Player Matchup

Bakasura
Bakasura
KING_snaKe_JP
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,041 Elo+
Party 2
Nox
Nox
LiLBuGGie1215
Nox
Level 25
God Stats
5W - 11L
1,275 SR
Queue Stats
53W - 76L
1,368 Elo+
Solo
Arachne
Arachne
PMJCA510
Arachne
Level 10
God Stats
1W - 3L
1,361 SR
Queue Stats
114W - 131L
1,216 Elo+
Solo
Terra
Terra
PS-_-Senpai
Terra
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 10L
1,202 Elo+
Party 2
Artemis
Artemis
RockMarble62070
Artemis
Level 23
God Stats
43W - 55L
1,459 SR
Queue Stats
49W - 59L
1,338 Elo+
Solo
Team Averages
Level 14
1,419 SR
1,233 Elo+

VS

Team Averages
Level 22
1,511 SR
1,266 Elo+
Aphrodite
Aphrodite
Its Tiny Taco
Aphrodite
Level 27
God Stats
67W - 73L
1,447 SR
Queue Stats
121W - 144L
1,319 Elo+
Party 1
Chang'e
Chang'e
SrMinojo666
Chang'e
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,366 Elo+
Solo
Da Ji
Da Ji
Stormfront_0
Da Ji
Level 25
God Stats
6W - 3L
1,556 SR
Queue Stats
14W - 13L
1,330 Elo+
Solo
Ah Puch
Ah Puch
boyloveskitty
Ah Puch
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
25W - 18L
957 Elo+
Solo
Ymir
Ymir
sbmang
Ymir
Level 27
God Stats
66W - 39L
1,551 SR
Queue Stats
114W - 117L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KING_snaKe_JP
Bakasura
17
5 / 9 / 2
12,067
1,097
12,336
18,821
10,148
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 13 / 4
10,179
925
5,455
16,443
5,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
PMJCA510
Arachne
18
1 / 12 / 6
10,903
991
7,791
24,177
9,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
0 / 6 / 8
11,373
1,034
5,607
22,662
22,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
4 / 9 / 3
11,792
1,072
23,061
15,913
5,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Its Tiny Taco
Aphrodite
19
5 / 3 / 24
12,619
1,147
10,458
14,608
9,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
SrMinojo666
Chang'e
20
11 / 4 / 20
13,362
1,215
12,651
12,125
6,074
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 0 / 0
8,660
787
0
0
0
Ah Puch
20
22 / 1 / 17
16,097
1,463
45,404
10,829
5,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
sbmang
Ymir
19
11 / 3 / 19
13,101
1,191
19,563
21,854
29,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
129
11
Kills
49
49
Deaths
11
23
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Its Tiny Taco
Aphrodite
5
3
24
5.67
L
Bakasura
KING_snaKe_JP
Bakasura
5
9
2
0.67
L
1
13
4
0.23
L
Arachne
PMJCA510
Arachne
1
12
6
0.33
L
0
6
8
0.67
L
4
9
3
0.61
W
Chang'e
SrMinojo666
Chang'e
11
4
20
5.25
W
0
0
0
0
W
Ah Puch
22
1
17
30.5
W
Ymir
sbmang
Ymir
11
3
19
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,250
Damage
88,076
98,016
Taken
59,416
53,214
Mitigated
50,309
7,272
Healing
16,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Its Tiny Taco
Aphrodite
10,458
2,390
2,855
4,441
14,608
9,282
0
2,516
11,344
20,120
0
L
Bakasura
KING_snaKe_JP
Bakasura
12,336
6,368
0
1,161
18,821
10,148
0
16,912
1,909
0
22,992
L
5,455
1,146
0
200
16,443
5,996
0
14,026
2,417
23,295
0
L
Arachne
PMJCA510
Arachne
7,791
5,504
0
1,183
24,177
9,122
0
21,846
2,331
0
22,485
L
5,607
2,520
1,665
2,454
22,662
22,267
0
20,140
2,522
14,313
0
L
23,061
9,525
207
402
15,913
5,681
0
15,152
761
0
63,660
W
Chang'e
SrMinojo666
Chang'e
12,651
5,126
2,393
3,540
12,125
6,074
0
1,823
10,302
41,552
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
45,404
4,568
207
2,771
10,829
5,879
0
2,707
8,081
80,260
0
W
Ymir
sbmang
Ymir
19,563
4,534
0
0
21,854
29,074
0
4,016
16,643
33,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,314
Gold Earned
63,839
215
Minions Killed
215
2
Camps Cleared
1
863,638
Distance Traveled
639,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,619
1,147
14
1
0
148,468
0
L
Bakasura
12,067
1,097
34
3
1
167,144
0
L
Nox
10,179
925
39
4
1
144,097
0
L
Arachne
10,903
991
20
2
0
201,652
0
L
Terra
11,373
1,034
13
1
0
203,894
0
L
Artemis
11,792
1,072
109
10
0
146,851
0
W
Chang'e
13,362
1,215
74
7
0
148,564
0
W
Da Ji
8,660
787
0
0
0
0
0
W
Ah Puch
16,097
1,463
92
8
0
185,698
0
W
Ymir
13,101
1,191
35
3
1
157,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role