Player Matchup

Morgan Le Fay
Morgan Le Fay
CZartek___
Morgan Le Fay
Level 127
God Stats
2W - 0L
1,456 SR
Queue Stats
90W - 82L
1,535 Elo+
Party 2
Da Ji
Da Ji
DTDlizard
Da Ji
Level 145
God Stats
7W - 4L
1,592 SR
Queue Stats
41W - 36L
1,569 Elo+
Solo
Cerberus
Cerberus
LonelyPineapple
Cerberus
Level 49
God Stats
8W - 10L
1,499 SR
Queue Stats
80W - 83L
1,500 Elo+
Solo
Achilles
Achilles
blackstar-_-93
Achilles
Level 128
God Stats
5W - 3L
1,570 SR
Queue Stats
25W - 28L
1,459 Elo+
Party 2
Heimdallr
Heimdallr
xX4ngelkilXx
Heimdallr
Level 147
God Stats
5W - 2L
1,461 SR
Queue Stats
104W - 101L
1,502 Elo+
Party 2
Team Averages
Level 119
1,515 SR
1,513 Elo+

VS

Team Averages
Level 80
1,706 SR
1,549 Elo+
Ymir
Ymir
KaboMagik
Ymir
Level 124
God Stats
5W - 6L
1,510 SR
Queue Stats
66W - 72L
1,437 Elo+
Solo
Tiamat
Tiamat
Kenairen
Tiamat
Level 68
God Stats
0W - 1L
1,888 SR
Queue Stats
8W - 8L
1,551 Elo+
Party 1
Apollo
Apollo
Norraja
Apollo
Level 86
God Stats
0W - 1L
1,865 SR
Queue Stats
14W - 11L
1,635 Elo+
Party 1
Bastet
Bastet
Xenrado
Bastet
Level 93
God Stats
3W - 2L
1,840 SR
Queue Stats
12W - 9L
1,674 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
carmsn
Morgan Le Fay
Level 27
God Stats
0W - 4L
1,428 SR
Queue Stats
4W - 9L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CZartek___
Morgan Le Fay
20
7 / 2 / 12
13,967
822
28,029
14,468
6,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Da Ji
DTDlizard
Da Ji
20
12 / 2 / 10
14,977
881
18,760
15,130
7,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
19
2 / 2 / 17
12,346
726
12,616
17,038
16,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
18
4 / 6 / 13
12,361
727
5,593
20,047
21,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
xX4ngelkilXx
Heimdallr
20
4 / 3 / 11
13,119
772
11,759
16,650
7,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 4 / 4
11,393
670
3,851
15,609
17,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
Kenairen
Tiamat
18
2 / 3 / 8
11,279
663
13,790
15,931
7,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Norraja
Apollo
17
1 / 9 / 8
10,950
644
8,516
20,273
6,314
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Xenrado
Bastet
18
5 / 5 / 2
12,466
733
15,481
18,296
6,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
carmsn
Morgan Le Fay
17
2 / 8 / 5
11,123
654
17,116
16,231
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
40
29
Kills
13
15
Deaths
29
63
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CZartek___
Morgan Le Fay
7
2
12
6.5
W
Da Ji
DTDlizard
Da Ji
12
2
10
8.5
L
Ymir
3
4
4
1.25
L
Tiamat
Kenairen
Tiamat
2
3
8
2
W
Cerberus
2
2
17
5.25
L
Apollo
Norraja
Apollo
1
9
8
0.56
L
Bastet
Xenrado
Bastet
5
5
2
1.2
W
Achilles
4
6
13
1.75
L
Morgan Le Fay
carmsn
Morgan Le Fay
2
8
5
0.56
W
Heimdallr
xX4ngelkilXx
Heimdallr
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,757
Damage
58,754
83,333
Taken
86,340
60,810
Mitigated
44,080
22,050
Healing
6,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CZartek___
Morgan Le Fay
28,029
1,172
0
4,381
14,468
6,778
421
5,775
8,693
78,627
0
W
Da Ji
DTDlizard
Da Ji
18,760
5,163
0
5,049
15,130
7,698
214
6,633
8,497
0
47,229
L
Ymir
3,851
207
0
0
15,609
17,728
366
7,412
7,756
27,628
0
L
Tiamat
Kenairen
Tiamat
13,790
1,211
0
1,893
15,931
7,956
0
6,912
8,749
45,481
0
W
Cerberus
12,616
294
368
3,711
17,038
16,758
978
9,393
7,645
39,849
0
L
Apollo
Norraja
Apollo
8,516
4,952
0
2,129
20,273
6,314
717
10,025
9,857
0
28,964
L
Bastet
Xenrado
Bastet
15,481
2,917
0
0
18,296
6,278
1
7,754
10,316
0
23,031
W
Achilles
5,593
983
0
2,574
20,047
21,741
3,587
6,569
12,480
0
16,168
L
Morgan Le Fay
carmsn
Morgan Le Fay
17,116
892
0
2,381
16,231
5,804
1
7,237
8,603
49,600
0
W
Heimdallr
xX4ngelkilXx
Heimdallr
11,759
5,751
0
5,967
16,650
7,835
1,577
7,353
9,297
0
62,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,770
Gold Earned
57,211
421
Minions Killed
298
9
Camps Cleared
5
1,595,194
Distance Traveled
1,456,501
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,967
822
120
7
5
316,795
1
W
Da Ji
14,977
881
66
4
2
353,472
4
L
Ymir
11,393
670
59
3
0
230,777
1
L
Tiamat
11,279
663
80
5
1
338,360
4
W
Cerberus
12,346
726
72
4
0
309,642
2
L
Apollo
10,950
644
62
4
1
286,294
2
L
Bastet
12,466
733
21
1
0
318,363
0
W
Achilles
12,361
727
28
2
0
304,366
0
L
Morgan Le Fay
11,123
654
76
4
3
282,707
3
W
Heimdallr
13,119
772
135
8
2
310,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role