Player Matchup

Ares
Ares
Cydarrow
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,658 Elo+
Party 1
Baron Samedi
Baron Samedi
Flobou72
Baron Samedi
Level 11
God Stats
4W - 5L
1,313 SR
Queue Stats
7W - 8L
1,372 Elo+
Party 4
Thanatos
Thanatos
Pyravexx
Thanatos
Level 28
God Stats
35W - 28L
1,345 SR
Queue Stats
90W - 86L
1,353 Elo+
Solo
Danzaburou
Danzaburou
TheOnlyKeubre
Danzaburou
Level 16
God Stats
3W - 1L
1,671 SR
Queue Stats
15W - 14L
1,464 Elo+
Party 4
Apollo
Apollo
mécanoide
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,658 Elo+
Party 1
Team Averages
Level 20
1,466 SR
1,501 Elo+

VS

Team Averages
Level 19
1,417 SR
1,348 Elo+
Sol
Sol
AcediaSan
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,318 Elo+
Party 2
Tyr
Tyr
AwkwardSocial
Tyr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Poseidon
Poseidon
KUROKUMAV
Poseidon
Level 8
God Stats
1W - 1L
1,267 SR
Queue Stats
8W - 11L
1,318 Elo+
Party 2
Thanatos
Thanatos
Shahin245
Thanatos
Level 8
God Stats
2W - 6L
1,115 SR
Queue Stats
254W - 294L
1,200 Elo+
Solo
Cthulhu
Cthulhu
geeklyGentleman
Cthulhu
Level 7
God Stats
3W - 3L
1,702 SR
Queue Stats
4W - 8L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
4 / 4 / 8
8,885
523
5,594
15,586
14,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Flobou72
Baron Samedi
15
6 / 2 / 8
9,990
588
13,998
7,731
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Pyravexx
Thanatos
17
14 / 2 / 2
11,056
650
14,245
12,680
5,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TheOnlyKeubre
Danzaburou
15
4 / 2 / 8
9,733
573
10,259
9,413
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
mécanoide
Apollo
14
3 / 1 / 7
8,941
526
5,454
8,844
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
6,617
389
4,444
11,669
3,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 6 / 2
6,444
379
2,738
15,621
12,512
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
KUROKUMAV
Poseidon
11
0 / 8 / 1
6,585
387
1,865
8,969
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Shahin245
Thanatos
14
7 / 4 / 1
9,272
545
5,412
12,697
7,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 4 / 5
8,129
478
12,246
13,320
6,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
31
Kills
10
11
Deaths
31
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
0
6
2
0.17
W
Ares
4
4
8
2
W
Baron Samedi
Flobou72
Baron Samedi
6
2
8
5
L
Poseidon
KUROKUMAV
Poseidon
0
8
1
0.06
W
Thanatos
Pyravexx
Thanatos
14
2
2
7.5
L
Thanatos
Shahin245
Thanatos
7
4
1
1.88
W
Danzaburou
TheOnlyKeubre
Danzaburou
4
2
8
4
L
3
4
5
1.38
W
Apollo
mécanoide
Apollo
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,550
Damage
26,705
54,254
Taken
62,276
31,768
Mitigated
31,796
22,759
Healing
14,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,444
1,351
0
2,267
11,669
3,205
345
6,310
4,995
21,185
0
L
2,738
856
0
2,025
15,621
12,512
472
3,734
11,718
0
14,450
W
Ares
5,594
688
0
2,464
15,586
14,557
338
6,454
9,132
20,205
0
W
Baron Samedi
Flobou72
Baron Samedi
13,998
2,827
1,016
3,241
7,731
3,791
738
3,104
4,627
53,178
0
L
Poseidon
KUROKUMAV
Poseidon
1,865
307
0
673
8,969
2,519
494
698
8,215
27,990
1,462
W
Thanatos
Pyravexx
Thanatos
14,245
4,486
0
10,879
12,680
5,337
452
1,568
11,112
0
67,640
L
Thanatos
Shahin245
Thanatos
5,412
883
0
8,067
12,697
7,460
0
2,804
9,803
0
36,868
W
Danzaburou
TheOnlyKeubre
Danzaburou
10,259
5,175
0
3,155
9,413
3,875
2,689
3,476
5,937
0
54,839
L
12,246
2,049
94
1,557
13,320
6,100
900
5,313
7,953
41,477
0
W
Apollo
mécanoide
Apollo
5,454
3,295
0
2,004
8,844
4,208
4,901
3,916
4,928
0
52,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,605
Gold Earned
37,047
450
Minions Killed
278
0
Camps Cleared
0
1,533,259
Distance Traveled
1,526,871
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,617
389
46
3
0
278,149
0
L
Tyr
6,444
379
16
1
0
330,478
2
W
Ares
8,885
523
22
1
0
261,062
0
W
Baron Samedi
9,990
588
106
6
0
322,142
3
L
Poseidon
6,585
387
71
4
0
278,947
1
W
Thanatos
11,056
650
123
7
0
351,170
2
L
Thanatos
9,272
545
76
4
0
312,974
0
W
Danzaburou
9,733
573
84
5
0
289,344
0
L
Cthulhu
8,129
478
69
4
0
326,323
3
W
Apollo
8,941
526
115
7
0
309,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role