Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Diamon01
Thor
Level 5
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 9L
1,270 Elo+
Party 3
Apollo
Apollo
Espeon213
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Bellona
Bellona
elmadafakapitt
Bellona
Level 3
God Stats
1W - 3L
1,205 SR
Queue Stats
1W - 6L
1,106 Elo+
Party 3
Anubis
Anubis
xxxKRISPYxxx
Anubis
Level 25
God Stats
11W - 17L
1,378 SR
Queue Stats
53W - 94L
1,206 Elo+
Solo
Team Averages
Level 18
1,374 SR
1,316 Elo+

VS

Team Averages
Level 13
1,564 SR
1,385 Elo+
Gilgamesh
Gilgamesh
BeastyBoy068
Gilgamesh
Level 29
God Stats
8W - 4L
1,506 SR
Queue Stats
37W - 42L
1,390 Elo+
Party 1
Arachne
Arachne
Beniko06
Arachne
Level 29
God Stats
7W - 0L
1,815 SR
Queue Stats
35W - 39L
1,393 Elo+
Party 1
Ymir
Ymir
GeoM121
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
HentaiСтарый
Jing Wei
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
RobSTAR417_
Anubis
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 113L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
9 / 1 / 5
10,041
528
11,329
9,941
8,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
12
4 / 9 / 5
8,507
448
5,047
12,196
4,290
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Espeon213
Apollo
14
2 / 3 / 5
8,436
444
7,714
8,650
3,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 9 / 1
5,856
308
1,244
8,998
3,571
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
12
1 / 11 / 3
8,015
422
11,855
16,318
6,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeastyBoy068
Gilgamesh
16
6 / 1 / 11
10,139
534
13,958
11,578
7,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Beniko06
Arachne
15
11 / 3 / 9
10,356
545
9,097
11,586
4,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
GeoM121
Ymir
12
1 / 5 / 11
8,554
450
2,433
12,702
8,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 7 / 4
9,013
474
7,447
11,415
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
17
9 / 0 / 12
10,741
565
10,090
8,339
3,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
16
Kills
32
33
Deaths
16
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
9
1
5
11.5
W
Gilgamesh
BeastyBoy068
Gilgamesh
6
1
11
11.5
W
Arachne
Beniko06
Arachne
11
3
9
5.17
L
Thor
4
9
5
0.72
L
Apollo
Espeon213
Apollo
2
3
5
1.5
W
Ymir
GeoM121
Ymir
1
5
11
1.3
W
5
7
4
1
W
Anubis
9
0
12
15
L
0
9
1
0.06
L
Anubis
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,189
Damage
43,025
56,103
Taken
55,620
26,900
Mitigated
28,502
7,269
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,329
1,255
802
2,822
9,941
8,960
0
2,844
7,097
38,452
0
W
Gilgamesh
BeastyBoy068
Gilgamesh
13,958
2,878
0
2,727
11,578
7,970
1,198
3,147
8,311
0
55,059
W
Arachne
Beniko06
Arachne
9,097
7,016
0
3,031
11,586
4,559
0
5,128
6,278
0
48,661
L
Thor
5,047
1,148
0
680
12,196
4,290
0
1,730
10,466
0
20,954
L
Apollo
Espeon213
Apollo
7,714
5,240
0
1,719
8,650
3,504
648
836
7,814
0
49,621
W
Ymir
GeoM121
Ymir
2,433
466
0
1,031
12,702
8,348
60
5,649
6,706
17,858
0
W
7,447
5,729
0
383
11,415
4,069
1,716
6,272
4,843
0
41,799
W
Anubis
10,090
352
0
6,354
8,339
3,556
916
2,919
5,360
79,932
0
L
1,244
204
0
83
8,998
3,571
99
1,820
7,178
0
6,247
L
Anubis
11,855
756
0
1,163
16,318
6,575
344
5,293
11,025
50,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,855
Gold Earned
48,803
280
Minions Killed
413
0
Camps Cleared
0
1,553,809
Distance Traveled
1,820,345
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,041
528
65
3
0
380,214
3
W
Gilgamesh
10,139
534
96
5
0
372,281
0
W
Arachne
10,356
545
97
5
0
427,112
0
L
Thor
8,507
448
24
1
0
312,655
1
L
Apollo
8,436
444
87
5
0
362,841
0
W
Ymir
8,554
450
32
2
0
337,006
3
W
Jing Wei
9,013
474
69
4
0
319,864
2
W
Anubis
10,741
565
119
6
0
364,082
1
L
Bellona
5,856
308
10
1
0
224,679
1
L
Anubis
8,015
422
94
5
0
273,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role