Player Matchup

Cupid
Cupid
 
Cupid
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Snakovitch
Gilgamesh
Level 136
God Stats
6W - 0L
1,887 SR
Queue Stats
436W - 426L
1,495 Elo+
Solo
Mercury
Mercury
hielke
Mercury
Level 127
God Stats
1W - 0L
1,543 SR
Queue Stats
80W - 63L
1,604 Elo+
Solo
Merlin
Merlin
skybi1
Merlin
Level 97
God Stats
4W - 4L
1,591 SR
Queue Stats
323W - 299L
1,501 Elo+
Party 1
Team Averages
Level 108
1,604 SR
1,520 Elo+

VS

Team Averages
Level 108
1,536 SR
1,481 Elo+
Sylvanus
Sylvanus
Kompis Primarch
Sylvanus
Level 124
God Stats
5W - 8L
1,416 SR
Queue Stats
223W - 261L
1,475 Elo+
Party 2
Nox
Nox
KompisDolph
Nox
Level 142
God Stats
5W - 2L
1,792 SR
Queue Stats
239W - 264L
1,479 Elo+
Party 2
Chernobog
Chernobog
KompisKrikke
Chernobog
Level 89
God Stats
2W - 1L
1,842 SR
Queue Stats
166W - 184L
1,507 Elo+
Party 2
King Arthur
King Arthur
KompisM0sh
King Arthur
Level 87
God Stats
0W - 4L
1,086 SR
Queue Stats
128W - 142L
1,474 Elo+
Party 2
Hachiman
Hachiman
Wooni-C
Hachiman
Level 96
God Stats
4W - 4L
1,542 SR
Queue Stats
218W - 220L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
13 / 4 / 11
15,403
733
30,119
23,501
10,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
 
Chang'e
19
1 / 4 / 17
12,075
575
14,380
25,820
10,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Snakovitch
Gilgamesh
20
6 / 12 / 13
13,473
642
25,506
29,565
29,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
hielke
Mercury
20
5 / 2 / 18
13,011
620
18,102
20,558
8,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
skybi1
Merlin
20
1 / 3 / 19
12,926
616
24,296
21,302
11,497
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
2 / 5 / 19
13,646
650
11,987
36,171
53,312
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 3 / 12
15,938
759
24,857
16,460
10,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
KompisKrikke
Chernobog
20
3 / 5 / 19
13,969
665
24,304
24,903
15,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
KompisM0sh
King Arthur
15
2 / 10 / 15
11,715
558
9,787
26,740
31,394
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Wooni-C
Hachiman
20
8 / 4 / 12
13,764
655
37,500
19,816
12,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
102
26
Kills
25
25
Deaths
27
78
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
13
4
11
4.63
W
Chang'e
 
Chang'e
1
4
17
2.38
L
Sylvanus
2
5
19
2.3
L
10
3
12
5.33
L
Chernobog
KompisKrikke
Chernobog
3
5
19
2.5
L
King Arthur
KompisM0sh
King Arthur
2
10
15
0.95
W
Gilgamesh
Snakovitch
Gilgamesh
6
12
13
1.04
L
Hachiman
Wooni-C
Hachiman
8
4
12
3.5
W
Mercury
hielke
Mercury
5
2
18
7
W
Merlin
skybi1
Merlin
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,403
Damage
108,435
120,746
Taken
124,090
70,204
Mitigated
123,771
63,890
Healing
44,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
30,119
22,068
2,598
5,306
23,501
10,140
1,961
7,587
15,914
0
68,659
W
Chang'e
 
Chang'e
14,380
2,016
21,223
12,763
25,820
10,720
993
6,759
19,061
34,305
0
L
Sylvanus
11,987
2,532
13,669
13,628
36,171
53,312
557
10,464
25,707
21,308
0
L
24,857
1,466
702
868
16,460
10,913
984
5,652
10,808
63,861
0
L
Chernobog
KompisKrikke
Chernobog
24,304
9,365
4,005
4,124
24,903
15,483
2,821
8,841
16,062
0
58,644
L
King Arthur
KompisM0sh
King Arthur
9,787
616
311
924
26,740
31,394
31
6,613
20,127
0
11,590
W
Gilgamesh
Snakovitch
Gilgamesh
25,506
3,381
441
3,068
29,565
29,158
624
9,438
20,127
521
40,660
L
Hachiman
Wooni-C
Hachiman
37,500
12,861
2,710
3,143
19,816
12,669
1,118
7,627
12,189
0
60,422
W
Mercury
hielke
Mercury
18,102
5,781
6,271
3,194
20,558
8,689
2,170
7,627
12,931
0
33,194
W
Merlin
skybi1
Merlin
24,296
1,916
4,353
4,673
21,302
11,497
0
5,433
15,869
52,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,888
Gold Earned
69,032
245
Minions Killed
220
0
Camps Cleared
0
1,817,429
Distance Traveled
1,602,660
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,403
733
70
3
0
311,106
0
W
Chang'e
12,075
575
49
2
0
386,167
2
L
Sylvanus
13,646
650
11
1
0
329,447
3
L
Nox
15,938
759
90
4
0
321,494
0
L
Chernobog
13,969
665
62
3
0
314,154
1
L
King Arthur
11,715
558
3
0
0
308,950
0
W
Gilgamesh
13,473
642
29
1
0
315,195
0
L
Hachiman
13,764
655
54
3
0
328,615
0
W
Mercury
13,011
620
28
1
0
437,187
0
W
Merlin
12,926
616
69
3
0
367,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role