Player Matchup

Skadi
Skadi
AlwaysLight-_-
Skadi
Level 92
God Stats
1W - 2L
1,509 SR
Queue Stats
20W - 21L
1,512 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Aztec_v3
Morgan Le Fay
Level 26
God Stats
25W - 31L
1,356 SR
Queue Stats
126W - 148L
1,370 Elo+
Solo
Ah Puch
Ah Puch
Jaayy TR
Ah Puch
Level 15
God Stats
2W - 0L
1,498 SR
Queue Stats
57W - 53L
1,382 Elo+
Solo
Ares
Ares
Kame13-Goku
Ares
Level 6
God Stats
4W - 3L
1,759 SR
Queue Stats
32W - 54L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
OLYMPIAN154
Danzaburou
Level 18
God Stats
4W - 1L
1,716 SR
Queue Stats
6W - 4L
1,837 Elo+
Solo
Team Averages
Level 31
1,568 SR
1,497 Elo+

VS

Team Averages
Level 16
1,548 SR
1,356 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
K-KING1220
Neith
Level 22
God Stats
47W - 32L
1,522 SR
Queue Stats
82W - 81L
1,385 Elo+
Solo
Jing Wei
Jing Wei
LilTinkahGood
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 201L
1,342 Elo+
Party 2
Artemis
Artemis
chuuerriies17
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,140 Elo+
Solo
Agni
Agni
izodance3
Agni
Level 6
God Stats
1W - 1L
1,719 SR
Queue Stats
10W - 21L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 15
15,906
1,136
33,265
16,932
7,842
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Aztec_v3
Morgan Le Fay
20
13 / 0 / 16
14,826
1,059
15,352
11,645
6,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Jaayy TR
Ah Puch
20
3 / 4 / 17
13,649
975
11,251
16,890
7,812
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 1 / 16
12,726
909
1,650
10,815
6,627
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
OLYMPIAN154
Danzaburou
20
8 / 4 / 21
15,365
1,098
21,678
13,993
6,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
6 / 9 / 2
13,393
957
22,562
22,478
16,553
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
20
3 / 2 / 6
14,347
1,025
16,644
12,244
4,868
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
LilTinkahGood
Jing Wei
19
0 / 11 / 6
12,348
882
9,375
21,529
8,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
20
2 / 9 / 4
13,310
951
14,569
19,992
8,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
17
0 / 11 / 3
11,315
808
1,938
14,621
4,835

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
32
42
Kills
11
11
Deaths
42
85
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
9
2
0.78
W
17
2
15
12.25
W
Morgan Le Fay
Aztec_v3
Morgan Le Fay
13
0
16
21
W
Ah Puch
Jaayy TR
Ah Puch
3
4
17
2.88
L
Neith
3
2
6
3
W
1
1
16
9
L
Jing Wei
LilTinkahGood
Jing Wei
0
11
6
0.27
W
Danzaburou
OLYMPIAN154
Danzaburou
8
4
21
4.63
L
Artemis
2
9
4
0.44
L
Agni
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,196
Damage
65,088
70,275
Taken
90,864
35,473
Mitigated
42,628
15,312
Healing
5,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
22,562
6,120
45
1,299
22,478
16,553
0
5,917
16,561
0
30,748
W
33,265
16,577
0
2,174
16,932
7,842
0
212
16,540
0
47,579
W
Morgan Le Fay
Aztec_v3
Morgan Le Fay
15,352
1,071
0
1,685
11,645
6,259
0
620
10,935
30,700
0
W
Ah Puch
Jaayy TR
Ah Puch
11,251
2,882
493
5,254
16,890
7,812
0
558
16,182
47,776
0
L
Neith
16,644
11,869
0
2,378
12,244
4,868
0
6,674
5,570
0
71,777
W
1,650
36
0
0
10,815
6,627
0
133
10,592
9,560
0
L
Jing Wei
LilTinkahGood
Jing Wei
9,375
8,096
0
69
21,529
8,000
0
4,362
17,167
0
27,798
W
Danzaburou
OLYMPIAN154
Danzaburou
21,678
15,131
0
5,706
13,993
6,933
0
415
13,398
0
49,624
L
Artemis
14,569
5,709
0
1,248
19,992
8,372
0
6,574
13,418
0
49,502
L
Agni
1,938
211
0
0
14,621
4,835
0
4,726
9,895
8,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,472
Gold Earned
64,713
237
Minions Killed
297
7
Camps Cleared
6
1,159,764
Distance Traveled
1,058,058
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,393
957
26
2
0
212,402
0
W
Skadi
15,906
1,136
22
2
2
228,485
0
W
Morgan Le Fay
14,826
1,059
40
3
0
242,652
0
W
Ah Puch
13,649
975
85
6
4
214,606
2
L
Neith
14,347
1,025
130
9
3
227,881
0
W
Ares
12,726
909
3
0
1
230,029
1
L
Jing Wei
12,348
882
50
4
3
244,252
0
W
Danzaburou
15,365
1,098
87
6
0
243,992
0
L
Artemis
13,310
951
87
6
0
199,780
0
L
Agni
11,315
808
4
0
0
173,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role