Player Matchup

Skadi
Skadi
Dope5282
Skadi
Level 23
God Stats
57W - 31L
1,698 SR
Queue Stats
66W - 43L
1,635 Elo+
Solo
Mercury
Mercury
EzMonster
Mercury
Level 23
God Stats
8W - 9L
1,639 SR
Queue Stats
76W - 52L
1,681 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NakedMonke
Morgan Le Fay
Level 24
God Stats
16W - 8L
1,771 SR
Queue Stats
138W - 77L
1,717 Elo+
Solo
Bellona
Bellona
PterodactylNuts
Bellona
Level 28
God Stats
13W - 12L
1,596 SR
Queue Stats
195W - 167L
1,624 Elo+
Solo
Raijin
Raijin
easypete69420
Raijin
Level 28
God Stats
0W - 2L
1,478 SR
Queue Stats
420W - 376L
1,669 Elo+
Solo
Team Averages
Level 25
1,636 SR
1,665 Elo+

VS

Team Averages
Level 23
1,610 SR
1,632 Elo+
Tyr
Tyr
 
Tyr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ALPACAB0Y
Arachne
Level 28
God Stats
2W - 2L
1,206 SR
Queue Stats
101W - 35L
1,586 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CherryRen
Morgan Le Fay
Level 29
God Stats
13W - 9L
1,630 SR
Queue Stats
110W - 130L
1,588 Elo+
Party 1
Neith
Neith
CopherZz
Neith
Level 24
God Stats
49W - 26L
1,689 SR
Queue Stats
168W - 149L
1,661 Elo+
Solo
King Arthur
King Arthur
Zemshady
King Arthur
Level 6
God Stats
7W - 2L
2,023 SR
Queue Stats
18W - 7L
1,823 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dope5282
Skadi
9
0 / 6 / 1
5,101
510
2,188
6,761
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
EzMonster
Mercury
12
2 / 1 / 0
6,507
651
2,380
7,490
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
NakedMonke
Morgan Le Fay
7
0 / 2 / 0
4,573
457
3,988
3,670
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 2 / 0
6,256
626
5,189
9,437
5,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

9
1 / 5 / 0
5,549
555
3,134
6,237
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
6 / 1 / 6
6,396
640
6,648
8,546
4,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
ALPACAB0Y
Arachne
10
1 / 0 / 3
5,973
597
924
5,763
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
CherryRen
Morgan Le Fay
11
3 / 1 / 3
6,352
635
5,626
5,055
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
CopherZz
Neith
12
6 / 1 / 1
7,027
703
5,510
5,259
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Zemshady
King Arthur
11
0 / 1 / 3
6,071
607
5,632
7,958
4,128
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
4
Kills
16
16
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
1
6
9
W
Arachne
ALPACAB0Y
Arachne
1
0
3
2.5
W
Morgan Le Fay
CherryRen
Morgan Le Fay
3
1
3
4.5
W
Neith
CopherZz
Neith
6
1
1
6.5
L
Skadi
Dope5282
Skadi
0
6
1
0.08
L
Mercury
EzMonster
Mercury
2
1
0
2
L
Morgan Le Fay
NakedMonke
Morgan Le Fay
0
2
0
0
L
1
2
0
0.5
W
King Arthur
Zemshady
King Arthur
0
1
3
1.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,879
Damage
24,340
33,595
Taken
32,581
11,996
Mitigated
14,265
8,799
Healing
12,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,648
488
0
3,901
8,546
4,496
0
2,211
6,335
0
18,787
W
Arachne
ALPACAB0Y
Arachne
924
471
0
2,812
5,763
2,315
0
1,162
4,571
0
34,295
W
Morgan Le Fay
CherryRen
Morgan Le Fay
5,626
184
0
1,565
5,055
1,634
0
2,792
2,053
35,692
0
W
Neith
CopherZz
Neith
5,510
2,519
0
1,419
5,259
1,692
325
717
4,542
0
39,459
L
Skadi
Dope5282
Skadi
2,188
1,091
0
920
6,761
1,413
0
0
6,761
0
18,837
L
Mercury
EzMonster
Mercury
2,380
672
0
3,324
7,490
2,384
0
1,244
6,246
0
34,258
L
Morgan Le Fay
NakedMonke
Morgan Le Fay
3,988
255
0
955
3,670
944
0
135
3,535
26,751
0
L
5,189
2,788
0
3,350
9,437
5,291
0
0
9,437
0
32,758
W
King Arthur
Zemshady
King Arthur
5,632
979
0
2,710
7,958
4,128
0
0
7,958
0
32,574
L
3,134
482
0
250
6,237
1,964
0
4,247
1,990
24,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,986
Gold Earned
31,819
292
Minions Killed
329
0
Camps Cleared
0
970,872
Distance Traveled
1,059,627
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,396
640
24
2
0
227,249
1
W
Arachne
5,973
597
80
8
0
220,245
3
W
Morgan Le Fay
6,352
635
82
8
0
211,795
6
W
Neith
7,027
703
74
7
0
175,538
2
L
Skadi
5,101
510
34
3
0
180,741
2
L
Mercury
6,507
651
81
8
0
241,520
2
L
Morgan Le Fay
4,573
457
39
4
0
174,095
2
L
Bellona
6,256
626
77
8
0
199,785
3
W
King Arthur
6,071
607
69
7
0
224,800
3
L
Raijin
5,549
555
61
6
0
174,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role