Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FRAN-THEBIG
Danzaburou
Level 65
God Stats
12W - 11L
1,602 SR
Queue Stats
16W - 14L
1,643 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nearlysaw
Morgan Le Fay
Level 111
God Stats
32W - 19L
1,733 SR
Queue Stats
142W - 107L
1,657 Elo+
Party 1
Team Averages
Level 108
1,612 SR
1,600 Elo+

VS

Team Averages
Level 85
1,611 SR
1,613 Elo+
Morgan Le Fay
Morgan Le Fay
ObsidianStar394
Morgan Le Fay
Level 98
God Stats
37W - 25L
1,759 SR
Queue Stats
130W - 106L
1,725 Elo+
Party 2
Neith
Neith
S_Spartan_
Neith
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,519 Elo+
Solo
Izanami
Izanami
StealthSzanca21
Izanami
Level 113
God Stats
1W - 4L
1,573 SR
Queue Stats
201W - 200L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
6 / 0 / 6
8,903
809
5,389
9,956
7,977
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Danzaburou
FRAN-THEBIG
Danzaburou
13
4 / 2 / 11
8,567
779
4,283
7,932
3,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
nearlysaw
Morgan Le Fay
13
9 / 1 / 8
9,438
858
13,692
10,569
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ObsidianStar394
Morgan Le Fay
9
1 / 8 / 0
6,679
607
7,769
10,487
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
6
0 / 4 / 1
6,008
546
1,812
4,033
1,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 7 / 1
8,038
731
7,256
11,546
4,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
19
Kills
3
3
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
6
9
W
Danzaburou
FRAN-THEBIG
Danzaburou
4
2
11
4.75
L
Morgan Le Fay
ObsidianStar394
Morgan Le Fay
1
8
0
0.13
L
Neith
0
4
1
0.13
L
2
7
1
0.36
W
Morgan Le Fay
nearlysaw
Morgan Le Fay
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,364
Damage
16,837
28,457
Taken
26,066
15,410
Mitigated
8,760
8,543
Healing
1,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,389
684
0
1,857
9,956
7,977
270
2,291
7,665
0
24,626
W
Danzaburou
FRAN-THEBIG
Danzaburou
4,283
1,161
0
3,422
7,932
3,105
1,604
1,165
6,767
0
20,447
L
Morgan Le Fay
ObsidianStar394
Morgan Le Fay
7,769
743
0
291
10,487
3,502
119
6,122
4,365
23,079
0
L
Neith
1,812
539
258
405
4,033
1,239
72
1,189
2,844
0
7,062
L
7,256
3,630
0
385
11,546
4,019
0
6,381
5,165
0
26,658
W
Morgan Le Fay
nearlysaw
Morgan Le Fay
13,692
266
0
3,264
10,569
4,328
1,037
4,313
6,256
36,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,908
Gold Earned
20,725
122
Minions Killed
96
0
Camps Cleared
0
657,322
Distance Traveled
446,074
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,903
809
39
4
0
244,553
3
W
Danzaburou
8,567
779
31
3
0
199,146
1
L
Morgan Le Fay
6,679
607
36
3
0
167,600
2
L
Neith
6,008
546
12
1
0
110,387
0
L
Izanami
8,038
731
48
4
0
168,087
1
W
Morgan Le Fay
9,438
858
52
5
0
213,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role