Player Matchup

Anhur
Anhur
IvanSant5
Anhur
Level 11
God Stats
3W - 7L
1,378 SR
Queue Stats
3W - 13L
1,222 Elo+
Party 1
Arachne
Arachne
SNIPER-10-25
Arachne
Level 17
God Stats
11W - 3L
1,715 SR
Queue Stats
86W - 117L
1,323 Elo+
Party 2
Ymir
Ymir
cuentarobada123
Ymir
Level 8
God Stats
3W - 3L
1,532 SR
Queue Stats
11W - 24L
1,196 Elo+
Party 2
Anubis
Anubis
iSnniippeerri
Anubis
Level 17
God Stats
30W - 34L
1,508 SR
Queue Stats
73W - 90L
1,285 Elo+
Party 2
Merlin
Merlin
llReyDavidll
Merlin
Level 17
God Stats
3W - 3L
1,316 SR
Queue Stats
4W - 10L
1,195 Elo+
Party 1
Team Averages
Level 14
1,490 SR
1,244 Elo+

VS

Team Averages
Level 13
1,523 SR
1,301 Elo+
Horus
Horus
MajinTy1010
Horus
Level 29
God Stats
1W - 2L
1,715 SR
Queue Stats
35W - 47L
1,317 Elo+
Solo
Anhur
Anhur
PainedUnicorn54
Anhur
Level 14
God Stats
4W - 6L
1,401 SR
Queue Stats
29W - 46L
1,309 Elo+
Solo
Thor
Thor
Secret--Roderick
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,132 Elo+
Solo
Nemesis
Nemesis
markus5yh
Nemesis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 196L
1,249 Elo+
Solo
Kukulkan
Kukulkan
shamlan3143735
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IvanSant5
Anhur
14
3 / 0 / 9
8,665
510
4,427
7,047
2,169
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
SNIPER-10-25
Arachne
14
6 / 3 / 5
9,328
549
7,905
11,395
5,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 15
8,844
520
4,342
9,972
7,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
17 / 2 / 5
10,091
594
13,236
10,863
4,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
14
6 / 4 / 4
8,890
523
6,864
6,180
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
7,736
455
3,560
12,483
9,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 8 / 4
6,751
397
4,395
12,788
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 10 / 0
6,456
380
1,368
12,046
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
markus5yh
Nemesis
10
3 / 10 / 2
6,911
407
8,814
12,709
4,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
6
0 / 11 / 2
5,279
311
628
7,232
1,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
33
Kills
7
11
Deaths
43
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
IvanSant5
Anhur
3
0
9
7.5
L
3
4
2
1
L
0
8
4
0.25
W
Arachne
SNIPER-10-25
Arachne
6
3
5
2.83
L
1
10
0
0.1
W
1
2
15
4.25
W
17
2
5
9.75
W
Merlin
6
4
4
2
L
Nemesis
markus5yh
Nemesis
3
10
2
0.4
L
Kukulkan
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,774
Damage
18,765
45,457
Taken
57,258
22,232
Mitigated
23,076
10,448
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
IvanSant5
Anhur
4,427
3,732
0
1,903
7,047
2,169
1,529
161
6,676
0
35,884
L
3,560
1,946
176
3,035
12,483
9,165
0
6,194
6,061
0
23,654
L
4,395
2,153
0
2,148
12,788
3,773
78
6,805
5,905
0
28,094
W
Arachne
SNIPER-10-25
Arachne
7,905
5,204
0
2,064
11,395
5,532
4,234
0
11,335
0
40,322
L
1,368
1,022
0
851
12,046
3,756
502
3,554
8,404
0
24,331
W
4,342
1,472
0
1,138
9,972
7,661
699
209
9,653
22,684
0
W
13,236
1,327
0
5,343
10,863
4,955
2,191
258
10,515
53,861
0
W
Merlin
6,864
255
0
0
6,180
1,915
1,688
0
6,090
44,397
0
L
Nemesis
markus5yh
Nemesis
8,814
2,991
0
916
12,709
4,767
0
6,062
6,521
0
20,579
L
Kukulkan
628
215
0
0
7,232
1,615
0
1,307
5,925
14,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,818
Gold Earned
33,133
330
Minions Killed
152
0
Camps Cleared
0
1,484,295
Distance Traveled
1,291,385
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,665
510
52
3
0
279,275
0
L
Horus
7,736
455
28
2
0
304,009
1
L
Anhur
6,751
397
56
3
0
204,783
1
W
Arachne
9,328
549
76
4
0
316,532
0
L
Thor
6,456
380
33
2
0
237,242
1
W
Ymir
8,844
520
41
2
0
313,774
2
W
Anubis
10,091
594
83
5
0
292,415
0
W
Merlin
8,890
523
78
5
0
282,299
0
L
Nemesis
6,911
407
22
1
0
276,172
0
L
Kukulkan
5,279
311
13
1
0
269,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role