Player Matchup

Athena
Athena
 
Athena
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
HELLZZ23
Ah Puch
Level 18
God Stats
2W - 2L
1,280 SR
Queue Stats
9W - 18L
1,222 Elo+
Solo
Danzaburou
Danzaburou
Kirkiisi
Danzaburou
Level 13
God Stats
2W - 5L
1,450 SR
Queue Stats
85W - 73L
1,466 Elo+
Party 1
Ao Kuang
Ao Kuang
Zeikei
Ao Kuang
Level 15
God Stats
11W - 9L
1,286 SR
Queue Stats
189W - 152L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
bigtingboydem
Jing Wei
Level 20
God Stats
0W - 2L
1,269 SR
Queue Stats
31W - 26L
1,452 Elo+
Solo
Team Averages
Level 16
1,357 SR
1,421 Elo+

VS

Team Averages
Level 18
1,474 SR
1,521 Elo+
Horus
Horus
A_BodyshotBandit
Horus
Level 7
God Stats
1W - 1L
1,343 SR
Queue Stats
79W - 56L
1,628 Elo+
Party 3
Ymir
Ymir
DotesIsBetter
Ymir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Loki
Loki
PhaattBurst
Loki
Level 63
God Stats
21W - 8L
1,802 SR
Queue Stats
472W - 419L
1,511 Elo+
Party 3
Cupid
Cupid
TheUntiltable
Cupid
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,644 Elo+
Solo
Ra
Ra
dobberchops
Ra
Level 15
God Stats
2W - 5L
1,225 SR
Queue Stats
29W - 28L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
1 / 2 / 4
5,142
514
1,937
6,224
1,999
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
HELLZZ23
Ah Puch
9
2 / 7 / 1
5,421
542
5,244
6,837
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Kirkiisi
Danzaburou
8
3 / 4 / 1
5,328
533
3,082
5,557
1,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Zeikei
Ao Kuang
9
3 / 3 / 1
5,884
588
2,769
6,911
1,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
bigtingboydem
Jing Wei
9
0 / 3 / 0
5,222
522
2,037
5,938
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
6,916
692
5,503
5,628
4,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 4 / 5
5,971
597
2,085
6,286
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
9 / 1 / 0
6,947
695
5,664
6,268
2,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
5 / 1 / 2
6,963
696
7,309
5,189
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 3
5,350
535
1,031
5,015
1,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
9
Kills
19
19
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
4
1.5
W
4
0
0
4
W
1
4
5
0.88
L
Ah Puch
HELLZZ23
Ah Puch
2
7
1
0.36
L
Danzaburou
Kirkiisi
Danzaburou
3
4
1
0.88
W
9
1
0
9
W
5
1
2
6
L
Ao Kuang
Zeikei
Ao Kuang
3
3
1
1.17
L
Jing Wei
bigtingboydem
Jing Wei
0
3
0
0
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,069
Damage
21,592
31,467
Taken
28,386
8,446
Mitigated
13,112
5,442
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,937
766
0
1,130
6,224
1,999
0
927
5,297
5,406
0
W
5,503
2,357
0
3,101
5,628
4,157
0
815
4,813
0
35,071
W
2,085
541
0
699
6,286
3,750
322
1,586
4,652
9,952
0
L
Ah Puch
HELLZZ23
Ah Puch
5,244
527
0
671
6,837
1,957
0
838
5,999
22,037
0
L
Danzaburou
Kirkiisi
Danzaburou
3,082
1,719
0
1,584
5,557
1,271
0
577
4,980
0
16,712
W
5,664
1,368
0
730
6,268
2,064
0
1,546
4,655
0
41,473
W
7,309
4,098
0
2,684
5,189
1,546
0
1,459
3,730
0
45,137
L
Ao Kuang
Zeikei
Ao Kuang
2,769
853
0
733
6,911
1,970
0
774
6,137
24,381
0
L
Jing Wei
bigtingboydem
Jing Wei
2,037
1,683
0
1,324
5,938
1,249
0
0
5,938
0
21,389
W
1,031
204
64
1,052
5,015
1,595
580
4,111
586
20,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,997
Gold Earned
32,147
190
Minions Killed
304
0
Camps Cleared
0
966,743
Distance Traveled
1,015,364
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,142
514
7
1
0
209,236
5
W
Horus
6,916
692
82
8
0
214,137
4
W
Ymir
5,971
597
21
2
0
198,655
0
L
Ah Puch
5,421
542
46
5
0
183,228
1
L
Danzaburou
5,328
533
34
3
0
161,785
4
W
Loki
6,947
695
66
7
0
218,677
2
W
Cupid
6,963
696
82
8
0
190,418
1
L
Ao Kuang
5,884
588
43
4
0
209,701
1
L
Jing Wei
5,222
522
60
6
0
202,793
1
W
Ra
5,350
535
53
5
0
193,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role