Player Matchup

Tyr
Tyr
DementedClam
Tyr
Level 116
God Stats
2W - 1L
1,840 SR
Queue Stats
203W - 213L
1,457 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DementedScrimp
Morgan Le Fay
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
373W - 356L
1,528 Elo+
Party 1
Rama
Rama
ZenNexus
Rama
Level 89
God Stats
4W - 3L
1,721 SR
Queue Stats
89W - 59L
1,536 Elo+
Party 1
Team Averages
Level 111
1,687 SR
1,507 Elo+

VS

Team Averages
Level 59
1,417 SR
1,512 Elo+
Sol
Sol
AboveMeisADummy
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,573 Elo+
Solo
Izanami
Izanami
Dr real Savage
Izanami
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 94L
1,429 Elo+
Solo
Ymir
Ymir
RKOpenguin
Ymir
Level 64
God Stats
0W - 2L
1,250 SR
Queue Stats
51W - 40L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 15
10,665
711
10,761
13,207
10,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
DementedScrimp
Morgan Le Fay
16
6 / 1 / 15
11,575
772
13,226
12,671
5,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
16
11 / 4 / 10
12,280
819
12,199
12,872
4,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 2
11,846
790
13,625
13,230
4,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 9 / 4
9,894
660
8,882
14,482
4,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 7 / 5
10,342
689
6,827
16,934
14,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
22
Kills
10
10
Deaths
22
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
W
5
5
15
2.5
W
Morgan Le Fay
DementedScrimp
Morgan Le Fay
6
1
15
13.5
L
2
9
4
0.44
L
3
7
5
0.79
W
Rama
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,186
Damage
29,334
38,750
Taken
44,646
20,880
Mitigated
23,609
8,211
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,625
3,066
0
1,737
13,230
4,361
1,157
4,203
9,027
37,750
0
W
10,761
1,140
0
633
13,207
10,612
279
6,469
6,738
0
18,287
W
Morgan Le Fay
DementedScrimp
Morgan Le Fay
13,226
853
434
4,723
12,671
5,304
1,035
6,899
5,772
58,746
0
L
8,882
5,133
1,053
2,087
14,482
4,795
210
4,251
10,231
0
36,821
L
6,827
883
0
3,062
16,934
14,453
180
4,772
12,162
33,091
0
W
Rama
12,199
8,320
0
2,421
12,872
4,964
1,061
7,084
5,788
0
38,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,520
Gold Earned
32,082
154
Minions Killed
153
0
Camps Cleared
0
772,448
Distance Traveled
677,624
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,846
790
60
4
0
225,926
1
W
Tyr
10,665
711
14
1
0
276,691
1
W
Morgan Le Fay
11,575
772
80
5
0
273,734
3
L
Izanami
9,894
660
41
3
0
206,726
0
L
Ymir
10,342
689
52
3
0
244,972
2
W
Rama
12,280
819
60
4
0
222,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role