Player Matchup

Gilgamesh
Gilgamesh
Fugitive90
Gilgamesh
Level 7
God Stats
0W - 1L
1,682 SR
Queue Stats
44W - 47L
1,588 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Liquidous Solid
Morgan Le Fay
Level 160
God Stats
13W - 14L
1,396 SR
Queue Stats
620W - 556L
1,605 Elo+
Party 1
Amaterasu
Amaterasu
MrRey93
Amaterasu
Level 7
God Stats
4W - 7L
1,913 SR
Queue Stats
221W - 214L
1,749 Elo+
Party 1
Baron Samedi
Baron Samedi
TestableBugle89
Baron Samedi
Level 29
God Stats
66W - 61L
1,507 SR
Queue Stats
220W - 219L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
fayardfam
Ao Kuang
Level 23
God Stats
19W - 20L
1,500 SR
Queue Stats
147W - 132L
1,539 Elo+
Solo
Team Averages
Level 45
1,600 SR
1,593 Elo+

VS

Team Averages
Level 16
1,508 SR
1,580 Elo+
Chiron
Chiron
Kebepper
Chiron
Level 11
God Stats
1W - 1L
1,335 SR
Queue Stats
29W - 10L
1,776 Elo+
Solo
Neith
Neith
NIGHTFLASH 13
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,382 Elo+
Solo
Fenrir
Fenrir
frozenrng
Fenrir
Level 28
God Stats
10W - 10L
1,478 SR
Queue Stats
100W - 114L
1,418 Elo+
Solo
Hercules
Hercules
grant_green1
Hercules
Level 18
God Stats
1W - 0L
1,428 SR
Queue Stats
89W - 78L
1,695 Elo+
Solo
Cu Chulainn
Cu Chulainn
xXEdgarAVBXx1
Cu Chulainn
Level 9
God Stats
3W - 0L
1,797 SR
Queue Stats
12W - 10L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fugitive90
Gilgamesh
13
0 / 2 / 2
9,933
473
2,133
15,527
5,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Liquidous Solid
Morgan Le Fay
19
4 / 3 / 2
11,755
560
15,520
11,811
5,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
MrRey93
Amaterasu
17
3 / 3 / 2
11,148
531
10,106
22,407
15,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
TestableBugle89
Baron Samedi
13
1 / 8 / 3
8,649
412
7,619
16,412
14,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
fayardfam
Ao Kuang
17
4 / 3 / 3
10,672
508
10,283
16,830
6,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kebepper
Chiron
19
6 / 2 / 4
11,958
569
19,329
11,866
4,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 3 / 9
11,490
547
7,750
13,037
5,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
frozenrng
Fenrir
16
4 / 2 / 2
10,717
510
6,857
9,892
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
grant_green1
Hercules
16
3 / 1 / 4
12,171
580
7,170
34,786
23,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
xXEdgarAVBXx1
Cu Chulainn
19
5 / 4 / 0
12,181
580
15,167
16,424
14,080
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
12
Kills
19
19
Deaths
12
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Fugitive90
Gilgamesh
0
2
2
0.5
W
Chiron
Kebepper
Chiron
6
2
4
4
L
Morgan Le Fay
Liquidous Solid
Morgan Le Fay
4
3
2
1.67
L
Amaterasu
MrRey93
Amaterasu
3
3
2
1.33
W
1
3
9
1.83
L
Baron Samedi
TestableBugle89
Baron Samedi
1
8
3
0.31
L
Ao Kuang
fayardfam
Ao Kuang
4
3
3
1.83
W
Fenrir
frozenrng
Fenrir
4
2
2
2.5
W
Hercules
grant_green1
Hercules
3
1
4
5
W
Cu Chulainn
xXEdgarAVBXx1
Cu Chulainn
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,661
Damage
56,273
82,987
Taken
86,005
47,346
Mitigated
51,554
33,867
Healing
33,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Fugitive90
Gilgamesh
2,133
163
489
3,099
15,527
5,891
580
0
15,527
0
31,011
W
Chiron
Kebepper
Chiron
19,329
7,808
936
5,268
11,866
4,634
1,600
6,589
5,175
0
95,729
L
Morgan Le Fay
Liquidous Solid
Morgan Le Fay
15,520
1,756
0
4,133
11,811
5,456
0
56
11,755
90,324
0
L
Amaterasu
MrRey93
Amaterasu
10,106
6,162
0
12,927
22,407
15,271
870
3,326
19,081
0
83,460
W
7,750
3,453
0
3,197
13,037
5,018
1,186
6,953
5,896
0
79,199
L
Baron Samedi
TestableBugle89
Baron Samedi
7,619
1,140
316
4,464
16,412
14,060
391
0
16,412
44,439
0
L
Ao Kuang
fayardfam
Ao Kuang
10,283
3,090
0
8,439
16,830
6,668
0
678
16,152
75,139
0
W
Fenrir
frozenrng
Fenrir
6,857
2,570
0
4,861
9,892
4,125
470
3,684
6,098
0
67,320
W
Hercules
grant_green1
Hercules
7,170
2,390
0
17,899
34,786
23,697
325
13,052
21,407
0
54,991
W
Cu Chulainn
xXEdgarAVBXx1
Cu Chulainn
15,167
3,601
0
1,510
16,424
14,080
265
2,371
14,007
16,544
67,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,157
Gold Earned
58,517
591
Minions Killed
633
0
Camps Cleared
0
2,002,878
Distance Traveled
2,017,571
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,933
473
71
3
0
416,302
3
W
Chiron
11,958
569
154
7
0
361,242
1
L
Morgan Le Fay
11,755
560
180
9
0
410,061
2
L
Amaterasu
11,148
531
167
8
0
338,501
3
W
Neith
11,490
547
152
7
0
394,688
2
L
Baron Samedi
8,649
412
68
3
0
393,589
7
L
Ao Kuang
10,672
508
105
5
0
444,425
2
W
Fenrir
10,717
510
121
6
0
408,021
0
W
Hercules
12,171
580
81
4
0
424,767
5
W
Cu Chulainn
12,181
580
125
6
0
428,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role