Player Matchup

Ra
Ra
AZPlaydirty
Ra
Level 22
God Stats
5W - 3L
1,620 SR
Queue Stats
13W - 19L
1,401 Elo+
Party 2
Ymir
Ymir
IMA10_6797
Ymir
Level 28
God Stats
13W - 13L
1,521 SR
Queue Stats
28W - 30L
1,448 Elo+
Party 2
Tyr
Tyr
SparkDeviils
Tyr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 69L
1,263 Elo+
Solo
Team Averages
Level 22
1,547 SR
1,371 Elo+

VS

Team Averages
Level 44
1,359 SR
1,426 Elo+
Tyr
Tyr
F9Z AkirA
Tyr
Level 24
God Stats
22W - 20L
1,523 SR
Queue Stats
135W - 95L
1,433 Elo+
Solo
Cupid
Cupid
Myst DANGER
Cupid
Level 99
God Stats
1W - 1L
1,203 SR
Queue Stats
50W - 41L
1,498 Elo+
Party 1
Zeus
Zeus
Th3 BR0WN b34R
Zeus
Level 10
God Stats
1W - 1L
1,351 SR
Queue Stats
4W - 3L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 7
14,405
655
15,202
13,984
5,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 4 / 7
13,765
626
12,315
23,897
26,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 7
12,463
567
3,773
23,026
25,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 8
14,071
640
11,664
15,072
12,993
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
5 / 4 / 5
14,837
674
19,327
16,136
6,997
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 9 / 7
13,658
621
20,224
11,232
4,304
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
15
Kills
11
11
Deaths
15
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
1
7
10.5
W
3
2
8
3.5
L
6
4
7
2.38
W
5
4
5
1.88
L
2
6
7
0.92
W
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,290
Damage
51,215
60,907
Taken
42,440
57,359
Mitigated
24,294
14,004
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,202
1,511
6,397
5,782
13,984
5,701
473
4,258
9,726
82,542
0
W
11,664
619
0
918
15,072
12,993
368
8,347
6,725
2,891
32,319
L
12,315
604
0
0
23,897
26,249
396
7,991
15,906
58,053
0
W
19,327
10,423
1,050
3,946
16,136
6,997
1,051
10,818
5,318
0
90,868
L
3,773
983
741
1,084
23,026
25,409
442
9,054
13,972
0
22,439
W
20,224
2,168
0
1,051
11,232
4,304
703
8,352
2,880
47,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,633
Gold Earned
42,566
240
Minions Killed
218
0
Camps Cleared
0
1,052,509
Distance Traveled
1,072,252
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,405
655
145
7
0
348,816
0
W
Tyr
14,071
640
44
2
0
411,472
1
L
Ymir
13,765
626
70
3
0
341,173
0
W
Cupid
14,837
674
123
6
0
341,449
0
L
Tyr
12,463
567
25
1
0
362,520
1
W
Zeus
13,658
621
51
2
0
319,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role