Player Matchup

Nu Wa
Nu Wa
Gold III
Dagii_bee16
Nu Wa
Gold III
Level 144
God Stats
83W - 57L
1,603 SR
Queue Stats
613W - 625L
1,639 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Dominik13581
Kumbhakarna
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,540 MMR
Solo
Ravana
Ravana
Platinum V
Psyche97x
Ravana
Platinum V
Level 144
God Stats
1W - 2L
1,461 SR
Queue Stats
108W - 99L
1,637 MMR
Solo
Bellona
Bellona
Bronze III
ScareCraw20
Bellona
Bronze III
Level 49
God Stats
0W - 1L
1,299 SR
Queue Stats
7W - 6L
1,551 MMR
Solo
Sol
Sol
Platinum II
iMPRESSYVE
Sol
Platinum II
Level 83
God Stats
1W - 5L
1,500 SR
Queue Stats
410W - 401L
1,636 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,472 SR
1,601 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,536 SR
1,579 MMR
Vulcan
Vulcan
Gold II
 
Vulcan
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold I
FEARNIGHTMARE
Pele
Gold I
Level 160
God Stats
4W - 3L
1,569 SR
Queue Stats
470W - 463L
1,475 MMR
Party 1
Tiamat
Tiamat
Gold IV
Light_BasiI
Tiamat
Gold IV
Level 44
God Stats
5W - 1L
1,500 SR
Queue Stats
23W - 4L
1,770 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
RuSh_DuO
Kuzenbo
Gold II
Level 93
God Stats
53W - 53L
1,566 SR
Queue Stats
194W - 183L
1,530 MMR
Solo
Neith
Neith
Gold I
l SKAY l
Neith
Gold I
Level 148
God Stats
30W - 26L
1,547 SR
Queue Stats
278W - 256L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
9,927
451
19,024
13,932
4,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Dominik13581
Kumbhakarna
15
2 / 3 / 0
9,578
435
5,032
19,421
15,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
Psyche97x
Ravana
14
3 / 6 / 3
9,673
440
9,659
13,764
6,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
ScareCraw20
Bellona
17
0 / 5 / 3
10,142
461
7,726
18,202
15,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 4 / 2
11,553
525
14,999
18,380
6,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PersephoneGilgameshAthenaKing ArthurJanus

VS

Bans
SetApolloTsukuyomiCu ChulainnAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
6 / 4 / 4
11,800
536
17,784
14,627
3,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 3 / 7
12,069
549
11,246
19,491
7,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
20
4 / 1 / 0
13,505
614
11,260
14,169
15,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
RuSh_DuO
Kuzenbo
17
3 / 0 / 8
11,125
506
9,044
17,016
18,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
l SKAY l
Neith
20
8 / 1 / 5
13,432
611
14,809
16,739
6,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
9
Kills
25
25
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
4
4
2
L
3
7
5
0.79
L
Kumbhakarna
Dominik13581
Kumbhakarna
2
3
0
0.67
W
4
3
7
2.5
W
Tiamat
4
1
0
4
L
Ravana
Psyche97x
Ravana
3
6
3
0.75
W
Kuzenbo
RuSh_DuO
Kuzenbo
3
0
8
7
L
Bellona
ScareCraw20
Bellona
0
5
3
0.3
L
1
4
2
0.5
W
Neith
l SKAY l
Neith
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,440
Damage
64,143
83,699
Taken
82,042
49,163
Mitigated
51,865
24,564
Healing
32,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
17,784
7,773
0
2,775
14,627
3,862
712
11,304
2,899
94,715
0
L
19,024
7,687
0
1,510
13,932
4,647
294
7,441
6,233
65,182
0
L
Kumbhakarna
Dominik13581
Kumbhakarna
5,032
301
0
4,574
19,421
15,417
0
8,903
10,294
24,779
0
W
11,246
1,965
0
7,646
19,491
7,552
111
6,043
13,280
0
96,196
W
Tiamat
11,260
1,282
0
6,895
14,169
15,273
4,622
2,803
11,243
104,615
0
L
Ravana
Psyche97x
Ravana
9,659
2,167
0
3,446
13,764
6,572
0
5,031
8,649
0
51,539
W
Kuzenbo
RuSh_DuO
Kuzenbo
9,044
3,809
0
4,333
17,016
18,688
235
10,520
6,082
34,673
0
L
Bellona
ScareCraw20
Bellona
7,726
3,471
24
4,848
18,202
15,890
0
9,714
8,470
0
68,000
L
14,999
6,264
0
10,162
18,380
6,637
643
6,343
11,965
99,946
0
W
Neith
l SKAY l
Neith
14,809
8,624
0
10,634
16,739
6,490
3,944
7,188
9,399
0
113,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,873
Gold Earned
61,931
519
Minions Killed
741
0
Camps Cleared
0
1,848,350
Distance Traveled
2,093,345
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,800
536
170
8
0
440,438
4
L
Nu Wa
9,927
451
83
4
0
365,396
3
L
Kumbhakarna
9,578
435
41
2
0
356,677
7
W
Pele
12,069
549
142
6
0
456,047
2
W
Tiamat
13,505
614
211
10
0
385,026
0
L
Ravana
9,673
440
80
4
0
380,411
5
W
Kuzenbo
11,125
506
43
2
0
449,241
8
L
Bellona
10,142
461
147
7
0
384,895
4
L
Sol
11,553
525
168
8
0
360,971
4
W
Neith
13,432
611
175
8
0
362,593
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role