Player Matchup

Neith
Neith
Armonia7
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 209L
1,250 Elo+
Party 2
Kali
Kali
Besford211
Kali
Level 5
God Stats
5W - 12L
1,500 SR
Queue Stats
104W - 130L
1,250 Elo+
Party 2
Hou Yi
Hou Yi
Firstadan
Hou Yi
Level 28
God Stats
5W - 2L
1,730 SR
Queue Stats
93W - 111L
1,250 Elo+
Party 2
Fenrir
Fenrir
Iridium96
Fenrir
Level 7
God Stats
9W - 4L
1,650 SR
Queue Stats
13W - 12L
1,415 Elo+
Party 3
Bacchus
Bacchus
TortinoalleMele
Bacchus
Level 14
God Stats
2W - 4L
1,399 SR
Queue Stats
10W - 7L
1,448 Elo+
Party 3
Team Averages
Level 12
1,556 SR
1,323 Elo+

VS

Team Averages
Level 19
1,513 SR
1,406 Elo+
Serqet
Serqet
MilordTeeto
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 70L
1,306 Elo+
Party 1
Kukulkan
Kukulkan
RedShinobi997
Kukulkan
Level 18
God Stats
35W - 24L
1,446 SR
Queue Stats
129W - 134L
1,360 Elo+
Solo
Chang'e
Chang'e
SwagShark555
Chang'e
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 76L
1,342 Elo+
Party 1
Cthulhu
Cthulhu
Tigre-_-Bois
Cthulhu
Level 25
God Stats
14W - 12L
1,549 SR
Queue Stats
18W - 16L
1,489 Elo+
Party 4
Bakasura
Bakasura
bloodpalo
Bakasura
Level 21
God Stats
7W - 1L
1,571 SR
Queue Stats
13W - 7L
1,533 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Armonia7
Neith
18
3 / 6 / 7
12,416
955
12,279
18,236
5,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 10 / 7
12,145
934
13,090
23,512
8,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
Firstadan
Hou Yi
19
3 / 4 / 10
13,172
1,013
18,830
19,329
6,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Iridium96
Fenrir
19
3 / 10 / 9
12,671
975
15,643
29,961
16,540
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
2 / 9 / 11
12,599
969
7,871
25,468
27,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
5 / 5 / 17
12,457
958
10,711
14,372
7,610
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
RedShinobi997
Kukulkan
20
8 / 2 / 18
14,574
1,121
31,750
7,232
3,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
SwagShark555
Chang'e
20
8 / 3 / 19
14,689
1,130
22,726
15,463
6,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Tigre-_-Bois
Cthulhu
20
10 / 2 / 24
15,187
1,168
26,757
20,314
22,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
bloodpalo
Bakasura
20
8 / 2 / 17
14,374
1,106
17,008
15,876
8,196
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
134
14
Kills
39
39
Deaths
14
44
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Neith
Armonia7
Neith
3
6
7
1.08
L
3
10
7
0.65
L
Hou Yi
Firstadan
Hou Yi
3
4
10
2
L
Fenrir
Iridium96
Fenrir
3
10
9
0.75
W
Serqet
5
5
17
2.7
W
Kukulkan
RedShinobi997
Kukulkan
8
2
18
8.5
W
Chang'e
SwagShark555
Chang'e
8
3
19
5.83
W
Cthulhu
Tigre-_-Bois
Cthulhu
10
2
24
11
L
2
9
11
0.83
W
Bakasura
bloodpalo
Bakasura
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,713
Damage
108,952
116,506
Taken
73,257
63,863
Mitigated
47,656
5,723
Healing
12,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Armonia7
Neith
12,279
3,715
0
1,581
18,236
5,493
0
11,137
5,502
0
32,066
L
13,090
5,515
0
1,472
23,512
8,373
0
16,333
6,342
0
23,384
L
Hou Yi
Firstadan
Hou Yi
18,830
9,046
431
1,549
19,329
6,139
0
14,043
4,575
0
51,926
L
Fenrir
Iridium96
Fenrir
15,643
2,808
0
690
29,961
16,540
0
21,185
7,268
0
30,205
W
Serqet
10,711
2,844
0
0
14,372
7,610
0
1,731
12,641
0
12,749
W
Kukulkan
RedShinobi997
Kukulkan
31,750
750
0
799
7,232
3,690
0
680
6,552
57,114
0
W
Chang'e
SwagShark555
Chang'e
22,726
1,912
4,373
4,316
15,463
6,146
0
1,765
13,698
48,703
0
W
Cthulhu
Tigre-_-Bois
Cthulhu
26,757
838
608
0
20,314
22,014
0
1,586
18,728
54,622
0
L
7,871
1,218
0
0
25,468
27,318
0
17,449
5,935
25,269
0
W
Bakasura
bloodpalo
Bakasura
17,008
11,005
0
2,375
15,876
8,196
0
2,109
13,767
0
31,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,003
Gold Earned
71,281
200
Minions Killed
247
3
Camps Cleared
16
1,314,738
Distance Traveled
1,291,775
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,416
955
50
4
0
236,586
0
L
Kali
12,145
934
17
1
1
269,159
1
L
Hou Yi
13,172
1,013
68
5
1
245,004
0
L
Fenrir
12,671
975
28
2
0
283,678
0
W
Serqet
12,457
958
6
0
1
208,583
1
W
Kukulkan
14,574
1,121
74
6
0
248,276
0
W
Chang'e
14,689
1,130
70
5
2
233,322
2
W
Cthulhu
15,187
1,168
68
5
1
305,249
2
L
Bacchus
12,599
969
37
3
1
280,311
0
W
Bakasura
14,374
1,106
29
2
12
296,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role