Player Matchup

Tiamat
Tiamat
Bronze IV
EtienneLantier
Tiamat
Bronze IV
Level 40
God Stats
1W - 1L
1,803 SR
Queue Stats
15W - 14L
1,293 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
FrenchWatermelon
Kumbhakarna
Bronze III
Level 89
God Stats
5W - 5L
1,500 SR
Queue Stats
24W - 25L
1,212 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Kaakou
Danzaburou
Bronze III
Level 69
God Stats
0W - 1L
1,675 SR
Queue Stats
4W - 12L
1,159 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 66
1,659 SR
1,221 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 112
1,352 SR
990 MMR
Medusa
Medusa
Bronze IV
Dhool
Medusa
Bronze IV
Level 83
God Stats
22W - 13L
1,406 SR
Queue Stats
76W - 96L
1,037 MMR
Party 2
Ymir
Ymir
Bronze IV
Stenski02
Ymir
Bronze IV
Level 148
God Stats
55W - 70L
1,481 SR
Queue Stats
206W - 305L
1,025 MMR
Party 2
Kukulkan
Kukulkan
Bronze IV
Tomyork
Kukulkan
Bronze IV
Level 105
God Stats
2W - 5L
1,167 SR
Queue Stats
110W - 156L
908 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 0
12,301
647
24,806
18,681
13,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
FrenchWatermelon
Kumbhakarna
14
0 / 1 / 4
11,216
590
4,335
16,484
18,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Kaakou
Danzaburou
14
0 / 5 / 4
10,738
565
8,113
13,728
6,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
PersephoneHerculesSkadiGilgameshBacchus

VS

Bans
NoxArtemisLokiDiscordiaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dhool
Medusa
18
7 / 2 / 4
12,988
684
15,348
16,109
5,998
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
16
2 / 1 / 10
12,926
680
7,878
18,403
19,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Tomyork
Kukulkan
17
3 / 2 / 9
12,175
641
18,210
10,721
3,908
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
12
12
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dhool
Medusa
7
2
4
4.5
L
5
6
0
0.83
L
Kumbhakarna
FrenchWatermelon
Kumbhakarna
0
1
4
2
L
Danzaburou
Kaakou
Danzaburou
0
5
4
0.4
W
Ymir
2
1
10
7
W
Kukulkan
Tomyork
Kukulkan
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,254
Damage
41,436
48,893
Taken
45,233
38,813
Mitigated
29,790
8,897
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dhool
Medusa
15,348
6,559
1,895
1,526
16,109
5,998
2,223
11,123
4,986
0
64,611
L
24,806
1,732
0
4,151
18,681
13,712
0
9,023
9,658
80,380
0
L
Kumbhakarna
FrenchWatermelon
Kumbhakarna
4,335
67
0
1,940
16,484
18,746
0
8,724
7,760
11,470
0
L
Danzaburou
Kaakou
Danzaburou
8,113
1,949
0
2,806
13,728
6,355
0
8,341
5,387
0
48,277
W
Ymir
7,878
528
0
1,444
18,403
19,884
244
11,090
7,313
31,364
0
W
Kukulkan
Tomyork
Kukulkan
18,210
735
0
2,652
10,721
3,908
721
6,928
3,793
62,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,255
Gold Earned
38,089
207
Minions Killed
221
0
Camps Cleared
0
1,002,831
Distance Traveled
1,062,373
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,988
684
83
4
0
359,966
6
L
Tiamat
12,301
647
118
6
0
317,846
2
L
Kumbhakarna
11,216
590
7
0
0
369,685
1
L
Danzaburou
10,738
565
82
4
0
315,300
5
W
Ymir
12,926
680
24
1
0
340,178
2
W
Kukulkan
12,175
641
114
6
0
362,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role