Player Matchup

Chaac
Chaac
HalfEatenDonut0
Chaac
Level 29
God Stats
8W - 6L
1,666 SR
Queue Stats
16W - 25L
1,257 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Herobrian5751
Morgan Le Fay
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 114L
1,321 Elo+
Solo
Ah Puch
Ah Puch
sackjosh123
Ah Puch
Level 67
God Stats
2W - 3L
1,676 SR
Queue Stats
285W - 389L
1,306 Elo+
Solo
Team Averages
Level 41
1,614 SR
1,295 Elo+

VS

Team Averages
Level 21
1,282 SR
1,139 Elo+
Fenrir
Fenrir
EAEKAYBEE_
Fenrir
Level 7
God Stats
8W - 8L
1,257 SR
Queue Stats
9W - 8L
933 Elo+
Party 1
Ullr
Ullr
Mr_xx_Lunatic
Ullr
Level 46
God Stats
0W - 3L
1,297 SR
Queue Stats
61W - 72L
1,270 Elo+
Party 1
Athena
Athena
electric310blade
Athena
Level 9
God Stats
7W - 7L
1,292 SR
Queue Stats
19W - 22L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 4 / 11
14,300
753
24,760
21,897
24,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morgan Le Fay
Herobrian5751
Morgan Le Fay
4
0 / 1 / 1
8,900
468
638
1,022
250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Puch
sackjosh123
Ah Puch
19
13 / 0 / 12
14,442
760
25,105
14,215
6,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EAEKAYBEE_
Fenrir
13
2 / 10 / 1
9,863
519
5,116
15,641
10,292
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 9 / 3
10,052
529
6,297
18,414
8,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

13
2 / 7 / 2
10,283
541
4,797
26,761
28,816
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
26
Kills
5
5
Deaths
26
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
EAEKAYBEE_
Fenrir
2
10
1
0.25
W
13
4
11
4.63
W
Morgan Le Fay
Herobrian5751
Morgan Le Fay
0
1
1
0.5
L
1
9
3
0.28
L
2
7
2
0.43
W
Ah Puch
sackjosh123
Ah Puch
13
0
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,503
Damage
16,210
37,134
Taken
60,816
31,217
Mitigated
47,227
21,579
Healing
2,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
EAEKAYBEE_
Fenrir
5,116
1,428
0
237
15,641
10,292
0
5,695
9,836
470
12,022
W
24,760
6,816
304
11,602
21,897
24,457
819
3,021
18,876
0
55,907
W
Morgan Le Fay
Herobrian5751
Morgan Le Fay
638
69
0
0
1,022
250
105
64
958
2,502
0
L
6,297
3,659
506
763
18,414
8,119
0
7,501
10,907
0
44,412
L
4,797
2,262
197
552
26,761
28,816
0
12,399
14,330
17,483
0
W
Ah Puch
sackjosh123
Ah Puch
25,105
3,960
0
9,673
14,215
6,510
448
2,029
12,186
72,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,642
Gold Earned
30,198
142
Minions Killed
115
0
Camps Cleared
0
668,177
Distance Traveled
776,662
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,863
519
22
1
0
250,468
2
W
Chaac
14,300
753
68
4
0
330,494
1
W
Morgan Le Fay
8,900
468
2
0
0
31,827
0
L
Ullr
10,052
529
71
4
0
247,019
0
L
Athena
10,283
541
22
1
0
279,175
0
W
Ah Puch
14,442
760
72
4
0
305,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role