Player Matchup

Nu Wa
Nu Wa
AbyssalAffinity
Nu Wa
Level 20
God Stats
6W - 4L
1,797 SR
Queue Stats
128W - 106L
1,532 Elo+
Solo
Bastet
Bastet
ElPrezGoinIn
Bastet
Level 24
God Stats
14W - 7L
1,580 SR
Queue Stats
77W - 56L
1,542 Elo+
Solo
Arachne
Arachne
Fir3he4rt
Arachne
Level 20
God Stats
5W - 3L
1,505 SR
Queue Stats
62W - 78L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WinterWolf808
Morgan Le Fay
Level 17
God Stats
6W - 3L
1,729 SR
Queue Stats
66W - 44L
1,576 Elo+
Solo
Ares
Ares
jakenbaked14
Ares
Level 7
God Stats
1W - 2L
1,202 SR
Queue Stats
4W - 8L
1,277 Elo+
Solo
Team Averages
Level 18
1,562 SR
1,472 Elo+

VS

Team Averages
Level 22
1,579 SR
1,543 Elo+
Izanami
Izanami
BLACKHANDS33
Izanami
Level 5
God Stats
13W - 11L
1,500 SR
Queue Stats
28W - 30L
1,649 Elo+
Solo
Hel
Hel
Cpt_Crotchshot81
Hel
Level 21
God Stats
20W - 26L
1,644 SR
Queue Stats
396W - 450L
1,364 Elo+
Solo
Jormungandr
Jormungandr
Diinobiell
Jormungandr
Level 28
God Stats
0W - 1L
1,539 SR
Queue Stats
18W - 15L
1,614 Elo+
Solo
Cupid
Cupid
SafeBruce47
Cupid
Level 26
God Stats
42W - 45L
1,457 SR
Queue Stats
77W - 75L
1,460 Elo+
Solo
Set
Set
Zekhov59
Set
Level 29
God Stats
5W - 3L
1,756 SR
Queue Stats
203W - 148L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 21
11,805
984
17,610
7,861
3,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
18
7 / 2 / 12
11,898
992
13,767
11,843
5,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Fir3he4rt
Arachne
17
3 / 5 / 10
10,813
901
9,580
11,658
5,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
WinterWolf808
Morgan Le Fay
20
14 / 1 / 12
13,590
1,133
24,098
9,095
4,808
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 0 / 19
11,813
984
9,507
7,623
8,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BLACKHANDS33
Izanami
17
1 / 9 / 6
11,169
931
9,413
15,396
5,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
1 / 5 / 4
10,092
841
6,248
14,164
5,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Diinobiell
Jormungandr
15
0 / 3 / 3
9,416
785
2,717
8,125
5,496
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 8 / 4
10,802
900
8,616
15,994
5,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 6 / 3
12,081
1,007
13,887
24,869
9,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
29
31
Kills
9
9
Deaths
31
74
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
21
13.5
L
Izanami
BLACKHANDS33
Izanami
1
9
6
0.44
L
1
5
4
0.6
L
Jormungandr
Diinobiell
Jormungandr
0
3
3
0.5
W
Bastet
7
2
12
6.5
W
Arachne
Fir3he4rt
Arachne
3
5
10
1.6
L
1
8
4
0.38
W
Morgan Le Fay
WinterWolf808
Morgan Le Fay
14
1
12
20
L
6
6
3
1.25
W
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,562
Damage
40,881
48,080
Taken
78,548
27,590
Mitigated
30,276
7,154
Healing
8,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,610
5,143
291
3,145
7,861
3,358
0
1,166
6,695
36,773
0
L
Izanami
BLACKHANDS33
Izanami
9,413
5,929
0
0
15,396
5,082
0
9,114
6,282
0
23,018
L
6,248
209
4,342
3,168
14,164
5,230
0
9,260
4,904
21,967
0
L
Jormungandr
Diinobiell
Jormungandr
2,717
904
0
0
8,125
5,496
0
5,138
2,987
15,345
0
W
Bastet
13,767
4,963
0
0
11,843
5,104
0
2,648
8,859
0
35,886
W
Arachne
Fir3he4rt
Arachne
9,580
6,747
0
1,293
11,658
5,911
0
1,641
10,017
0
20,134
L
8,616
3,145
444
589
15,994
5,259
0
11,522
4,472
0
42,078
W
Morgan Le Fay
WinterWolf808
Morgan Le Fay
24,098
1,793
0
2,425
9,095
4,808
0
1,698
7,397
59,060
0
L
13,887
7,185
0
162
24,869
9,209
0
16,181
8,688
0
29,052
W
9,507
195
0
0
7,623
8,409
0
1,812
5,811
13,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,919
Gold Earned
53,560
220
Minions Killed
219
7
Camps Cleared
5
1,099,279
Distance Traveled
858,582
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,805
984
35
3
2
188,205
0
L
Izanami
11,169
931
47
4
0
133,745
0
L
Hel
10,092
841
37
3
0
196,317
1
L
Jormungandr
9,416
785
20
2
0
114,785
1
W
Bastet
11,898
992
64
5
2
258,727
0
W
Arachne
10,813
901
27
2
2
233,820
0
L
Cupid
10,802
900
86
7
1
187,640
1
W
Morgan Le Fay
13,590
1,133
86
7
1
210,494
1
L
Set
12,081
1,007
29
2
4
226,095
0
W
Ares
11,813
984
8
1
0
208,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role