Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
JimmyJohns226908
Fenrir
Level 130
God Stats
4W - 3L
1,595 SR
Queue Stats
257W - 265L
1,474 Elo+
Party 3
Skadi
Skadi
LithiumJuice
Skadi
Level 89
God Stats
7W - 6L
1,424 SR
Queue Stats
617W - 593L
1,528 Elo+
Party 3
Terra
Terra
Malorinia
Terra
Level 12
God Stats
9W - 1L
1,870 SR
Queue Stats
31W - 6L
1,793 Elo+
Party 3
King Arthur
King Arthur
lol next
King Arthur
Level 88
God Stats
2W - 0L
1,778 SR
Queue Stats
3W - 5L
1,446 Elo+
Party 3
Team Averages
Level 96
1,633 SR
1,548 Elo+

VS

Team Averages
Level 43
1,508 SR
1,424 Elo+
Bacchus
Bacchus
Heulsocke_xD
Bacchus
Level 43
God Stats
13W - 14L
1,483 SR
Queue Stats
172W - 164L
1,456 Elo+
Party 2
King Arthur
King Arthur
Optecsquad
King Arthur
Level 67
God Stats
34W - 35L
1,506 SR
Queue Stats
146W - 153L
1,423 Elo+
Party 1
Medusa
Medusa
POPOHASE46
Medusa
Level 39
God Stats
46W - 54L
1,531 SR
Queue Stats
151W - 148L
1,448 Elo+
Party 2
Fenrir
Fenrir
RiceFlopper
Fenrir
Level 26
God Stats
5W - 4L
1,599 SR
Queue Stats
68W - 76L
1,420 Elo+
Party 1
Olorun
Olorun
winwin_x
Olorun
Level 42
God Stats
9W - 11L
1,424 SR
Queue Stats
304W - 343L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
9 / 2 / 11
13,494
613
12,597
10,053
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 2 / 10
12,450
566
21,806
16,309
8,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 1 / 6
13,536
615
14,715
8,646
3,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Malorinia
Terra
17
4 / 1 / 10
12,216
555
6,092
13,795
15,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
lol next
King Arthur
6
0 / 4 / 1
7,609
346
2,049
5,675
2,176
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Heulsocke_xD
Bacchus
12
0 / 4 / 2
8,724
397
4,178
18,108
16,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Optecsquad
King Arthur
20
3 / 3 / 2
12,412
564
11,842
19,833
17,379
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
POPOHASE46
Medusa
12
1 / 8 / 1
7,988
363
3,204
12,690
3,453
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Boots

Boots

+6%
Movement Speed

Fenrir
16
4 / 7 / 0
10,307
469
6,220
18,985
8,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
winwin_x
Olorun
12
2 / 11 / 2
8,683
395
5,880
18,683
6,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
33
Kills
10
10
Deaths
33
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
2
11
7.25
L
Bacchus
Heulsocke_xD
Bacchus
0
4
2
0.25
W
12
2
10
8.5
W
8
1
6
11
W
Terra
Malorinia
Terra
4
1
10
9
L
King Arthur
Optecsquad
King Arthur
3
3
2
1.33
L
Medusa
POPOHASE46
Medusa
1
8
1
0.19
L
Fenrir
4
7
0
0.57
W
King Arthur
lol next
King Arthur
0
4
1
0.13
L
Olorun
winwin_x
Olorun
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,259
Damage
31,324
54,478
Taken
88,299
33,509
Mitigated
52,148
19,583
Healing
17,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,597
1,161
0
4,791
10,053
4,235
2,032
1,937
8,116
90,130
0
L
Bacchus
Heulsocke_xD
Bacchus
4,178
547
0
2,996
18,108
16,758
0
2,883
15,163
34,122
0
W
21,806
3,612
0
5,561
16,309
8,462
1,904
4,922
11,387
0
82,124
W
14,715
6,886
0
942
8,646
3,376
5,118
2,269
6,377
0
108,285
W
Terra
Malorinia
Terra
6,092
817
1,977
5,582
13,795
15,260
548
930
12,865
47,069
0
L
King Arthur
Optecsquad
King Arthur
11,842
2,094
0
5,668
19,833
17,379
414
4,303
15,416
0
109,607
L
Medusa
POPOHASE46
Medusa
3,204
881
0
859
12,690
3,453
0
3,286
9,326
0
42,598
L
Fenrir
6,220
1,272
0
3,028
18,985
8,385
0
4,444
14,355
0
67,950
W
King Arthur
lol next
King Arthur
2,049
350
0
730
5,675
2,176
0
0
5,675
0
9,756
L
Olorun
winwin_x
Olorun
5,880
2,292
108
5,242
18,683
6,173
32
3,203
15,350
37,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,305
Gold Earned
48,114
543
Minions Killed
491
0
Camps Cleared
0
1,945,736
Distance Traveled
1,915,976
25
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,494
613
147
7
0
437,697
11
L
Bacchus
8,724
397
44
2
0
438,770
1
W
Fenrir
12,450
566
108
5
0
477,358
1
W
Skadi
13,536
615
169
8
0
449,500
8
W
Terra
12,216
555
99
5
0
463,463
5
L
King Arthur
12,412
564
202
9
0
432,612
3
L
Medusa
7,988
363
74
3
0
355,235
0
L
Fenrir
10,307
469
113
5
0
361,129
0
W
King Arthur
7,609
346
20
1
0
117,718
0
L
Olorun
8,683
395
58
3
0
328,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role