Player Matchup

Olorun
Olorun
Sargota
Olorun
Level 38
God Stats
5W - 7L
1,381 SR
Queue Stats
40W - 55L
1,395 Elo+
Party 2
Izanami
Izanami
Soujahman
Izanami
Level 48
God Stats
63W - 58L
1,518 SR
Queue Stats
185W - 260L
1,439 Elo+
Party 2
Loki
Loki
Terilum
Loki
Level 22
God Stats
7W - 3L
1,498 SR
Queue Stats
19W - 18L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
Woodsad
Kukulkan
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
zytli
Baron Samedi
Level 67
God Stats
8W - 7L
1,674 SR
Queue Stats
103W - 129L
1,401 Elo+
Party 2
Team Averages
Level 43
1,514 SR
1,425 Elo+

VS

Team Averages
Level 46
1,310 SR
1,344 Elo+
Tiamat
Tiamat
Ottomaï
Tiamat
Level 41
God Stats
0W - 4L
1,338 SR
Queue Stats
2W - 9L
1,314 Elo+
Solo
Bakasura
Bakasura
Skycommander65
Bakasura
Level 45
God Stats
0W - 3L
1,191 SR
Queue Stats
110W - 187L
1,361 Elo+
Party 1
Merlin
Merlin
Thesis5216
Merlin
Level 57
God Stats
76W - 79L
1,358 SR
Queue Stats
173W - 237L
1,386 Elo+
Party 1
Ymir
Ymir
Z EICucuy Z
Ymir
Level 27
God Stats
8W - 9L
1,390 SR
Queue Stats
33W - 74L
1,250 Elo+
Party 1
Danzaburou
Danzaburou
xBlackpipe
Danzaburou
Level 60
God Stats
23W - 29L
1,273 SR
Queue Stats
246W - 336L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Sargota
Olorun
19
1 / 2 / 14
11,948
919
9,315
8,543
2,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Soujahman
Izanami
20
12 / 3 / 11
15,250
1,173
19,387
11,498
4,219
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
Terilum
Loki
20
10 / 3 / 12
14,585
1,122
20,855
10,797
4,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Woodsad
Kukulkan
19
2 / 1 / 12
12,600
969
14,141
9,009
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
zytli
Baron Samedi
19
3 / 6 / 17
12,354
950
11,306
15,432
6,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

140

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ottomaï
Tiamat
19
5 / 8 / 9
13,006
1,000
16,643
15,866
9,823
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
18
3 / 6 / 11
12,293
946
4,813
15,600
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Thesis5216
Merlin
18
2 / 4 / 9
11,976
921
14,110
11,045
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 6 / 11
11,807
908
7,977
22,275
23,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
xBlackpipe
Danzaburou
18
3 / 4 / 9
12,180
937
9,384
13,652
5,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
64
28
Kills
15
15
Deaths
28
66
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ottomaï
Tiamat
5
8
9
1.19
W
Olorun
Sargota
Olorun
1
2
14
4
L
Bakasura
3
6
11
1.42
W
Izanami
Soujahman
Izanami
12
3
11
5.83
W
Loki
Terilum
Loki
10
3
12
5.33
L
Merlin
Thesis5216
Merlin
2
4
9
1.63
W
Kukulkan
Woodsad
Kukulkan
2
1
12
8
L
2
6
11
1.25
L
Danzaburou
xBlackpipe
Danzaburou
3
4
9
1.88
W
Baron Samedi
zytli
Baron Samedi
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,004
Damage
52,927
55,279
Taken
78,438
20,766
Mitigated
50,604
8,740
Healing
9,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ottomaï
Tiamat
16,643
504
231
1,880
15,866
9,823
0
6,258
9,502
47,176
0
W
Olorun
Sargota
Olorun
9,315
3,667
748
1,313
8,543
2,881
0
6,465
1,966
31,443
0
L
Bakasura
4,813
3,620
0
1,320
15,600
6,448
0
6,569
8,909
0
14,226
W
Izanami
Soujahman
Izanami
19,387
15,569
0
0
11,498
4,219
0
8,476
2,764
0
58,521
W
Loki
Terilum
Loki
20,855
5,526
0
0
10,797
4,309
0
5,549
4,978
0
36,230
L
Merlin
Thesis5216
Merlin
14,110
193
1,625
1,098
11,045
5,093
0
5,607
5,370
51,244
0
W
Kukulkan
Woodsad
Kukulkan
14,141
548
0
369
9,009
3,047
0
7,471
1,424
36,694
0
L
7,977
256
726
973
22,275
23,917
0
10,536
11,401
19,766
0
L
Danzaburou
xBlackpipe
Danzaburou
9,384
2,325
0
1,734
13,652
5,323
0
4,978
8,494
0
23,283
W
Baron Samedi
zytli
Baron Samedi
11,306
1,561
2,786
3,524
15,432
6,310
0
10,065
5,207
32,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,737
Gold Earned
61,262
288
Minions Killed
269
15
Camps Cleared
6
1,261,384
Distance Traveled
1,232,183
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,006
1,000
92
7
2
202,885
0
W
Olorun
11,948
919
63
5
3
265,487
0
L
Bakasura
12,293
946
23
2
3
277,057
1
W
Izanami
15,250
1,173
94
7
6
235,707
0
W
Loki
14,585
1,122
21
2
4
282,259
1
L
Merlin
11,976
921
77
6
1
251,228
0
W
Kukulkan
12,600
969
60
5
2
251,352
1
L
Ymir
11,807
908
35
3
0
237,581
0
L
Danzaburou
12,180
937
42
3
0
263,432
1
W
Baron Samedi
12,354
950
50
4
0
226,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role