Player Matchup

Neith
Neith
 
Neith
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Kasiian
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,537 Elo+
Solo
Hel
Hel
RhombusTuch
Hel
Level 60
God Stats
11W - 9L
1,656 SR
Queue Stats
249W - 207L
1,567 Elo+
Party 2
Jing Wei
Jing Wei
lumperjak
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,541 Elo+
Solo
Team Averages
Level 18
1,531 SR
1,529 Elo+

VS

Team Averages
Level 12
1,525 SR
1,471 Elo+
Ganesha
Ganesha
Akisazame
Ganesha
Level 8
God Stats
2W - 2L
1,762 SR
Queue Stats
15W - 15L
1,566 Elo+
Solo
Loki
Loki
CasanovaFox
Loki
Level 15
God Stats
3W - 3L
1,482 SR
Queue Stats
5W - 8L
1,357 Elo+
Party 1
Olorun
Olorun
IrwinFilly
Olorun
Level 7
God Stats
0W - 1L
1,326 SR
Queue Stats
7W - 12L
1,366 Elo+
Party 1
Apollo
Apollo
Kenjı
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,474 Elo+
Party 1
King Arthur
King Arthur
SengDude
King Arthur
Level 29
God Stats
9W - 5L
1,553 SR
Queue Stats
43W - 34L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
7 / 0 / 7
7,482
748
9,573
5,914
1,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
 
Mercury
11
4 / 2 / 4
6,635
664
3,228
7,136
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Kasiian
Scylla
9
2 / 1 / 6
5,786
579
4,753
5,620
1,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
6 / 0 / 7
6,460
646
5,769
5,790
1,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
lumperjak
Jing Wei
12
2 / 0 / 4
6,761
676
2,697
4,026
1,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Akisazame
Ganesha
8
1 / 2 / 1
4,986
499
1,638
5,449
2,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 3 / 0
4,523
452
2,673
6,386
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
IrwinFilly
Olorun
8
1 / 4 / 1
4,944
494
3,195
7,291
2,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Kenjı
Apollo
6
0 / 7 / 2
4,169
417
2,554
6,772
2,025
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
SengDude
King Arthur
8
1 / 5 / 0
5,122
512
4,131
10,133
3,663
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
21
Kills
3
3
Deaths
21
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
7
10.5
W
Mercury
 
Mercury
4
2
4
3
L
Ganesha
Akisazame
Ganesha
1
2
1
0.75
L
0
3
0
0
L
Olorun
IrwinFilly
Olorun
1
4
1
0.38
W
Scylla
Kasiian
Scylla
2
1
6
5
L
Apollo
Kenjı
Apollo
0
7
2
0.14
W
6
0
7
9.5
L
King Arthur
SengDude
King Arthur
1
5
0
0.2
W
Jing Wei
lumperjak
Jing Wei
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,020
Damage
14,191
28,486
Taken
36,031
8,967
Mitigated
12,773
14,364
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,573
4,998
0
2,348
5,914
1,978
0
1,351
4,563
0
47,126
W
Mercury
 
Mercury
3,228
1,759
0
1,520
7,136
2,228
0
451
6,685
0
36,814
L
Ganesha
Akisazame
Ganesha
1,638
302
0
1,194
5,449
2,427
0
1,037
4,412
12,025
0
L
2,673
672
0
1,205
6,386
2,132
0
1,655
4,731
0
16,657
L
Olorun
IrwinFilly
Olorun
3,195
1,539
168
1,964
7,291
2,526
0
3,566
3,725
21,150
0
W
Scylla
Kasiian
Scylla
4,753
615
0
1,844
5,620
1,675
487
1,296
4,324
25,089
0
L
Apollo
Kenjı
Apollo
2,554
1,428
0
912
6,772
2,025
0
3,143
3,629
0
13,508
W
5,769
510
2,740
4,038
5,790
1,982
225
1,106
4,684
20,423
0
L
King Arthur
SengDude
King Arthur
4,131
1,049
0
1,856
10,133
3,663
0
1,121
9,012
0
26,039
W
Jing Wei
lumperjak
Jing Wei
2,697
1,853
0
1,874
4,026
1,104
1,868
629
3,397
0
38,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,124
Gold Earned
23,744
319
Minions Killed
180
0
Camps Cleared
0
1,004,432
Distance Traveled
932,310
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,482
748
95
10
0
165,103
4
W
Mercury
6,635
664
70
7
0
215,204
0
L
Ganesha
4,986
499
11
1
0
180,562
4
L
Loki
4,523
452
49
5
0
199,743
0
L
Olorun
4,944
494
37
4
0
194,129
1
W
Scylla
5,786
579
46
5
0
204,564
4
L
Apollo
4,169
417
35
4
0
171,314
1
W
Hel
6,460
646
25
3
0
235,922
7
L
King Arthur
5,122
512
48
5
0
186,562
2
W
Jing Wei
6,761
676
83
8
0
183,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role