Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
MarioHartCarry
Artemis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,729 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rhythmical
Tsukuyomi
Level 26
God Stats
5W - 7L
1,563 SR
Queue Stats
23W - 33L
1,352 Elo+
Party 1
Sylvanus
Sylvanus
Skyblack04
Sylvanus
Level 15
God Stats
2W - 2L
1,686 SR
Queue Stats
14W - 11L
1,511 Elo+
Party 1
Vulcan
Vulcan
WILLKILLYOU66
Vulcan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 150L
1,466 Elo+
Solo
Team Averages
Level 50
1,550 SR
1,512 Elo+

VS

Team Averages
Level 56
1,539 SR
1,476 Elo+
Osiris
Osiris
BoltorKhan
Osiris
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,412 Elo+
Solo
Neith
Neith
Gotuhm
Neith
Level 29
God Stats
182W - 182L
1,518 SR
Queue Stats
403W - 408L
1,449 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MonkeyĐLuffy
Morgan Le Fay
Level 118
God Stats
11W - 10L
1,640 SR
Queue Stats
167W - 147L
1,518 Elo+
Party 2
Hel
Hel
Vectivius
Hel
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Solo
Mercury
Mercury
Wullock
Mercury
Level 36
God Stats
5W - 8L
1,539 SR
Queue Stats
266W - 264L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
2 / 5 / 11
13,526
845
9,345
13,807
13,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
16 / 8 / 10
18,383
1,149
44,747
25,346
11,422
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
Rhythmical
Tsukuyomi
20
14 / 8 / 17
18,413
1,151
29,074
27,352
21,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Skyblack04
Sylvanus
20
3 / 7 / 20
15,521
970
13,169
27,271
36,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 7 / 18
15,988
999
28,616
17,683
8,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BoltorKhan
Osiris
20
10 / 10 / 21
17,640
1,103
20,431
31,939
27,276
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Gotuhm
Neith
20
9 / 8 / 17
16,569
1,036
28,284
26,769
14,818
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
MonkeyĐLuffy
Morgan Le Fay
20
7 / 9 / 22
16,502
1,031
35,156
35,612
17,985
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 8 / 19
16,185
1,012
8,055
24,570
17,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Wullock
Mercury
20
5 / 4 / 11
14,839
927
11,060
11,795
5,413
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
125
39
Kills
35
35
Deaths
39
76
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
5
11
1.5
L
Osiris
BoltorKhan
Osiris
10
10
21
2.05
L
Neith
Gotuhm
Neith
9
8
17
2.19
W
16
8
10
2.63
L
Morgan Le Fay
MonkeyĐLuffy
Morgan Le Fay
7
9
22
2
W
Tsukuyomi
Rhythmical
Tsukuyomi
14
8
17
2.81
W
Sylvanus
Skyblack04
Sylvanus
3
7
20
1.86
L
4
8
19
1.69
W
4
7
18
1.86
L
Mercury
Wullock
Mercury
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,951
Damage
102,986
111,459
Taken
130,685
91,601
Mitigated
82,652
10,371
Healing
28,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,345
3,623
629
1,645
13,807
13,219
0
3,919
9,734
0
18,255
L
Osiris
BoltorKhan
Osiris
20,431
8,398
0
2,258
31,939
27,276
0
13,118
18,821
342
46,825
L
Neith
Gotuhm
Neith
28,284
17,146
0
925
26,769
14,818
0
9,642
17,127
0
49,723
W
44,747
26,686
0
0
25,346
11,422
0
10,271
14,827
0
99,435
L
Morgan Le Fay
MonkeyĐLuffy
Morgan Le Fay
35,156
1,606
391
6,506
35,612
17,985
0
8,593
27,019
72,340
0
W
Tsukuyomi
Rhythmical
Tsukuyomi
29,074
6,888
0
112
27,352
21,930
0
11,680
15,262
0
58,149
W
Sylvanus
Skyblack04
Sylvanus
13,169
1,557
3,304
3,965
27,271
36,712
0
10,399
16,570
18,944
0
L
8,055
1,285
9,128
8,268
24,570
17,160
0
7,626
16,944
54,160
0
W
28,616
10,706
0
716
17,683
8,318
0
5,980
11,531
62,086
0
L
Mercury
Wullock
Mercury
11,060
6,137
0
590
11,795
5,413
0
2,806
8,989
0
24,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,831
Gold Earned
81,735
285
Minions Killed
347
4
Camps Cleared
9
1,376,010
Distance Traveled
1,406,658
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,526
845
15
1
0
192,329
0
L
Osiris
17,640
1,103
57
4
1
290,419
0
L
Neith
16,569
1,036
44
3
3
260,080
1
W
Artemis
18,383
1,149
111
7
1
309,669
0
L
Morgan Le Fay
16,502
1,031
82
5
2
333,620
0
W
Tsukuyomi
18,413
1,151
49
3
1
309,573
1
W
Sylvanus
15,521
970
10
1
0
259,218
0
L
Hel
16,185
1,012
144
9
1
278,829
3
W
Vulcan
15,988
999
100
6
2
305,221
0
L
Mercury
14,839
927
20
1
2
243,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role