Player Matchup

Hera
Hera
Gold IV
 
Hera
Gold IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold IV
N3O x KILLER
Pele
Gold IV
Level 68
God Stats
1W - 2L
1,539 SR
Queue Stats
18W - 16L
1,573 MMR
Solo
Achilles
Achilles
Bronze III
YONKO SUPACHEF6
Achilles
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,459 MMR
Solo
Neith
Neith
Gold II
nitium7409
Neith
Gold II
Level 150
God Stats
113W - 90L
1,617 SR
Queue Stats
442W - 444L
1,513 MMR
Solo
Khepri
Khepri
Gold III
sanfordyeti
Khepri
Gold III
Level 117
God Stats
4W - 3L
1,647 SR
Queue Stats
32W - 40L
1,569 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,561 SR
1,523 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,455 SR
1,507 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver II
AlistMingx
Tyr
Silver II
Level 149
God Stats
4W - 3L
1,044 SR
Queue Stats
26W - 28L
1,447 MMR
Solo
Ares
Ares
Silver II
BellakiithoO415
Ares
Silver II
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 42L
1,551 MMR
Solo
Camazotz
Camazotz
Gold III
Kadok61
Camazotz
Gold III
Level 106
God Stats
1W - 1L
1,745 SR
Queue Stats
233W - 237L
1,461 MMR
Solo
Persephone
Persephone
Gold I
iShrimps
Persephone
Gold I
Level 148
God Stats
4W - 3L
1,486 SR
Queue Stats
379W - 383L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 4 / 0
6,472
462
6,250
7,027
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 4 / 2
7,886
563
5,809
9,911
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
12
0 / 3 / 0
6,769
484
5,802
12,186
8,889
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
13
1 / 2 / 2
7,598
543
7,702
6,650
1,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
10
0 / 3 / 1
6,088
435
2,822
11,745
7,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
DanzaburouSetAthenaFenrirTiamat

VS

Bans
Cu ChulainnKing ArthurVamanaScyllaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 2 / 2
8,937
638
6,223
10,354
3,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 4
8,605
615
8,317
10,305
6,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 6
8,003
572
3,730
8,342
5,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Camazotz
Kadok61
Camazotz
14
3 / 0 / 8
8,324
595
5,484
10,553
6,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Persephone
iShrimps
Persephone
13
1 / 1 / 7
7,687
549
9,741
5,504
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
16
16
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
0
0.25
W
Anhur
 
Anhur
4
2
2
2.5
W
5
0
4
7
W
3
1
6
6
W
Camazotz
Kadok61
Camazotz
3
0
8
7
L
2
4
2
0.75
L
Achilles
0
3
0
0
W
Persephone
iShrimps
Persephone
1
1
7
4.5
L
Neith
1
2
2
1
L
Khepri
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,385
Damage
33,495
47,519
Taken
45,058
23,478
Mitigated
24,023
8,875
Healing
23,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,250
1,310
0
668
7,027
2,618
0
4,568
2,459
39,865
0
W
Anhur
 
Anhur
6,223
3,392
0
5,503
10,354
3,732
0
359
9,878
0
56,848
W
8,317
860
0
6,276
10,305
6,785
524
682
9,623
0
45,562
W
3,730
67
0
1,000
8,342
5,499
0
2,223
6,035
13,824
0
W
Camazotz
Kadok61
Camazotz
5,484
2,062
0
8,143
10,553
6,068
380
2,327
8,074
0
52,769
L
5,809
1,839
0
854
9,911
3,115
0
2,071
7,840
0
55,715
L
Achilles
5,802
1,086
0
2,806
12,186
8,889
0
940
11,246
0
37,458
W
Persephone
iShrimps
Persephone
9,741
301
0
2,372
5,504
1,939
183
2,949
2,376
57,557
0
L
Neith
7,702
3,578
0
2,846
6,650
1,640
0
148
6,502
0
48,621
L
Khepri
2,822
192
0
1,701
11,745
7,216
0
5,744
6,001
14,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,813
Gold Earned
41,556
406
Minions Killed
428
0
Camps Cleared
0
1,353,391
Distance Traveled
1,385,194
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,472
462
82
6
0
264,362
6
W
Anhur
8,937
638
104
7
0
219,731
2
W
Tyr
8,605
615
99
7
0
300,558
2
W
Ares
8,003
572
31
2
0
262,075
7
W
Camazotz
8,324
595
105
8
0
332,512
5
L
Pele
7,886
563
110
8
0
297,470
4
L
Achilles
6,769
484
82
6
0
269,721
1
W
Persephone
7,687
549
89
6
0
270,318
3
L
Neith
7,598
543
109
8
0
249,246
3
L
Khepri
6,088
435
23
2
0
272,592
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role