Player Matchup

Cthulhu
Cthulhu
FRIENDR4II
Cthulhu
Level 5
God Stats
6W - 5L
1,471 SR
Queue Stats
8W - 7L
1,356 Elo+
Party 1
Sun Wukong
Sun Wukong
TBG_F8TE
Sun Wukong
Level 14
God Stats
8W - 7L
1,500 SR
Queue Stats
13W - 14L
1,403 Elo+
Party 1
Scylla
Scylla
TBG_Life_Is_Not_
Scylla
Level 7
God Stats
6W - 8L
1,271 SR
Queue Stats
8W - 10L
1,389 Elo+
Party 1
Gilgamesh
Gilgamesh
someplayer232
Gilgamesh
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,366 Elo+
Party 1
Fenrir
Fenrir
yougotclapkid
Fenrir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,347 Elo+
Party 1
Team Averages
Level 16
1,448 SR
1,372 Elo+

VS

Team Averages
Level 13
1,474 SR
1,349 Elo+
Loki
Loki
Gerilla591
Loki
Level 16
God Stats
5W - 14L
1,349 SR
Queue Stats
231W - 234L
1,311 Elo+
Solo
Ah Puch
Ah Puch
JohnnyJukEm2428
Ah Puch
Level 11
God Stats
1W - 2L
1,813 SR
Queue Stats
27W - 62L
1,233 Elo+
Party 2
Chaac
Chaac
VENGFULONE
Chaac
Level 3
God Stats
7W - 12L
1,500 SR
Queue Stats
21W - 47L
1,365 Elo+
Party 2
Chang'e
Chang'e
jayvynsherpa1234
Chang'e
Level 18
God Stats
0W - 2L
1,295 SR
Queue Stats
16W - 10L
1,415 Elo+
Solo
Merlin
Merlin
juanparra23_07
Merlin
Level 17
God Stats
1W - 4L
1,413 SR
Queue Stats
118W - 94L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FRIENDR4II
Cthulhu
20
4 / 4 / 21
14,462
1,033
21,397
27,180
27,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
TBG_F8TE
Sun Wukong
20
12 / 3 / 20
16,269
1,162
22,186
22,897
18,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 0 / 19
14,777
1,056
19,759
8,609
3,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
someplayer232
Gilgamesh
20
3 / 9 / 16
14,087
1,006
14,005
21,717
13,085
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
7 / 7 / 14
14,134
1,010
23,254
19,711
12,226
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 11
13,337
953
11,513
15,903
5,658
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
2 / 6 / 8
12,469
891
8,528
19,751
17,407
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
20
4 / 12 / 16
13,999
1,000
23,908
30,330
32,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
2 / 7 / 7
12,470
891
10,053
18,485
6,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 5 / 9
15,409
1,101
36,502
22,917
10,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
74
34
Kills
23
23
Deaths
35
90
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FRIENDR4II
Cthulhu
4
4
21
3.63
L
4
5
11
1.9
L
2
6
8
1
W
Sun Wukong
TBG_F8TE
Sun Wukong
12
3
20
7.33
W
8
0
19
17.5
L
Chaac
4
12
16
1
L
2
7
7
0.79
L
11
5
9
3.1
W
Gilgamesh
someplayer232
Gilgamesh
3
9
16
1.22
W
7
7
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,601
Damage
90,504
100,114
Taken
107,386
74,577
Mitigated
72,613
16,362
Healing
14,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FRIENDR4II
Cthulhu
21,397
1,305
1,464
5,877
27,180
27,219
0
13,314
13,866
44,035
0
L
11,513
3,368
0
755
15,903
5,658
0
7,036
8,716
0
29,162
L
8,528
2,670
0
376
19,751
17,407
0
5,538
14,213
19,147
0
W
Sun Wukong
TBG_F8TE
Sun Wukong
22,186
6,349
355
6,518
22,897
18,869
0
15,938
6,959
0
39,756
W
19,759
3,267
0
97
8,609
3,178
0
2,832
5,777
33,209
0
L
Chaac
23,908
5,218
0
5,893
30,330
32,701
0
12,425
17,905
0
36,738
L
10,053
2,210
1,623
2,413
18,485
6,641
0
7,025
11,460
31,502
0
L
36,502
4,461
0
2,967
22,917
10,206
0
9,575
13,056
61,110
0
W
Gilgamesh
someplayer232
Gilgamesh
14,005
4,143
0
417
21,717
13,085
0
12,185
9,532
687
32,116
W
23,254
6,817
0
1,634
19,711
12,226
0
10,814
8,897
0
36,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,729
Gold Earned
67,684
215
Minions Killed
190
6
Camps Cleared
8
1,374,287
Distance Traveled
1,048,648
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,462
1,033
54
4
0
322,682
0
L
Loki
13,337
953
21
2
1
206,343
2
L
Ah Puch
12,469
891
18
1
0
184,367
0
W
Sun Wukong
16,269
1,162
50
4
1
297,843
1
W
Scylla
14,777
1,056
32
2
0
233,210
0
L
Chaac
13,999
1,000
31
2
0
232,180
2
L
Chang'e
12,470
891
54
4
2
170,241
1
L
Merlin
15,409
1,101
66
5
5
255,517
0
W
Gilgamesh
14,087
1,006
41
3
2
238,712
0
W
Fenrir
14,134
1,010
38
3
3
281,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role