
7,311
0
19,824
L
Guan Yu
Zensyyy
Guan Yu
1,909
152
298
768
8,100
5,118
0
2,443
5,567
0
11,609
W
Arachne
maruqwe
Arachne
7,057
5,334
0
3,593
10,503
3,330
0
675
9,798
0
63,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,022
Gold Earned
30,081
330
Minions Killed
241
0
Camps Cleared
0
1,281,618
Distance Traveled
1,308,108
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,508
465
41
3
0
281,182
3
L
Cthulhu
5,938
424
58
4
0
240,221
2
W
Anubis
7,615
544
83
6
0
234,111
4
W
Cu Chulainn
8,186
585
87
6
0
259,006
4
W
Artemis
6,497
464
39
3
0
213,745
2
W
Terra
6,112
437
19
1
0
257,234
0
L
Thanatos
6,157
440
79
6
0
301,364
0
L
Artemis
5,888
421
33
2
0
216,655
2
L
Guan Yu
5,590
399
30
2
0
268,686
0
W
Arachne
8,612
615
102
7
0
317,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role