Player Matchup

Horus
Horus
Dumbird Qc
Horus
Level 18
God Stats
1W - 1L
1,719 SR
Queue Stats
21W - 24L
1,353 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xX_IZIQUIEL_Xx
Morgan Le Fay
Level 66
God Stats
2W - 3L
1,620 SR
Queue Stats
98W - 94L
1,410 Elo+
Solo
Chiron
Chiron
zachyboy877
Chiron
Level 20
God Stats
1W - 3L
1,719 SR
Queue Stats
431W - 454L
1,443 Elo+
Party 2
Team Averages
Level 35
1,686 SR
1,402 Elo+

VS

Team Averages
Level 80
1,517 SR
1,408 Elo+
Bacchus
Bacchus
CptnDoge
Bacchus
Level 41
God Stats
9W - 10L
1,411 SR
Queue Stats
34W - 59L
1,384 Elo+
Party 1
Danzaburou
Danzaburou
iTz MaKi72
Danzaburou
Level 89
God Stats
4W - 0L
1,614 SR
Queue Stats
82W - 112L
1,449 Elo+
Party 1
Rama
Rama
jccisnerosg
Rama
Level 109
God Stats
14W - 12L
1,528 SR
Queue Stats
77W - 103L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 9 / 5
7,025
585
4,362
11,993
5,263
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
xX_IZIQUIEL_Xx
Morgan Le Fay
12
5 / 6 / 1
8,597
716
12,951
12,282
4,893
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
11
1 / 1 / 3
7,200
600
6,140
6,723
2,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CptnDoge
Bacchus
13
5 / 1 / 9
9,778
815
7,635
15,210
20,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
iTz MaKi72
Danzaburou
15
7 / 3 / 9
9,859
822
12,808
10,667
5,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 7
8,038
670
4,998
7,709
2,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
15
16
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CptnDoge
Bacchus
5
1
9
9.5
L
Horus
0
9
5
0.28
W
Danzaburou
iTz MaKi72
Danzaburou
7
3
9
3.83
W
3
2
7
3.25
L
Morgan Le Fay
xX_IZIQUIEL_Xx
Morgan Le Fay
5
6
1
0.92
L
Chiron
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,453
Damage
25,441
30,998
Taken
33,586
12,609
Mitigated
28,452
8,552
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CptnDoge
Bacchus
7,635
758
1,160
4,087
15,210
20,515
364
3,004
12,206
17,803
0
L
Horus
4,362
2,757
281
1,217
11,993
5,263
0
2,359
9,634
0
11,357
W
Danzaburou
iTz MaKi72
Danzaburou
12,808
5,573
612
1,981
10,667
5,057
1,371
5,059
5,608
0
57,242
W
4,998
3,134
0
1,644
7,709
2,880
1,235
4,888
2,821
0
12,837
L
Morgan Le Fay
xX_IZIQUIEL_Xx
Morgan Le Fay
12,951
1,664
859
2,623
12,282
4,893
201
2,864
9,418
36,349
0
L
Chiron
6,140
2,746
590
2,982
6,723
2,453
909
2,412
4,311
0
18,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,822
Gold Earned
27,675
96
Minions Killed
126
0
Camps Cleared
0
519,491
Distance Traveled
571,165
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,778
815
22
2
0
211,158
1
L
Horus
7,025
585
11
1
0
146,577
0
W
Danzaburou
9,859
822
79
7
0
201,297
0
W
Rama
8,038
670
25
2
0
158,710
1
L
Morgan Le Fay
8,597
716
54
5
0
181,049
0
L
Chiron
7,200
600
31
3
0
191,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role