Player Matchup

Chang'e
Chang'e
AlKiiiNGameFull
Chang'e
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,395 Elo+
Solo
Ah Puch
Ah Puch
DrJackal974
Ah Puch
Level 27
God Stats
2W - 2L
1,184 SR
Queue Stats
371W - 420L
1,329 Elo+
Solo
Danzaburou
Danzaburou
Dragonzaru
Danzaburou
Level 25
God Stats
13W - 17L
1,454 SR
Queue Stats
76W - 88L
1,429 Elo+
Party 2
Neith
Neith
Dragonzru
Neith
Level 23
God Stats
9W - 14L
1,337 SR
Queue Stats
49W - 57L
1,397 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TEAM_LVM
Tsukuyomi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,370 Elo+
Solo
Team Averages
Level 21
1,395 SR
1,384 Elo+

VS

Team Averages
Level 18
1,505 SR
1,459 Elo+
Nemesis
Nemesis
H_Matty513
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,659 Elo+
Solo
Rama
Rama
KingArre13
Rama
Level 13
God Stats
1W - 2L
1,726 SR
Queue Stats
5W - 9L
1,441 Elo+
Solo
Hades
Hades
VenomBloodElf
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 140L
1,367 Elo+
Party 1
Horus
Horus
den_Breinder
Horus
Level 17
God Stats
12W - 7L
1,685 SR
Queue Stats
53W - 45L
1,464 Elo+
Solo
Kukulkan
Kukulkan
fessarpatt
Kukulkan
Level 27
God Stats
0W - 5L
1,114 SR
Queue Stats
116W - 135L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 8
10,853
987
12,902
9,179
3,480
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
DrJackal974
Ah Puch
17
0 / 4 / 5
10,102
918
8,516
10,812
4,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Dragonzaru
Danzaburou
18
4 / 2 / 6
12,044
1,095
15,944
11,072
5,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Dragonzru
Neith
17
6 / 1 / 4
12,038
1,094
12,812
7,980
3,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
TEAM_LVM
Tsukuyomi
16
1 / 5 / 6
10,192
927
12,841
15,529
5,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

233

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
H_Matty513
Nemesis
16
1 / 5 / 8
10,024
911
9,326
13,586
5,847
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 1 / 8
10,578
962
10,863
14,371
5,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 2 / 8
10,658
969
12,724
18,772
9,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 3 / 7
10,449
950
7,174
8,901
7,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
fessarpatt
Kukulkan
17
3 / 2 / 5
10,932
994
5,474
13,281
5,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
50
13
Kills
14
14
Deaths
13
29
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
W
Ah Puch
DrJackal974
Ah Puch
0
4
5
0.63
W
Danzaburou
Dragonzaru
Danzaburou
4
2
6
3.5
W
Neith
Dragonzru
Neith
6
1
4
8
L
Nemesis
H_Matty513
Nemesis
1
5
8
1
L
2
1
8
6
W
Tsukuyomi
TEAM_LVM
Tsukuyomi
1
5
6
0.8
L
4
2
8
4
L
4
3
7
2.5
L
Kukulkan
fessarpatt
Kukulkan
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,015
Damage
45,561
54,572
Taken
68,911
22,137
Mitigated
33,763
15,200
Healing
8,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,902
2,460
2,416
4,246
9,179
3,480
0
2,910
6,269
25,970
0
W
Ah Puch
DrJackal974
Ah Puch
8,516
969
0
2,272
10,812
4,498
0
5,421
5,391
28,450
0
W
Danzaburou
Dragonzaru
Danzaburou
15,944
6,041
0
3,055
11,072
5,101
0
2,584
8,488
0
35,880
W
Neith
Dragonzru
Neith
12,812
6,646
824
1,414
7,980
3,061
0
3,271
4,709
0
36,843
L
Nemesis
H_Matty513
Nemesis
9,326
3,419
0
864
13,586
5,847
0
4,022
9,564
0
17,429
L
10,863
8,855
0
2,577
14,371
5,616
0
5,179
9,192
0
41,438
W
Tsukuyomi
TEAM_LVM
Tsukuyomi
12,841
4,926
0
973
15,529
5,997
0
4,012
11,517
0
31,379
L
12,724
2,284
68
2,023
18,772
9,082
0
6,636
12,136
17,424
0
L
7,174
3,457
1,164
1,499
8,901
7,774
0
3,548
5,353
0
11,016
L
Kukulkan
fessarpatt
Kukulkan
5,474
1,913
0
0
13,281
5,444
0
2,033
11,248
29,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,229
Gold Earned
52,641
210
Minions Killed
206
12
Camps Cleared
6
1,066,191
Distance Traveled
885,048
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,853
987
41
4
1
203,469
0
W
Ah Puch
10,102
918
43
4
0
195,349
0
W
Danzaburou
12,044
1,095
42
4
4
219,192
0
W
Neith
12,038
1,094
54
5
1
212,510
0
L
Nemesis
10,024
911
15
1
4
217,161
1
L
Rama
10,578
962
83
8
1
176,739
0
W
Tsukuyomi
10,192
927
30
3
6
235,671
0
L
Hades
10,658
969
17
2
0
180,505
0
L
Horus
10,449
950
6
1
1
140,259
1
L
Kukulkan
10,932
994
85
8
0
170,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role