Player Matchup

Ne Zha
Ne Zha
Drweepee
Ne Zha
Level 18
God Stats
10W - 4L
1,727 SR
Queue Stats
75W - 53L
1,529 Elo+
Party 1
Heimdallr
Heimdallr
Legion452
Heimdallr
Level 23
God Stats
6W - 9L
1,422 SR
Queue Stats
18W - 17L
1,522 Elo+
Solo
Hel
Hel
MyNameIsPants
Hel
Level 27
God Stats
5W - 5L
1,398 SR
Queue Stats
65W - 56L
1,489 Elo+
Party 1
Horus
Horus
Shutnut
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Weavepower
Morgan Le Fay
Level 25
God Stats
41W - 20L
1,695 SR
Queue Stats
115W - 92L
1,567 Elo+
Solo
Team Averages
Level 23
1,548 SR
1,521 Elo+

VS

Team Averages
Level 25
1,465 SR
1,495 Elo+
Bellona
Bellona
Glair
Bellona
Level 27
God Stats
7W - 6L
1,710 SR
Queue Stats
118W - 88L
1,602 Elo+
Solo
Poseidon
Poseidon
Glimkin
Poseidon
Level 29
God Stats
0W - 2L
1,401 SR
Queue Stats
12W - 17L
1,456 Elo+
Solo
Chang'e
Chang'e
JOSHGC19
Chang'e
Level 16
God Stats
3W - 7L
1,265 SR
Queue Stats
28W - 34L
1,433 Elo+
Solo
Cthulhu
Cthulhu
b1oodywo1f
Cthulhu
Level 29
God Stats
1W - 3L
1,317 SR
Queue Stats
17W - 14L
1,376 Elo+
Solo
Rama
Rama
xXTMobilXx
Rama
Level 25
God Stats
51W - 40L
1,632 SR
Queue Stats
52W - 40L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Drweepee
Ne Zha
20
5 / 10 / 15
13,923
928
26,569
24,492
12,072
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Legion452
Heimdallr
20
7 / 4 / 18
15,385
1,026
27,687
22,882
12,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 20
14,928
995
11,082
24,846
20,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Shutnut
Horus
20
5 / 5 / 21
14,312
954
15,083
27,982
33,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Weavepower
Morgan Le Fay
20
15 / 3 / 17
17,666
1,178
52,991
29,467
17,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Glair
Bellona
20
5 / 10 / 12
14,464
964
26,542
36,684
34,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Glimkin
Poseidon
20
5 / 6 / 17
14,978
999
30,339
24,012
9,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
JOSHGC19
Chang'e
20
1 / 12 / 17
13,358
891
12,058
27,648
10,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
b1oodywo1f
Cthulhu
20
1 / 3 / 18
13,320
888
19,820
24,556
34,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
13 / 6 / 9
16,698
1,113
33,880
26,280
10,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
98
37
Kills
25
25
Deaths
37
91
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Drweepee
Ne Zha
5
10
15
1.25
L
Bellona
Glair
Bellona
5
10
12
1.1
L
Poseidon
Glimkin
Poseidon
5
6
17
2.25
L
Chang'e
JOSHGC19
Chang'e
1
12
17
0.79
W
Heimdallr
Legion452
Heimdallr
7
4
18
4
W
5
3
20
5
W
Horus
Shutnut
Horus
5
5
21
3.1
W
Morgan Le Fay
Weavepower
Morgan Le Fay
15
3
17
7.83
L
Cthulhu
b1oodywo1f
Cthulhu
1
3
18
3.33
L
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,412
Damage
122,639
129,669
Taken
139,180
96,646
Mitigated
99,540
57,377
Healing
22,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Drweepee
Ne Zha
26,569
15,351
0
2,670
24,492
12,072
0
11,300
13,192
0
48,192
L
Bellona
Glair
Bellona
26,542
7,357
0
834
36,684
34,638
0
16,018
20,666
1,228
38,936
L
Poseidon
Glimkin
Poseidon
30,339
2,277
400
3,653
24,012
9,525
0
9,516
14,489
62,690
0
L
Chang'e
JOSHGC19
Chang'e
12,058
721
7,885
4,199
27,648
10,549
0
13,433
14,215
31,678
0
W
Heimdallr
Legion452
Heimdallr
27,687
10,988
0
1,893
22,882
12,867
0
9,491
13,391
0
44,966
W
11,082
1,190
16,750
11,297
24,846
20,590
0
13,435
11,411
46,564
0
W
Horus
Shutnut
Horus
15,083
7,919
6,857
7,933
27,982
33,902
0
16,605
11,377
0
25,982
W
Morgan Le Fay
Weavepower
Morgan Le Fay
52,991
3,207
1,472
8,505
29,467
17,215
0
12,524
16,943
85,108
0
L
Cthulhu
b1oodywo1f
Cthulhu
19,820
897
661
1,650
24,556
34,276
0
11,822
12,734
32,385
0
L
33,880
28,087
0
3,629
26,280
10,552
0
13,284
12,996
0
68,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,214
Gold Earned
72,818
265
Minions Killed
254
11
Camps Cleared
6
1,412,424
Distance Traveled
1,500,858
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,923
928
35
2
3
249,492
0
L
Bellona
14,464
964
26
2
2
345,547
0
L
Poseidon
14,978
999
75
5
1
333,630
0
L
Chang'e
13,358
891
56
4
0
242,606
0
W
Heimdallr
15,385
1,026
32
2
1
285,074
0
W
Hel
14,928
995
96
6
2
312,708
0
W
Horus
14,312
954
40
3
0
276,607
1
W
Morgan Le Fay
17,666
1,178
62
4
5
288,543
0
L
Cthulhu
13,320
888
20
1
0
295,917
0
L
Rama
16,698
1,113
77
5
3
283,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role