Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AJzBlack
Kukulkan
Level 26
God Stats
4W - 4L
1,310 SR
Queue Stats
56W - 64L
1,419 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jetz l Sonic
Tsukuyomi
Level 24
God Stats
22W - 8L
1,688 SR
Queue Stats
66W - 74L
1,440 Elo+
Solo
Izanami
Izanami
XXSN0WXX
Izanami
Level 13
God Stats
11W - 14L
1,430 SR
Queue Stats
82W - 88L
1,350 Elo+
Solo
Cthulhu
Cthulhu
iTz Krampz
Cthulhu
Level 33
God Stats
7W - 2L
1,723 SR
Queue Stats
70W - 70L
1,464 Elo+
Party 1
Team Averages
Level 24
1,530 SR
1,434 Elo+

VS

Team Averages
Level 18
1,558 SR
1,482 Elo+
Loki
Loki
 
Loki
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Alunedosol
Merlin
Level 27
God Stats
14W - 11L
1,546 SR
Queue Stats
37W - 28L
1,493 Elo+
Solo
Bakasura
Bakasura
mgtanlhomangoh
Bakasura
Level 14
God Stats
1W - 0L
1,743 SR
Queue Stats
12W - 12L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 3 / 0
7,809
521
5,911
11,190
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
AJzBlack
Kukulkan
11
0 / 3 / 1
7,109
474
4,719
6,478
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Jetz l Sonic
Tsukuyomi
11
1 / 5 / 1
7,226
482
5,305
10,098
4,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
XXSN0WXX
Izanami
10
0 / 9 / 0
6,409
427
5,265
12,684
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
iTz Krampz
Cthulhu
10
2 / 3 / 0
6,576
438
5,324
9,419
6,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
9 / 1 / 1
10,332
689
9,858
9,345
5,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
 
Neith
15
8 / 0 / 5
9,504
634
12,563
5,793
2,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
 
Cthulhu
11
3 / 1 / 8
8,024
535
6,405
12,877
8,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Alunedosol
Merlin
12
2 / 2 / 3
7,504
500
5,218
9,660
3,198
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
11
1 / 3 / 2
7,315
488
2,236
10,676
3,715
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
6
Kills
23
23
Deaths
7
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
3
0
1
W
Loki
 
Loki
9
1
1
9.5
W
Neith
 
Neith
8
0
5
10.5
W
Cthulhu
 
Cthulhu
3
1
8
7
L
Kukulkan
AJzBlack
Kukulkan
0
3
1
0.17
W
Merlin
Alunedosol
Merlin
2
2
3
1.75
L
Tsukuyomi
Jetz l Sonic
Tsukuyomi
1
5
1
0.3
L
Izanami
XXSN0WXX
Izanami
0
9
0
0
L
Cthulhu
iTz Krampz
Cthulhu
2
3
0
0.67
W
Bakasura
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,524
Damage
36,280
49,869
Taken
48,351
20,469
Mitigated
22,641
8,968
Healing
17,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,911
2,574
0
1,786
11,190
4,127
0
890
10,050
0
56,109
W
Loki
 
Loki
9,858
2,773
0
3,235
9,345
5,372
0
403
8,942
0
72,788
W
Neith
 
Neith
12,563
6,040
0
4,037
5,793
2,103
1,658
1,554
4,239
0
69,454
W
Cthulhu
 
Cthulhu
6,405
708
1,093
5,562
12,877
8,253
0
3,713
9,164
21,407
0
L
Kukulkan
AJzBlack
Kukulkan
4,719
393
0
500
6,478
2,427
0
4,351
2,127
36,521
0
W
Merlin
Alunedosol
Merlin
5,218
602
74
2,679
9,660
3,198
354
3,761
5,899
34,650
0
L
Tsukuyomi
Jetz l Sonic
Tsukuyomi
5,305
1,405
0
2,540
10,098
4,179
0
606
9,313
0
37,470
L
Izanami
XXSN0WXX
Izanami
5,265
3,074
0
2,489
12,684
3,635
0
3,091
9,573
0
39,492
L
Cthulhu
iTz Krampz
Cthulhu
5,324
268
102
1,551
9,419
6,101
0
2,685
6,734
20,452
0
W
Bakasura
2,236
1,708
0
1,166
10,676
3,715
90
612
10,064
0
40,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,129
Gold Earned
42,679
352
Minions Killed
457
0
Camps Cleared
0
1,306,926
Distance Traveled
1,468,654
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,809
521
90
6
0
256,476
5
W
Loki
10,332
689
144
10
0
325,894
1
W
Neith
9,504
634
128
9
0
265,494
7
W
Cthulhu
8,024
535
31
2
0
334,805
1
L
Kukulkan
7,109
474
73
5
0
273,110
7
W
Merlin
7,504
500
70
5
0
263,953
4
L
Tsukuyomi
7,226
482
85
6
0
257,930
6
L
Izanami
6,409
427
86
6
0
259,883
1
L
Cthulhu
6,576
438
18
1
0
259,527
5
W
Bakasura
7,315
488
84
6
0
278,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role