Player Matchup

Anhur
Anhur
ARS_Guzman
Anhur
Level 12
God Stats
2W - 2L
1,317 SR
Queue Stats
14W - 17L
1,253 Elo+
Solo
Hel
Hel
AphrahE
Hel
Level 19
God Stats
4W - 5L
1,323 SR
Queue Stats
8W - 14L
1,204 Elo+
Solo
Bellona
Bellona
KoopaMain
Bellona
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 17L
1,400 Elo+
Party 1
Arachne
Arachne
RageMachine76
Arachne
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 178L
1,364 Elo+
Solo
Janus
Janus
deathx12000
Janus
Level 24
God Stats
23W - 19L
1,612 SR
Queue Stats
104W - 82L
1,450 Elo+
Party 1
Team Averages
Level 18
1,450 SR
1,334 Elo+

VS

Team Averages
Level 19
1,454 SR
1,299 Elo+
Neith
Neith
BananonAsesino
Neith
Level 16
God Stats
9W - 4L
1,742 SR
Queue Stats
196W - 265L
1,349 Elo+
Solo
Horus
Horus
Runawayllama799
Horus
Level 27
God Stats
3W - 3L
1,613 SR
Queue Stats
58W - 75L
1,332 Elo+
Solo
Izanami
Izanami
kashman177
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,244 Elo+
Solo
Ymir
Ymir
kunsler_goulart
Ymir
Level 16
God Stats
2W - 7L
1,013 SR
Queue Stats
27W - 47L
1,118 Elo+
Solo
The Morrigan
The Morrigan
realSubara
The Morrigan
Level 15
God Stats
7W - 5L
1,403 SR
Queue Stats
12W - 11L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
1 / 16 / 5
11,905
850
6,834
26,916
13,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hel
19
1 / 12 / 7
12,148
868
5,376
22,174
13,995
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
KoopaMain
Bellona
19
2 / 7 / 9
12,530
895
20,911
30,488
23,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
19
2 / 9 / 2
12,946
925
8,832
26,478
14,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 6 / 4
12,560
897
12,050
21,152
25,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 27
15,958
1,140
34,354
10,736
5,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 1 / 32
16,023
1,145
23,435
20,897
31,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
kashman177
Izanami
16
1 / 3 / 4
11,306
808
1,286
4,366
1,517
17
0 / 8 / 4
11,294
807
296
18,099
8,731
The Morrigan
realSubara
The Morrigan
20
33 / 0 / 15
19,390
1,385
59,948
12,686
6,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
132
12
Kills
50
50
Deaths
14
27
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
16
5
0.22
L
Hel
1
12
7
0.38
W
9
2
27
11.25
L
Bellona
KoopaMain
Bellona
2
7
9
0.93
L
Arachne
2
9
2
0.33
W
7
1
32
23
L
6
6
4
1.33
W
Izanami
kashman177
Izanami
1
3
4
1
W
0
8
4
0.25
W
The Morrigan
realSubara
The Morrigan
33
0
15
40.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,003
Damage
119,319
127,208
Taken
66,784
91,222
Mitigated
53,657
18,382
Healing
12,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
6,834
2,812
0
439
26,916
13,597
0
13,727
13,189
67
17,883
L
Hel
5,376
1,472
8,416
4,095
22,174
13,995
0
10,006
12,168
22,697
0
W
34,354
20,644
0
941
10,736
5,196
0
4,366
6,263
0
74,865
L
Bellona
KoopaMain
Bellona
20,911
8,489
0
1,610
30,488
23,301
0
9,265
21,223
475
54,463
L
Arachne
8,832
5,879
0
2,678
26,478
14,907
0
9,623
16,855
0
52,143
W
23,435
10,535
3,050
6,992
20,897
31,930
0
4,947
15,743
0
41,960
L
12,050
1,537
427
717
21,152
25,422
0
7,223
13,929
42,016
0
W
Izanami
kashman177
Izanami
1,286
1,048
0
0
4,366
1,517
0
1,334
3,032
0
6,433
W
296
296
0
0
18,099
8,731
0
3,278
13,174
5,179
0
W
The Morrigan
realSubara
The Morrigan
59,948
11,478
0
1,419
12,686
6,283
0
4,043
8,583
75,482
12,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,089
Gold Earned
73,971
242
Minions Killed
238
3
Camps Cleared
5
1,177,893
Distance Traveled
1,026,684
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,905
850
13
1
1
189,586
0
L
Hel
12,148
868
46
3
0
218,620
0
W
Neith
15,958
1,140
100
7
0
190,430
0
L
Bellona
12,530
895
41
3
1
274,737
1
L
Arachne
12,946
925
91
7
0
280,139
0
W
Horus
16,023
1,145
52
4
2
282,993
0
L
Janus
12,560
897
51
4
1
214,811
0
W
Izanami
11,306
808
9
1
0
72,012
0
W
Ymir
11,294
807
4
0
3
204,216
0
W
The Morrigan
19,390
1,385
73
5
0
277,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role