Player Matchup

Chaac
Chaac
Blink2445
Chaac
Level 37
God Stats
4W - 8L
1,534 SR
Queue Stats
37W - 38L
1,491 Elo+
Party 4
Thor
Thor
Metalls
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,619 Elo+
Party 4
Yemoja
Yemoja
SrpskiThor
Yemoja
Level 6
God Stats
2W - 2L
1,741 SR
Queue Stats
12W - 15L
1,372 Elo+
Party 3
Izanami
Izanami
Theguywith10iq
Izanami
Level 41
God Stats
13W - 11L
1,631 SR
Queue Stats
30W - 30L
1,473 Elo+
Party 4
Nu Wa
Nu Wa
markkiller22
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,204 Elo+
Party 3
Team Averages
Level 21
1,581 SR
1,432 Elo+

VS

Team Averages
Level 14
1,450 SR
1,359 Elo+
Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Akellaoui
Bellona
Level 12
God Stats
7W - 1L
1,500 SR
Queue Stats
9W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
Ayanocchi
Achilles
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 10L
1,340 Elo+
Party 1
Da Ji
Da Ji
DinoJR16
Da Ji
Level 12
God Stats
0W - 5L
1,251 SR
Queue Stats
19W - 14L
1,228 Elo+
Party 2
Neith
Neith
Ki877Ko
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blink2445
Chaac
20
9 / 3 / 13
16,151
521
38,890
41,117
66,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
Metalls
Thor
14
0 / 10 / 1
11,726
378
1,890
17,109
9,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
SrpskiThor
Yemoja
19
4 / 1 / 15
15,665
505
11,725
14,660
16,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 6 / 8
15,841
511
29,789
23,571
8,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 4 / 10
13,742
443
24,291
17,571
5,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
0 / 7 / 16
13,720
443
3,680
31,224
40,278
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Akellaoui
Bellona
17
3 / 5 / 5
11,573
373
6,604
17,183
13,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Ayanocchi
Achilles
19
8 / 2 / 9
13,479
435
14,418
28,652
38,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
DinoJR16
Da Ji
20
7 / 9 / 6
13,683
441
14,191
29,200
15,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Ki877Ko
Neith
19
6 / 5 / 12
13,956
450
36,363
26,770
14,479
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
72
28
Kills
24
24
Deaths
28
47
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
7
16
1.14
L
Bellona
Akellaoui
Bellona
3
5
5
1.1
L
Achilles
Ayanocchi
Achilles
8
2
9
6.25
W
Chaac
Blink2445
Chaac
9
3
13
5.17
L
Da Ji
DinoJR16
Da Ji
7
9
6
1.11
L
Neith
Ki877Ko
Neith
6
5
12
2.4
W
Thor
Metalls
Thor
0
10
1
0.05
W
Yemoja
SrpskiThor
Yemoja
4
1
15
11.5
W
12
6
8
2.67
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,585
Damage
75,256
114,028
Taken
133,029
107,166
Mitigated
122,587
50,884
Healing
33,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,680
1,322
8,967
5,058
31,224
40,278
208
10,613
20,371
19,654
0
L
Bellona
Akellaoui
Bellona
6,604
2,013
0
1,129
17,183
13,934
638
3,950
12,903
0
49,162
L
Achilles
Ayanocchi
Achilles
14,418
3,122
0
2,480
28,652
38,230
0
10,929
17,391
0
54,743
W
Chaac
Blink2445
Chaac
38,890
4,443
926
24,604
41,117
66,151
3,560
1,776
39,341
0
123,203
L
Da Ji
DinoJR16
Da Ji
14,191
2,762
0
5,750
29,200
15,666
0
4,211
24,521
0
91,757
L
Neith
Ki877Ko
Neith
36,363
17,718
0
10,150
26,770
14,479
710
6,313
20,007
0
124,170
W
Thor
Metalls
Thor
1,890
452
0
1,490
17,109
9,443
1,941
306
16,803
0
24,841
W
Yemoja
SrpskiThor
Yemoja
11,725
1,995
7,775
6,685
14,660
16,866
1,781
2,033
12,627
46,756
0
W
29,789
22,622
0
7,350
23,571
8,711
8,563
1,940
21,631
0
142,719
W
24,291
6,085
0
2,054
17,571
5,995
1,725
1,325
16,246
86,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,125
Gold Earned
66,411
514
Minions Killed
449
0
Camps Cleared
0
2,725,373
Distance Traveled
2,511,785
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,720
443
23
1
0
494,405
0
L
Bellona
11,573
373
75
2
0
384,402
1
L
Achilles
13,479
435
80
3
0
605,259
0
W
Chaac
16,151
521
149
5
0
564,907
2
L
Da Ji
13,683
441
125
4
0
522,543
0
L
Neith
13,956
450
146
5
0
505,176
1
W
Thor
11,726
378
67
2
0
504,750
0
W
Yemoja
15,665
505
63
2
0
580,047
2
W
Izanami
15,841
511
150
5
0
533,020
2
W
Nu Wa
13,742
443
85
3
0
542,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role