Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DeadAlive66
Medusa
Level 149
God Stats
8W - 13L
1,208 SR
Queue Stats
280W - 399L
1,385 Elo+
Solo
Ymir
Ymir
Volkzei Jr
Ymir
Level 50
God Stats
2W - 1L
1,812 SR
Queue Stats
55W - 38L
1,562 Elo+
Party 2
Team Averages
Level 107
1,507 SR
1,482 Elo+

VS

Team Averages
Level 48
1,451 SR
1,325 Elo+
Morgan Le Fay
Morgan Le Fay
Fruit-Jar
Morgan Le Fay
Level 46
God Stats
0W - 5L
1,252 SR
Queue Stats
60W - 115L
1,300 Elo+
Party 1
Baron Samedi
Baron Samedi
GOML_Ghostkiller
Baron Samedi
Level 38
God Stats
6W - 5L
1,484 SR
Queue Stats
16W - 30L
1,313 Elo+
Party 1
Ganesha
Ganesha
TheRisenKnight97
Ganesha
Level 61
God Stats
0W - 1L
1,616 SR
Queue Stats
64W - 102L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
6 / 2 / 10
8,297
830
10,192
7,068
4,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
12
5 / 2 / 10
8,263
826
10,224
7,165
2,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
8 / 0 / 7
9,133
913
5,616
8,001
6,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fruit-Jar
Morgan Le Fay
10
2 / 7 / 1
6,964
696
5,531
10,197
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
GOML_Ghostkiller
Baron Samedi
10
2 / 6 / 1
7,224
722
6,488
8,030
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 6 / 3
6,977
698
3,993
13,127
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
19
Kills
4
4
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
2
10
5.5
W
Medusa
5
2
10
5
L
Morgan Le Fay
Fruit-Jar
Morgan Le Fay
2
7
1
0.36
L
Baron Samedi
GOML_Ghostkiller
Baron Samedi
2
6
1
0.42
L
0
6
3
0.25
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,032
Damage
16,012
22,234
Taken
31,354
13,697
Mitigated
14,860
4,488
Healing
7,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,192
993
0
1,901
7,068
4,231
330
5,152
1,603
23,585
0
W
Medusa
10,224
3,639
0
521
7,165
2,542
675
4,974
2,074
0
33,760
L
Morgan Le Fay
Fruit-Jar
Morgan Le Fay
5,531
590
406
2,055
10,197
3,702
0
5,000
5,197
17,736
0
L
Baron Samedi
GOML_Ghostkiller
Baron Samedi
6,488
625
1,052
1,846
8,030
3,377
24
4,185
3,845
15,458
0
L
3,993
576
0
1,856
13,127
7,781
0
6,623
6,504
12,048
0
W
5,616
984
0
2,066
8,001
6,924
399
5,249
2,545
13,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,693
Gold Earned
21,165
95
Minions Killed
55
0
Camps Cleared
0
521,793
Distance Traveled
468,284
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,297
830
25
3
0
165,744
0
W
Medusa
8,263
826
51
5
0
171,422
1
L
Morgan Le Fay
6,964
696
23
2
0
159,728
1
L
Baron Samedi
7,224
722
31
3
0
137,406
0
L
Ganesha
6,977
698
1
0
0
171,150
1
W
Ymir
9,133
913
19
2
0
184,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role