Player Matchup

Chaac
Chaac
ChimpGates
Chaac
Level 16
God Stats
4W - 3L
1,541 SR
Queue Stats
9W - 11L
1,394 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Natanya Mum
Morgan Le Fay
Level 48
God Stats
5W - 4L
1,772 SR
Queue Stats
69W - 91L
1,439 Elo+
Party 1
Hachiman
Hachiman
SirPaddyEsquire
Hachiman
Level 48
God Stats
18W - 29L
1,360 SR
Queue Stats
70W - 101L
1,418 Elo+
Party 1
Team Averages
Level 37
1,558 SR
1,417 Elo+

VS

Team Averages
Level 56
1,605 SR
1,498 Elo+
Hou Yi
Hou Yi
MomIShtTheBed
Hou Yi
Level 101
God Stats
2W - 0L
1,727 SR
Queue Stats
57W - 35L
1,567 Elo+
Party 2
Zeus
Zeus
Truthwatcher37
Zeus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,506 Elo+
Solo
Cthulhu
Cthulhu
billy584Clay
Cthulhu
Level 11
God Stats
2W - 1L
1,589 SR
Queue Stats
7W - 8L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
7 / 5 / 9
12,602
663
16,711
19,875
15,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Natanya Mum
Morgan Le Fay
16
3 / 4 / 10
12,924
680
11,295
14,832
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
18
8 / 6 / 5
13,838
728
18,202
18,704
8,174
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 3
14,596
768
18,040
20,064
7,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
4 / 7 / 8
12,878
678
13,372
16,447
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
billy584Clay
Cthulhu
16
1 / 8 / 14
12,689
668
11,980
20,464
19,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
18
Kills
15
15
Deaths
18
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
7
5
9
2.3
W
10
3
3
3.83
L
Morgan Le Fay
Natanya Mum
Morgan Le Fay
3
4
10
2
L
Hachiman
8
6
5
1.75
W
4
7
8
1.14
W
Cthulhu
billy584Clay
Cthulhu
1
8
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,208
Damage
43,392
53,411
Taken
56,975
28,444
Mitigated
32,347
13,515
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
16,711
1,374
906
5,001
19,875
15,481
251
8,844
10,597
0
38,678
W
18,040
7,897
0
5,160
20,064
7,943
2,075
3,479
16,585
0
72,761
L
Morgan Le Fay
Natanya Mum
Morgan Le Fay
11,295
1,326
160
2,114
14,832
4,789
316
6,499
7,909
45,452
0
L
Hachiman
18,202
9,033
1,560
3,774
18,704
8,174
2,530
8,699
9,553
0
67,410
W
13,372
778
0
5,599
16,447
4,968
1,045
3,539
12,908
46,452
0
W
Cthulhu
billy584Clay
Cthulhu
11,980
43
0
0
20,464
19,436
62
4,277
16,187
33,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,364
Gold Earned
40,163
191
Minions Killed
215
0
Camps Cleared
0
850,728
Distance Traveled
928,377
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,602
663
39
2
0
302,916
1
W
Hou Yi
14,596
768
91
5
0
320,284
0
L
Morgan Le Fay
12,924
680
58
3
0
244,394
1
L
Hachiman
13,838
728
94
5
0
303,418
3
W
Zeus
12,878
678
65
3
0
288,371
3
W
Cthulhu
12,689
668
59
3
0
319,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role